Player Matchup

Janus
Janus
Anklysmos
Janus
Level 105
God Stats
7W - 11L
1,459 SR
Queue Stats
15W - 21L
1,439 Elo+
Party 1
Sol
Sol
Bigfood31
Sol
Level 86
God Stats
22W - 9L
1,723 SR
Queue Stats
55W - 64L
1,455 Elo+
Party 1
Neith
Neith
Illfollowu
Neith
Level 89
God Stats
17W - 12L
1,294 SR
Queue Stats
73W - 78L
1,448 Elo+
Party 1
Atlas
Atlas
ProphetScott
Atlas
Level 127
God Stats
23W - 20L
1,589 SR
Queue Stats
104W - 114L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
ShinyRa
Gilgamesh
Level 141
God Stats
5W - 2L
1,645 SR
Queue Stats
123W - 124L
1,502 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,462 Elo+

VS

Team Averages
Level 116
1,548 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mume1sh1
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Solo
Sol
Sol
NikiPai
Sol
Level 147
God Stats
0W - 1L
1,231 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
Rh4psody
Ah Puch
Level 159
God Stats
3W - 4L
2,010 SR
Queue Stats
8W - 12L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SmokeStyle
Kumbhakarna
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 324L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anklysmos
Janus
16
7 / 1 / 10
9,369
937
6,652
8,826
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 8
8,912
891
7,528
7,316
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
7 / 0 / 8
9,480
948
9,578
7,304
2,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 2 / 15
8,963
896
11,301
10,868
7,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ShinyRa
Gilgamesh
16
2 / 3 / 12
9,008
901
8,240
10,435
8,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 2
7,277
728
5,703
9,536
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Mume1sh1
Da Ji
13
2 / 9 / 0
7,420
742
6,066
11,909
5,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
0 / 3 / 0
7,045
705
4,672
9,552
3,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Rh4psody
Ah Puch
15
2 / 4 / 2
8,284
828
11,317
9,214
3,518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
SmokeStyle
Kumbhakarna
14
2 / 6 / 2
7,817
782
4,865
14,776
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
26
Kills
6
6
Deaths
26
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
W
Janus
Anklysmos
Janus
7
1
10
12
W
6
0
8
10
W
Neith
7
0
8
11
L
Da Ji
Mume1sh1
Da Ji
2
9
0
0.22
L
Sol
0
3
0
0
W
4
2
15
5.75
L
Ah Puch
Rh4psody
Ah Puch
2
4
2
0.75
W
Gilgamesh
ShinyRa
Gilgamesh
2
3
12
2.67
L
Kumbhakarna
SmokeStyle
Kumbhakarna
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
32,623
44,749
Taken
54,987
23,355
Mitigated
31,067
9,619
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,703
1,774
0
1,296
9,536
3,353
700
4,281
5,255
0
22,500
W
Janus
Anklysmos
Janus
6,652
1,268
0
568
8,826
3,084
814
2,705
6,121
32,069
0
W
7,528
2,237
0
2,760
7,316
2,231
2,449
4,510
2,806
23,609
0
W
Neith
9,578
3,703
0
1,386
7,304
2,227
5,025
3,719
3,585
0
33,109
L
Da Ji
Mume1sh1
Da Ji
6,066
893
0
804
11,909
5,292
0
5,215
6,694
0
14,055
L
Sol
4,672
1,879
0
2,172
9,552
3,301
80
4,395
5,157
25,622
0
W
11,301
3,736
613
2,284
10,868
7,166
579
4,862
6,006
20,074
0
L
Ah Puch
Rh4psody
Ah Puch
11,317
216
0
1,062
9,214
3,518
0
4,392
4,822
36,835
0
W
Gilgamesh
ShinyRa
Gilgamesh
8,240
1,972
371
1,637
10,435
8,647
700
5,058
5,377
50
24,527
L
Kumbhakarna
SmokeStyle
Kumbhakarna
4,865
538
0
1,868
14,776
15,603
14
7,248
7,528
12,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
37,843
214
Minions Killed
185
0
Camps Cleared
0
1,140,440
Distance Traveled
948,449
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,277
728
41
4
0
187,213
5
W
Janus
9,369
937
51
5
0
235,107
1
W
Sol
8,912
891
27
3
0
228,385
6
W
Neith
9,480
948
69
7
0
217,518
2
L
Da Ji
7,420
742
15
2
0
190,354
0
L
Sol
7,045
705
56
6
0
186,282
3
W
Atlas
8,963
896
21
2
0
226,357
1
L
Ah Puch
8,284
828
57
6
0
198,440
2
W
Gilgamesh
9,008
901
46
5
0
233,073
2
L
Kumbhakarna
7,817
782
16
2
0
186,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role