Player Matchup

Shiva
Shiva
Givenchy067
Shiva
Level 87
God Stats
4W - 0L
1,659 SR
Queue Stats
19W - 21L
1,497 Elo+
Solo
Medusa
Medusa
JuraCowboy
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Agni
Agni
eppisaurus
Agni
Level 117
God Stats
28W - 20L
1,596 SR
Queue Stats
606W - 577L
1,554 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,502 Elo+

VS

Team Averages
Level 106
1,528 SR
1,462 Elo+
Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Deo azpartico
Ao Kuang
Level 155
God Stats
162W - 134L
1,622 SR
Queue Stats
571W - 614L
1,511 Elo+
Solo
Bellona
Bellona
xFrootybootyx
Bellona
Level 46
God Stats
1W - 1L
1,462 SR
Queue Stats
42W - 47L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
7,169
652
3,432
5,343
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
JuraCowboy
Medusa
13
6 / 3 / 8
9,000
818
8,155
9,089
3,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
9 / 0 / 8
9,700
882
14,679
5,860
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 6 / 0
7,000
636
5,784
8,073
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Deo azpartico
Ao Kuang
11
1 / 5 / 1
7,231
657
5,265
13,793
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
1 / 7 / 2
7,050
641
4,950
12,822
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
0
0.17
L
Ao Kuang
Deo azpartico
Ao Kuang
1
5
1
0.3
W
2
0
5
4.5
W
Medusa
JuraCowboy
Medusa
6
3
8
3.33
W
9
0
8
13
L
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
15,999
20,292
Taken
34,688
10,291
Mitigated
19,393
3,095
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,784
4,019
0
567
8,073
2,409
0
3,913
4,072
0
20,360
L
Ao Kuang
Deo azpartico
Ao Kuang
5,265
1,077
0
3,934
13,793
6,255
128
6,483
7,218
23,891
0
W
3,432
886
837
1,288
5,343
4,867
888
1,011
4,332
0
9,315
W
Medusa
JuraCowboy
Medusa
8,155
3,171
0
470
9,089
3,228
735
3,263
5,826
0
25,700
W
14,679
151
0
500
5,860
2,196
228
1,373
4,487
36,735
0
L
Bellona
4,950
1,201
0
1,896
12,822
10,729
0
5,165
7,463
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
21,281
104
Minions Killed
105
6
Camps Cleared
5
539,071
Distance Traveled
504,894
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,000
636
36
3
1
133,828
0
L
Ao Kuang
7,231
657
46
4
2
172,662
2
W
Shiva
7,169
652
14
1
0
126,204
0
W
Medusa
9,000
818
41
4
1
180,852
2
W
Agni
9,700
882
49
4
5
232,015
1
L
Bellona
7,050
641
23
2
2
198,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role