Player Matchup

Horus
Horus
Blyatos11
Horus
Level 69
God Stats
7W - 4L
1,793 SR
Queue Stats
194W - 246L
1,380 Elo+
Solo
Hel
Hel
BndyOnDaBeat
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
KaiManZ-_-
Cliodhna
Level 42
God Stats
22W - 30L
1,472 SR
Queue Stats
129W - 156L
1,344 Elo+
Solo
Mulan
Mulan
iJ4n1_
Mulan
Level 23
God Stats
3W - 2L
1,446 SR
Queue Stats
35W - 29L
1,408 Elo+
Party 2
Skadi
Skadi
qasddffghb
Skadi
Level 55
God Stats
4W - 3L
1,371 SR
Queue Stats
70W - 87L
1,346 Elo+
Solo
Team Averages
Level 49
1,516 SR
1,379 Elo+

VS

Team Averages
Level 54
1,503 SR
1,306 Elo+
Merlin
Merlin
AnneHüss
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,411 Elo+
Solo
Pele
Pele
BloodborneViking
Pele
Level 63
God Stats
16W - 13L
1,555 SR
Queue Stats
124W - 147L
1,368 Elo+
Solo
Anubis
Anubis
KarimBK-_-
Anubis
Level 90
God Stats
30W - 12L
1,500 SR
Queue Stats
60W - 41L
1,137 Elo+
Party 1
Neith
Neith
TheKingDuGame13
Neith
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,137 Elo+
Party 1
Shiva
Shiva
balhaar0007
Shiva
Level 45
God Stats
9W - 6L
1,460 SR
Queue Stats
65W - 67L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blyatos11
Horus
11
0 / 4 / 4
7,025
439
7,045
15,658
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 3
7,442
465
4,853
8,652
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
KaiManZ-_-
Cliodhna
16
7 / 3 / 2
9,331
583
10,005
11,918
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
iJ4n1_
Mulan
14
2 / 3 / 1
7,936
496
4,329
10,886
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
13
4 / 4 / 1
7,867
492
6,677
11,622
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnneHüss
Merlin
13
0 / 6 / 4
7,709
482
5,328
9,653
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 1
10,310
644
10,090
11,352
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
KarimBK-_-
Anubis
14
6 / 2 / 2
8,809
551
11,892
12,996
4,544
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 5
7,661
479
8,050
6,681
1,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 2
8,686
543
5,010
8,206
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
15
Kills
19
19
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
AnneHüss
Merlin
0
6
4
0.33
W
10
2
1
5.25
L
Horus
Blyatos11
Horus
0
4
4
0.5
L
2
5
3
0.7
L
Cliodhna
KaiManZ-_-
Cliodhna
7
3
2
2.67
W
Anubis
KarimBK-_-
Anubis
6
2
2
3.5
W
2
2
5
2.25
W
1
3
2
0.67
L
Mulan
iJ4n1_
Mulan
2
3
1
0.83
L
Skadi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
40,370
58,736
Taken
48,888
29,521
Mitigated
18,656
15,699
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AnneHüss
Merlin
5,328
271
0
2,021
9,653
2,919
838
1,926
7,727
44,628
0
W
10,090
3,354
0
5,796
11,352
4,057
0
3,261
7,949
0
64,134
L
Horus
Blyatos11
Horus
7,045
3,149
1,450
4,598
15,658
10,655
0
6,868
8,790
0
23,443
L
4,853
525
98
980
8,652
2,261
836
2,750
5,902
29,167
0
L
Cliodhna
KaiManZ-_-
Cliodhna
10,005
2,402
0
3,218
11,918
4,272
0
1,967
9,886
0
68,729
W
Anubis
KarimBK-_-
Anubis
11,892
830
0
8,141
12,996
4,544
618
0
12,996
49,414
0
W
8,050
2,768
0
1,791
6,681
1,996
1,433
0
6,681
0
28,680
W
5,010
1,154
0
845
8,206
5,140
136
721
7,231
0
44,427
L
Mulan
iJ4n1_
Mulan
4,329
755
0
3,643
10,886
8,741
74
0
10,404
9,800
33,858
L
Skadi
6,677
3,778
0
1,712
11,622
3,592
172
5,635
5,987
0
54,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
43,175
392
Minions Killed
416
0
Camps Cleared
0
1,485,327
Distance Traveled
1,486,112
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,709
482
75
5
0
275,273
4
W
Pele
10,310
644
113
7
0
322,575
3
L
Horus
7,025
439
29
2
0
297,921
3
L
Hel
7,442
465
55
3
0
270,571
3
L
Cliodhna
9,331
583
124
8
0
354,045
2
W
Anubis
8,809
551
84
5
0
273,856
2
W
Neith
7,661
479
57
4
0
293,091
2
W
Shiva
8,686
543
87
5
0
321,317
0
L
Mulan
7,936
496
89
6
0
306,766
0
L
Skadi
7,867
492
95
6
0
256,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role