Player Matchup

Izanami
Izanami
Daphshimi
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,624 Elo+
Solo
Scylla
Scylla
GenocideGeno
Scylla
Level 69
God Stats
6W - 6L
1,658 SR
Queue Stats
322W - 211L
1,538 Elo+
Party 1
Ganesha
Ganesha
WeebLordAlekar
Ganesha
Level 109
God Stats
2W - 3L
1,758 SR
Queue Stats
221W - 141L
1,513 Elo+
Party 1
Rama
Rama
Whydiddadleave
Rama
Level 68
God Stats
7W - 6L
1,572 SR
Queue Stats
159W - 138L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
devilDOG672
Cabrakan
Level 67
God Stats
6W - 7L
1,612 SR
Queue Stats
157W - 157L
1,565 Elo+
Party 1
Team Averages
Level 68
1,620 SR
1,563 Elo+

VS

Team Averages
Level 111
1,509 SR
1,496 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BeefyTravioli
Shiva
Level 135
God Stats
13W - 12L
1,593 SR
Queue Stats
247W - 244L
1,519 Elo+
Party 2
Charybdis
Charybdis
BiggM_M99
Charybdis
Level 124
God Stats
4W - 4L
1,663 SR
Queue Stats
117W - 98L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Dawhnald
Baron Samedi
Level 65
God Stats
28W - 11L
1,594 SR
Queue Stats
257W - 257L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
MushyHotDog
Tsukuyomi
Level 88
God Stats
1W - 2L
1,196 SR
Queue Stats
24W - 27L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daphshimi
Izanami
17
2 / 2 / 2
9,953
766
8,502
10,040
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
14
1 / 5 / 2
8,360
643
10,622
9,158
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 7
8,972
690
5,710
17,026
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 4
9,480
729
10,770
13,060
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
devilDOG672
Cabrakan
15
3 / 5 / 4
8,800
677
8,079
10,300
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
6 / 1 / 11
10,658
820
7,477
13,763
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 1 / 11
9,759
751
9,430
12,195
8,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
BiggM_M99
Charybdis
17
2 / 3 / 10
9,547
734
8,869
10,242
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Dawhnald
Baron Samedi
15
2 / 3 / 10
8,719
671
11,696
9,307
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MushyHotDog
Tsukuyomi
17
8 / 3 / 7
10,213
786
12,668
9,379
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
11
Kills
22
22
Deaths
11
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
11
11.5
W
4
1
11
9.5
W
Charybdis
BiggM_M99
Charybdis
2
3
10
2.33
L
Izanami
Daphshimi
Izanami
2
2
2
1.5
W
Baron Samedi
Dawhnald
Baron Samedi
2
3
10
2.33
L
Scylla
1
5
2
0.4
W
Tsukuyomi
MushyHotDog
Tsukuyomi
8
3
7
3.83
L
1
7
7
0.64
L
4
3
4
2
L
Cabrakan
devilDOG672
Cabrakan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
50,140
59,584
Taken
54,886
37,994
Mitigated
39,962
13,813
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,477
2,608
0
1,719
13,763
18,969
33
5,569
8,136
19,707
0
W
9,430
1,221
1,568
5,765
12,195
8,970
0
5,970
6,091
0
38,543
W
Charybdis
BiggM_M99
Charybdis
8,869
4,095
0
1,933
10,242
4,494
1,266
2,447
7,753
0
43,012
L
Izanami
Daphshimi
Izanami
8,502
4,571
0
2,568
10,040
3,775
1,395
2,310
7,730
0
56,695
W
Baron Samedi
Dawhnald
Baron Samedi
11,696
299
1,676
3,312
9,307
4,208
0
5,823
3,275
24,292
0
L
Scylla
10,622
919
0
941
9,158
3,137
195
3,039
6,119
31,044
0
W
Tsukuyomi
MushyHotDog
Tsukuyomi
12,668
3,903
0
991
9,379
3,321
0
4,063
5,220
0
33,781
L
5,710
622
343
2,375
17,026
17,670
0
6,572
10,454
17,518
0
L
10,770
8,718
0
6,462
13,060
5,721
132
2,397
10,663
0
42,747
L
Cabrakan
devilDOG672
Cabrakan
8,079
818
0
1,124
10,300
7,691
0
4,855
5,445
12,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,565
Gold Earned
48,896
276
Minions Killed
260
0
Camps Cleared
0
1,155,062
Distance Traveled
1,325,421
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,658
820
22
2
0
267,838
0
W
Shiva
9,759
751
75
6
0
298,700
2
W
Charybdis
9,547
734
81
6
0
236,456
2
L
Izanami
9,953
766
113
9
0
213,035
5
W
Baron Samedi
8,719
671
34
3
0
253,976
1
L
Scylla
8,360
643
56
4
0
242,014
3
W
Tsukuyomi
10,213
786
48
4
0
268,451
1
L
Ganesha
8,972
690
0
0
0
242,228
2
L
Rama
9,480
729
85
7
0
222,063
3
L
Cabrakan
8,800
677
22
2
0
235,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role