Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
CUZRAY_Vibzx
Kali
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,437 Elo+
Party 3
Chaac
Chaac
Ropol2000
Chaac
Level 126
God Stats
1W - 0L
1,733 SR
Queue Stats
21W - 16L
1,476 Elo+
Solo
Bacchus
Bacchus
RyanP92
Bacchus
Level 109
God Stats
3W - 6L
1,309 SR
Queue Stats
308W - 342L
1,419 Elo+
Party 2
Chronos
Chronos
Wibeeeee
Chronos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 202L
1,416 Elo+
Party 2
Team Averages
Level 102
1,508 SR
1,450 Elo+

VS

Team Averages
Level 65
1,562 SR
1,428 Elo+
The Morrigan
The Morrigan
AverageTooth739
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
JMNY2243
Ao Kuang
Level 88
God Stats
2W - 1L
1,713 SR
Queue Stats
19W - 27L
1,421 Elo+
Party 1
Shiva
Shiva
ryandrew8
Shiva
Level 89
God Stats
18W - 16L
1,556 SR
Queue Stats
33W - 43L
1,412 Elo+
Party 1
Artio
Artio
sZ xSalazar
Artio
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
swandive19
Medusa
Level 56
God Stats
10W - 9L
1,541 SR
Queue Stats
19W - 22L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 5 / 7
9,941
552
8,502
12,839
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 5 / 8
10,308
573
11,261
17,901
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Ropol2000
Chaac
13
6 / 4 / 7
9,195
511
12,438
19,249
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
RyanP92
Bacchus
15
4 / 2 / 5
9,322
518
5,610
10,640
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Wibeeeee
Chronos
15
6 / 0 / 5
9,591
533
9,618
11,606
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AverageTooth739
The Morrigan
13
3 / 7 / 6
7,987
444
10,670
8,117
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
JMNY2243
Ao Kuang
13
1 / 7 / 2
7,850
436
8,725
15,832
9,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
ryandrew8
Shiva
16
6 / 3 / 4
9,460
526
14,765
16,290
14,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 4 / 5
7,588
422
3,608
15,071
8,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
swandive19
Medusa
11
2 / 6 / 0
7,632
424
4,573
10,838
3,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
13
16
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
5
7
1.5
L
The Morrigan
AverageTooth739
The Morrigan
3
7
6
0.86
W
7
5
8
2.2
L
Ao Kuang
JMNY2243
Ao Kuang
1
7
2
0.29
W
Chaac
Ropol2000
Chaac
6
4
7
2.38
W
Bacchus
RyanP92
Bacchus
4
2
5
3.25
W
Chronos
Wibeeeee
Chronos
6
0
5
8.5
L
Shiva
ryandrew8
Shiva
6
3
4
2.67
L
1
4
5
0.88
L
Medusa
swandive19
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
42,341
72,235
Taken
66,148
46,057
Mitigated
38,068
28,822
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,502
5,916
234
4,841
12,839
4,390
3,085
2,869
9,970
0
81,182
L
The Morrigan
AverageTooth739
The Morrigan
10,670
2,801
0
950
8,117
2,399
66
912
7,100
33,785
7,010
W
11,261
6,316
0
6,720
17,901
7,250
1,001
5,548
12,353
0
53,338
L
Ao Kuang
JMNY2243
Ao Kuang
8,725
3,185
0
4,821
15,832
9,492
0
675
14,702
35,709
0
W
Chaac
Ropol2000
Chaac
12,438
3,114
0
9,836
19,249
19,049
205
6,260
12,989
0
36,341
W
Bacchus
RyanP92
Bacchus
5,610
471
0
2,044
10,640
11,521
92
2,321
8,290
26,388
0
W
Chronos
Wibeeeee
Chronos
9,618
5,439
0
5,147
11,606
3,847
917
1,773
9,833
57,800
5,926
L
Shiva
ryandrew8
Shiva
14,765
3,152
22
3,534
16,290
14,874
0
1,469
14,507
0
64,439
L
3,608
306
290
4,483
15,071
8,002
144
7,305
7,688
22,247
0
L
Medusa
swandive19
Medusa
4,573
1,818
0
1,896
10,838
3,301
600
4,660
6,140
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
40,517
421
Minions Killed
310
0
Camps Cleared
0
1,561,263
Distance Traveled
1,592,701
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,941
552
148
8
0
296,064
0
L
The Morrigan
7,987
444
49
3
0
270,894
2
W
Kali
10,308
573
86
5
0
348,420
3
L
Ao Kuang
7,850
436
58
3
0
309,099
0
W
Chaac
9,195
511
55
3
0
314,829
0
W
Bacchus
9,322
518
29
2
0
293,677
0
W
Chronos
9,591
533
103
6
0
308,273
2
L
Shiva
9,460
526
94
5
0
362,226
3
L
Artio
7,588
422
29
2
0
362,305
4
L
Medusa
7,632
424
80
4
0
288,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role