Player Matchup

Kumbhakarna
Kumbhakarna
Baradir
Kumbhakarna
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 98L
1,555 Elo+
Solo
Fenrir
Fenrir
DeadlyEYE
Fenrir
Level 157
God Stats
6W - 5L
1,708 SR
Queue Stats
336W - 350L
1,530 Elo+
Solo
Raijin
Raijin
SaNgGoLd
Raijin
Level 160
God Stats
2W - 4L
1,328 SR
Queue Stats
231W - 227L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
Shilona
Sylvanus
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
397W - 389L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDarkNecron
Tsukuyomi
Level 156
God Stats
2W - 0L
1,309 SR
Queue Stats
66W - 61L
1,429 Elo+
Solo
Team Averages
Level 155
1,469 SR
1,555 Elo+

VS

Team Averages
Level 154
1,345 SR
1,531 Elo+
Hera
Hera
FinalEclypse
Hera
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,630 Elo+
Solo
Xbalanque
Xbalanque
Parasympathicus
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,539 Elo+
Party 2
Bastet
Bastet
Puesvayasitotal
Bastet
Level 145
God Stats
4W - 6L
1,095 SR
Queue Stats
595W - 626L
1,550 Elo+
Solo
Chang'e
Chang'e
Sympathikus
Chang'e
Level 154
God Stats
0W - 2L
1,307 SR
Queue Stats
53W - 45L
1,453 Elo+
Party 2
Ravana
Ravana
shiboyk1738
Ravana
Level 159
God Stats
1W - 2L
1,322 SR
Queue Stats
259W - 233L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Baradir
Kumbhakarna
18
2 / 4 / 30
11,397
760
9,271
24,297
34,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
DeadlyEYE
Fenrir
18
7 / 5 / 18
11,662
777
17,288
23,680
30,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
SaNgGoLd
Raijin
20
11 / 2 / 18
12,888
859
20,726
17,385
12,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Shilona
Sylvanus
20
4 / 2 / 23
12,714
848
8,357
21,627
28,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TheDarkNecron
Tsukuyomi
19
13 / 5 / 13
12,340
823
22,473
19,820
16,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
12,274
818
21,483
11,263
4,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
Parasympathicus
Xbalanque
16
2 / 8 / 9
10,675
712
22,098
15,201
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 9 / 3
12,437
829
16,061
15,411
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Sympathikus
Chang'e
19
4 / 7 / 9
11,692
779
13,784
20,312
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
16
1 / 9 / 8
9,781
652
8,708
22,918
28,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
59
37
Kills
18
18
Deaths
38
102
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Baradir
Kumbhakarna
2
4
30
4.25
W
Fenrir
DeadlyEYE
Fenrir
7
5
18
3.2
L
4
5
12
2
L
Xbalanque
Parasympathicus
Xbalanque
2
8
9
0.81
L
7
9
3
0.94
W
Raijin
SaNgGoLd
Raijin
11
2
18
10
W
Sylvanus
Shilona
Sylvanus
4
2
23
7.75
L
Chang'e
Sympathikus
Chang'e
4
7
9
1.21
W
Tsukuyomi
TheDarkNecron
Tsukuyomi
13
5
13
3.9
L
Ravana
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,115
Damage
82,134
106,809
Taken
85,105
123,041
Mitigated
67,476
41,195
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Baradir
Kumbhakarna
9,271
914
0
942
24,297
34,356
602
8,264
15,868
21,665
0
W
Fenrir
DeadlyEYE
Fenrir
17,288
4,349
2,449
2,655
23,680
30,564
577
8,214
15,438
0
28,371
L
21,483
4,585
1,630
2,097
11,263
4,648
603
5,596
5,667
45,673
0
L
Xbalanque
Parasympathicus
Xbalanque
22,098
9,184
662
1,359
15,201
6,250
1,740
6,361
8,840
0
33,653
L
16,061
2,975
435
1,438
15,411
6,182
1,107
6,334
9,077
0
24,352
W
Raijin
SaNgGoLd
Raijin
20,726
1,712
0
1,300
17,385
12,868
2,195
6,372
10,933
44,153
0
W
Sylvanus
Shilona
Sylvanus
8,357
1,360
19,863
8,249
21,627
28,332
1,535
6,177
15,382
18,531
0
L
Chang'e
Sympathikus
Chang'e
13,784
313
2,831
4,018
20,312
21,403
0
10,499
9,813
27,156
0
W
Tsukuyomi
TheDarkNecron
Tsukuyomi
22,473
6,045
4,041
1,696
19,820
16,921
1,049
5,927
13,845
230
51,771
L
Ravana
8,708
1,675
754
2,867
22,918
28,993
334
9,692
13,226
76
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,001
Gold Earned
56,859
156
Minions Killed
156
0
Camps Cleared
0
1,379,953
Distance Traveled
1,159,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,397
760
23
2
0
295,166
0
W
Fenrir
11,662
777
19
1
0
259,326
0
L
Hera
12,274
818
59
4
0
234,940
1
L
Xbalanque
10,675
712
44
3
0
226,091
0
L
Bastet
12,437
829
16
1
0
244,733
0
W
Raijin
12,888
859
52
3
0
270,712
0
W
Sylvanus
12,714
848
15
1
0
256,913
0
L
Chang'e
11,692
779
25
2
0
224,618
0
W
Tsukuyomi
12,340
823
47
3
0
297,836
0
L
Ravana
9,781
652
12
1
0
228,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role