Player Matchup

Atlas
Atlas
AsdaManager
Atlas
Level 25
God Stats
28W - 3L
2,052 SR
Queue Stats
449W - 52L
2,141 Elo+
Party 2
Artemis
Artemis
Yolofredroking
Artemis
Level 154
God Stats
17W - 2L
1,827 SR
Queue Stats
665W - 151L
1,977 Elo+
Party 2
Scylla
Scylla
adam965
Scylla
Level 103
God Stats
6W - 10L
1,412 SR
Queue Stats
238W - 228L
1,501 Elo+
Solo
Thor
Thor
keshavramsumer
Thor
Level 153
God Stats
21W - 4L
1,815 SR
Queue Stats
422W - 92L
1,952 Elo+
Party 2
Zhong Kui
Zhong Kui
lethelhound
Zhong Kui
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
195W - 194L
1,534 Elo+
Solo
Team Averages
Level 113
1,721 SR
1,821 Elo+

VS

Team Averages
Level 94
1,668 SR
1,513 Elo+
Ullr
Ullr
EbuPisey
Ullr
Level 28
God Stats
1W - 2L
1,800 SR
Queue Stats
25W - 31L
1,504 Elo+
Party 1
Osiris
Osiris
Joaquinito
Osiris
Level 108
God Stats
2W - 2L
1,741 SR
Queue Stats
85W - 96L
1,490 Elo+
Solo
Guan Yu
Guan Yu
SatinAraviyskiy
Guan Yu
Level 49
God Stats
4W - 11L
1,398 SR
Queue Stats
36W - 40L
1,500 Elo+
Party 1
Arachne
Arachne
SkullyLooL
Arachne
Level 139
God Stats
5W - 2L
1,710 SR
Queue Stats
121W - 140L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
hosge
Baron Samedi
Level 146
God Stats
21W - 20L
1,690 SR
Queue Stats
512W - 517L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 18
13,247
697
19,649
13,425
21,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 4
12,744
671
15,273
13,678
6,282
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
adam965
Scylla
18
14 / 3 / 12
12,124
638
16,404
10,067
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 14
11,177
588
14,269
13,251
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
lethelhound
Zhong Kui
16
1 / 7 / 6
10,275
541
9,250
16,955
15,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 7 / 1
8,846
466
5,824
15,533
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Joaquinito
Osiris
16
6 / 5 / 5
9,765
514
12,274
19,625
18,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 3
8,196
431
3,514
17,329
12,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SkullyLooL
Arachne
14
4 / 10 / 5
9,314
490
8,367
20,465
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
hosge
Baron Samedi
14
3 / 11 / 1
8,636
455
5,561
19,964
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
39
Kills
16
17
Deaths
39
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
0
18
20
L
Ullr
1
7
1
0.21
L
Osiris
Joaquinito
Osiris
6
5
5
1.7
L
2
6
3
0.58
L
Arachne
SkullyLooL
Arachne
4
10
5
0.65
W
6
3
4
2.67
W
Scylla
adam965
Scylla
14
3
12
6.67
L
Baron Samedi
hosge
Baron Samedi
3
11
1
0.32
W
7
4
14
3.5
W
Zhong Kui
lethelhound
Zhong Kui
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,845
Damage
35,540
67,376
Taken
92,916
52,257
Mitigated
46,474
20,584
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,649
7,680
0
3,806
13,425
21,275
0
925
12,348
51,714
7,228
L
Ullr
5,824
1,564
0
3,656
15,533
3,191
690
3,251
12,282
0
58,819
L
Osiris
Joaquinito
Osiris
12,274
3,816
0
3,031
19,625
18,065
0
10,091
9,534
0
47,091
L
3,514
206
361
1,907
17,329
12,104
0
8,166
9,163
0
21,822
L
Arachne
SkullyLooL
Arachne
8,367
5,191
0
3,346
20,465
7,441
0
10,212
10,253
0
36,194
W
15,273
5,266
0
5,022
13,678
6,282
7,098
157
12,731
0
111,579
W
Scylla
adam965
Scylla
16,404
2,053
0
903
10,067
4,090
2,405
1,930
7,901
57,836
0
L
Baron Samedi
hosge
Baron Samedi
5,561
76
544
3,866
19,964
5,673
0
13,017
6,947
43,525
0
W
14,269
4,877
0
4,081
13,251
5,307
110
1,198
11,228
0
67,740
W
Zhong Kui
lethelhound
Zhong Kui
9,250
1,062
0
6,772
16,955
15,303
2,686
741
16,202
65,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,567
Gold Earned
44,757
621
Minions Killed
369
0
Camps Cleared
0
1,738,501
Distance Traveled
1,592,021
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,247
697
78
4
0
420,286
3
L
Ullr
8,846
466
120
6
0
311,295
3
L
Osiris
9,765
514
84
4
0
320,010
5
L
Guan Yu
8,196
431
30
2
0
333,910
0
L
Arachne
9,314
490
60
3
0
348,080
2
W
Artemis
12,744
671
201
11
0
309,552
2
W
Scylla
12,124
638
98
5
0
369,169
2
L
Baron Samedi
8,636
455
75
4
0
278,726
1
W
Thor
11,177
588
111
6
0
361,982
5
W
Zhong Kui
10,275
541
133
7
0
277,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role