Player Matchup

Kuzenbo
Kuzenbo
DiddlyDipp
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,505 Elo+
Solo
Artio
Artio
Geckoheartz
Artio
Level 65
God Stats
11W - 14L
1,570 SR
Queue Stats
136W - 148L
1,526 Elo+
Solo
Pele
Pele
ImD3s0lat3
Pele
Level 88
God Stats
3W - 6L
1,532 SR
Queue Stats
113W - 114L
1,475 Elo+
Solo
Neith
Neith
angelgarcon
Neith
Level 89
God Stats
25W - 28L
1,565 SR
Queue Stats
79W - 74L
1,495 Elo+
Solo
Chaac
Chaac
majymaj16
Chaac
Level 89
God Stats
6W - 3L
1,543 SR
Queue Stats
512W - 505L
1,448 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,490 Elo+

VS

Team Averages
Level 85
1,552 SR
1,487 Elo+
Fenrir
Fenrir
C1 ThaWaavy
Fenrir
Level 85
God Stats
7W - 2L
1,759 SR
Queue Stats
19W - 21L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
CaouetteUchiwa
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,473 Elo+
Party 1
Ganesha
Ganesha
FutureSleet9027
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 92L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
LuciidXIV
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,528 Elo+
Solo
Jing Wei
Jing Wei
UncleAntx
Jing Wei
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
549W - 592L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DiddlyDipp
Kuzenbo
16
2 / 3 / 17
11,053
481
14,007
20,901
31,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 4 / 6
10,867
472
15,318
22,768
23,646
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 5 / 6
13,068
568
14,148
20,076
8,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 3 / 9
12,154
528
24,443
13,629
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
majymaj16
Chaac
19
7 / 2 / 9
12,408
539
21,633
20,612
12,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 5 / 6
11,421
497
10,958
23,773
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
CaouetteUchiwa
Amaterasu
18
2 / 3 / 4
11,383
495
12,437
25,737
20,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 7
9,822
427
11,923
24,531
29,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
LuciidXIV
Baron Samedi
17
5 / 4 / 5
11,285
491
15,204
21,852
10,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
UncleAntx
Jing Wei
18
5 / 6 / 2
11,319
492
12,227
20,102
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
22
Kills
17
17
Deaths
22
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
6
1.6
L
Amaterasu
CaouetteUchiwa
Amaterasu
2
3
4
1.33
W
Kuzenbo
DiddlyDipp
Kuzenbo
2
3
17
3.5
L
0
4
7
0.88
W
1
4
6
1
W
5
5
6
1.6
L
Baron Samedi
LuciidXIV
Baron Samedi
5
4
5
1.88
L
Jing Wei
UncleAntx
Jing Wei
5
6
2
1
W
7
3
9
3.83
W
Chaac
majymaj16
Chaac
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,549
Damage
62,749
97,986
Taken
115,995
80,750
Mitigated
79,176
33,752
Healing
41,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,958
1,289
0
8,681
23,773
11,276
0
3,943
19,830
0
87,969
L
Amaterasu
CaouetteUchiwa
Amaterasu
12,437
5,398
517
10,775
25,737
20,049
2,907
11,674
14,063
0
70,469
W
Kuzenbo
DiddlyDipp
Kuzenbo
14,007
4,671
0
1,911
20,901
31,166
185
8,190
12,711
23,850
3,759
L
11,923
1,785
440
5,060
24,531
29,787
0
3,737
20,794
44,067
0
W
15,318
1,571
683
8,736
22,768
23,646
1,138
5,320
17,448
66,749
0
W
14,148
2,593
532
10,205
20,076
8,315
1,346
3,345
16,731
0
109,323
L
Baron Samedi
LuciidXIV
Baron Samedi
15,204
2,380
1,534
6,833
21,852
10,872
320
5,764
16,088
78,268
0
L
Jing Wei
UncleAntx
Jing Wei
12,227
10,058
0
7,907
20,102
7,192
1,298
3,001
17,101
0
80,100
W
24,443
10,846
0
2,898
13,629
5,061
2,943
2,470
11,159
0
79,664
W
Chaac
majymaj16
Chaac
21,633
3,670
0
8,787
20,612
12,562
1,327
7,802
12,810
0
79,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
55,230
519
Minions Killed
608
0
Camps Cleared
0
2,315,663
Distance Traveled
2,146,118
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,421
497
139
6
0
472,404
7
L
Amaterasu
11,383
495
133
6
0
425,657
2
W
Kuzenbo
11,053
481
31
1
0
474,857
12
L
Ganesha
9,822
427
12
1
0
423,544
6
W
Artio
10,867
472
109
5
0
448,359
1
W
Pele
13,068
568
153
7
0
487,040
14
L
Baron Samedi
11,285
491
153
7
0
426,667
4
L
Jing Wei
11,319
492
171
7
0
397,846
1
W
Neith
12,154
528
113
5
0
409,118
1
W
Chaac
12,408
539
113
5
0
496,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role