Player Matchup

Kukulkan
Kukulkan
Elarel
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Grigou
Bellona
Level 12
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Mamasomalo
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,500 Elo+

VS

Team Averages
Level 97
1,573 SR
1,532 Elo+
Vamana
Vamana
 
Vamana
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kurrokki
Fenrir
Level 26
God Stats
18W - 10L
1,554 SR
Queue Stats
115W - 83L
1,552 Elo+
Party 2
Atlas
Atlas
WildLastBoss
Atlas
Level 156
God Stats
8W - 8L
1,664 SR
Queue Stats
218W - 173L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elarel
Kukulkan
13
5 / 10 / 3
10,102
777
12,629
13,205
4,873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Grigou
Bellona
12
1 / 9 / 2
8,172
629
6,909
16,765
14,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
12
1 / 10 / 8
8,823
679
4,745
13,037
4,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
10 / 4 / 18
11,697
900
13,361
16,671
15,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Kurrokki
Fenrir
16
13 / 5 / 11
11,686
899
11,815
14,516
6,311
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 17
11,485
883
13,911
9,696
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
7
Kills
29
29
Deaths
9
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
4
18
4.75
L
Kukulkan
Elarel
Kukulkan
5
10
3
0.65
L
Bellona
Grigou
Bellona
1
9
2
0.22
W
Fenrir
Kurrokki
Fenrir
13
5
11
3.7
L
Neith
1
10
8
0.5
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
39,087
43,007
Taken
40,883
23,847
Mitigated
26,805
2,151
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,361
8,212
0
3,653
16,671
15,702
269
6,734
9,937
0
38,697
L
Kukulkan
Elarel
Kukulkan
12,629
2,099
0
172
13,205
4,873
0
5,355
7,850
35,216
0
L
Bellona
Grigou
Bellona
6,909
1,478
416
1,148
16,765
14,738
0
4,833
11,932
0
14,778
W
Fenrir
Kurrokki
Fenrir
11,815
3,158
0
2,266
14,516
6,311
0
4,386
9,560
0
28,168
L
Neith
4,745
881
0
415
13,037
4,236
0
3,927
9,110
0
12,835
W
13,911
2,959
110
4,211
9,696
4,792
1,299
2,546
7,150
51,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
34,868
86
Minions Killed
153
3
Camps Cleared
9
554,347
Distance Traveled
819,743
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,697
900
33
3
3
262,658
2
L
Kukulkan
10,102
777
56
4
1
169,777
3
L
Bellona
8,172
629
7
1
0
208,305
2
W
Fenrir
11,686
899
36
3
3
289,980
4
L
Neith
8,823
679
23
2
2
176,265
0
W
Atlas
11,485
883
84
6
3
267,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role