Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Aahmedoh
Fenrir
Gold V
Level 158
God Stats
46W - 53L
1,484 SR
Queue Stats
140W - 154L
1,235 MMR
Solo
Bellona
Bellona
Silver I
Donvale
Bellona
Silver I
Level 138
God Stats
4W - 4L
1,553 SR
Queue Stats
155W - 161L
1,262 MMR
Solo
Apollo
Apollo
Gold V
Ragedor
Apollo
Gold V
Level 156
God Stats
13W - 10L
1,634 SR
Queue Stats
252W - 266L
1,274 MMR
Solo
Nu Wa
Nu Wa
Silver I
Zourem
Nu Wa
Silver I
Level 123
God Stats
3W - 4L
1,618 SR
Queue Stats
29W - 35L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,558 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,664 SR
1,262 MMR
Nemesis
Nemesis
Gold V
Evolol
Nemesis
Gold V
Level 140
God Stats
20W - 16L
1,732 SR
Queue Stats
345W - 344L
1,317 MMR
Solo
Agni
Agni
Silver II
Flexho
Agni
Silver II
Level 128
God Stats
7W - 3L
1,465 SR
Queue Stats
62W - 60L
1,193 MMR
Solo
Artemis
Artemis
Gold IV
Pestilencer
Artemis
Gold IV
Level 158
God Stats
75W - 72L
1,572 SR
Queue Stats
621W - 622L
1,357 MMR
Solo
Cerberus
Cerberus
Silver I
PhoenixToss
Cerberus
Silver I
Level 67
God Stats
7W - 3L
1,802 SR
Queue Stats
27W - 32L
1,240 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
UnderWaallker
Cu Chulainn
Silver I
Level 145
God Stats
8W - 4L
1,748 SR
Queue Stats
227W - 241L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 7 / 16
11,955
478
15,755
34,448
43,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Aahmedoh
Fenrir
19
6 / 7 / 4
12,551
502
13,591
23,435
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Donvale
Bellona
17
2 / 10 / 3
11,080
443
10,688
28,277
33,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ragedor
Apollo
19
4 / 12 / 13
11,912
476
15,850
23,427
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Zourem
Nu Wa
20
8 / 5 / 7
12,761
510
24,314
14,463
6,072
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasHou YiCliodhnaArtio

VS

Bans
MercuryAmaterasuThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evolol
Nemesis
20
15 / 2 / 8
16,222
649
21,768
19,848
9,111
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Flexho
Agni
20
12 / 4 / 13
16,495
660
26,616
15,962
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pestilencer
Artemis
20
6 / 9 / 14
14,477
579
26,124
24,908
9,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
PhoenixToss
Cerberus
18
4 / 7 / 15
13,340
534
9,386
33,921
36,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
UnderWaallker
Cu Chulainn
20
4 / 2 / 12
15,183
607
16,591
23,598
27,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
103
24
Kills
41
41
Deaths
24
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
7
16
1.71
L
Fenrir
Aahmedoh
Fenrir
6
7
4
1.14
L
Bellona
Donvale
Bellona
2
10
3
0.35
W
Nemesis
Evolol
Nemesis
15
2
8
9.5
W
Agni
Flexho
Agni
12
4
13
4.63
W
Artemis
Pestilencer
Artemis
6
9
14
1.44
W
Cerberus
PhoenixToss
Cerberus
4
7
15
1.64
L
Apollo
Ragedor
Apollo
4
12
13
0.88
W
Cu Chulainn
UnderWaallker
Cu Chulainn
4
2
12
5
L
Nu Wa
Zourem
Nu Wa
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,198
Damage
100,485
124,050
Taken
118,237
100,472
Mitigated
89,487
22,243
Healing
34,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
15,755
1,747
400
7,906
34,448
43,552
75
11,707
22,741
41,698
0
L
Fenrir
Aahmedoh
Fenrir
13,591
2,493
0
5,788
23,435
9,771
0
9,313
14,122
0
91,299
L
Bellona
Donvale
Bellona
10,688
2,003
0
2,369
28,277
33,063
0
6,467
21,810
0
63,785
W
Nemesis
Evolol
Nemesis
21,768
13,160
0
6,594
19,848
9,111
2,654
6,191
13,142
0
146,343
W
Agni
Flexho
Agni
26,616
1,567
305
6,793
15,962
6,223
1,437
4,708
11,034
135,465
0
W
Artemis
Pestilencer
Artemis
26,124
14,847
0
9,738
24,908
9,290
5,964
9,313
15,356
0
91,993
W
Cerberus
PhoenixToss
Cerberus
9,386
1,223
402
7,476
33,921
36,899
257
13,813
19,860
38,892
0
L
Apollo
Ragedor
Apollo
15,850
9,119
0
5,540
23,427
8,014
927
7,573
15,854
0
84,722
W
Cu Chulainn
UnderWaallker
Cu Chulainn
16,591
3,342
0
3,671
23,598
27,964
62
7,281
16,080
19,950
94,797
L
Nu Wa
Zourem
Nu Wa
24,314
4,454
0
240
14,463
6,072
594
4,219
9,993
100,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,259
Gold Earned
75,717
586
Minions Killed
709
0
Camps Cleared
0
2,244,007
Distance Traveled
2,400,236
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,955
478
47
2
0
437,504
5
L
Fenrir
12,551
502
119
5
0
489,014
4
L
Bellona
11,080
443
120
5
0
459,960
7
W
Nemesis
16,222
649
153
6
0
582,503
7
W
Agni
16,495
660
216
9
0
486,653
7
W
Artemis
14,477
579
112
4
0
374,719
5
W
Cerberus
13,340
534
54
2
0
449,656
9
L
Apollo
11,912
476
134
5
0
378,624
3
W
Cu Chulainn
15,183
607
174
7
0
506,705
9
L
Nu Wa
12,761
510
166
7
0
478,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role