Player Matchup

Ullr
Ullr
Agazil
Ullr
Level 67
God Stats
4W - 18L
1,112 SR
Queue Stats
211W - 259L
1,405 Elo+
Solo
Cerberus
Cerberus
DaBloodsploder
Cerberus
Level 88
God Stats
1W - 0L
1,805 SR
Queue Stats
8W - 18L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
FeralKiller
Kukulkan
Level 107
God Stats
2W - 0L
1,934 SR
Queue Stats
35W - 47L
1,727 Elo+
Party 2
Team Averages
Level 87
1,617 SR
1,492 Elo+

VS

Team Averages
Level 66
1,529 SR
1,337 Elo+
Hou Yi
Hou Yi
JamJar94
Hou Yi
Level 126
God Stats
3W - 3L
1,586 SR
Queue Stats
18W - 18L
1,406 Elo+
Party 1
Zeus
Zeus
ShadowNovaBTW
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,406 Elo+
Party 1
Cerberus
Cerberus
oMoNsTeRoBoRNo
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Agazil
Ullr
17
3 / 7 / 10
12,532
660
13,397
15,272
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
3 / 3 / 9
13,634
718
9,724
24,165
31,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
FeralKiller
Kukulkan
19
8 / 3 / 5
13,929
733
19,547
8,043
2,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JamJar94
Hou Yi
19
12 / 3 / 0
13,897
731
24,016
14,131
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 5
11,332
596
7,782
12,314
5,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
0 / 6 / 10
11,937
628
11,592
27,032
34,981
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
13
13
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
Agazil
Ullr
3
7
10
1.14
W
Cerberus
3
3
9
2.5
W
Kukulkan
FeralKiller
Kukulkan
8
3
5
3.5
L
Hou Yi
JamJar94
Hou Yi
12
3
0
4
L
1
5
5
0.7
L
Cerberus
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
43,390
47,480
Taken
53,477
40,300
Mitigated
46,219
9,919
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Agazil
Ullr
13,397
3,560
0
169
15,272
5,748
99
5,233
10,039
0
50,074
W
Cerberus
9,724
509
396
8,788
24,165
31,918
207
9,430
14,735
27,067
0
W
Kukulkan
FeralKiller
Kukulkan
19,547
1,768
0
566
8,043
2,634
806
5,094
2,949
61,181
0
L
Hou Yi
JamJar94
Hou Yi
24,016
9,983
0
3,138
14,131
5,993
1,204
7,189
6,942
0
82,544
L
7,782
655
62
829
12,314
5,245
270
5,579
6,735
27,345
0
L
Cerberus
11,592
302
472
4,315
27,032
34,981
74
17,025
10,007
48,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
37,166
246
Minions Killed
245
8
Camps Cleared
10
939,764
Distance Traveled
973,458
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,532
660
95
5
3
283,094
3
W
Cerberus
13,634
718
62
3
2
323,930
0
W
Kukulkan
13,929
733
89
5
3
332,740
3
L
Hou Yi
13,897
731
115
6
7
304,919
3
L
Zeus
11,332
596
40
2
0
312,335
1
L
Cerberus
11,937
628
90
5
3
356,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role