Player Matchup

Arachne
Arachne
FưckUrMother
Arachne
Level 47
God Stats
9W - 7L
1,401 SR
Queue Stats
27W - 34L
1,458 Elo+
Solo
Janus
Janus
R3Furyy
Janus
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
17W - 15L
1,539 Elo+
Party 1
Ullr
Ullr
alvaroconV
Ullr
Level 63
God Stats
5W - 1L
1,677 SR
Queue Stats
73W - 74L
1,499 Elo+
Party 1
Ares
Ares
gladdyius
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,364 Elo+
Solo
Loki
Loki
vitek007770
Loki
Level 45
God Stats
2W - 3L
1,129 SR
Queue Stats
19W - 15L
1,472 Elo+
Solo
Team Averages
Level 45
1,398 SR
1,467 Elo+

VS

Team Averages
Level 121
1,630 SR
1,547 Elo+
Izanami
Izanami
Campeao
Izanami
Level 40
God Stats
8W - 2L
1,582 SR
Queue Stats
54W - 46L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
Encarnation
Xing Tian
Level 158
God Stats
20W - 14L
1,843 SR
Queue Stats
83W - 63L
1,617 Elo+
Party 2
Erlang Shen
Erlang Shen
GGoBlin21Noob
Erlang Shen
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 460L
1,499 Elo+
Solo
Zeus
Zeus
STR4PEX
Zeus
Level 139
God Stats
2W - 2L
1,664 SR
Queue Stats
112W - 83L
1,611 Elo+
Party 2
Ravana
Ravana
Shelltox
Ravana
Level 160
God Stats
12W - 6L
1,563 SR
Queue Stats
111W - 98L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 3 / 10
9,954
524
10,448
13,990
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
R3Furyy
Janus
15
2 / 1 / 5
9,307
490
14,918
9,652
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 1
11,587
610
15,409
16,090
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
0 / 4 / 5
8,554
450
4,938
15,770
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 1 / 4
11,052
582
12,383
14,684
11,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Campeao
Izanami
15
2 / 7 / 3
9,067
477
9,362
14,727
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Encarnation
Xing Tian
14
2 / 1 / 5
8,905
469
11,818
19,808
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
GGoBlin21Noob
Erlang Shen
15
0 / 5 / 3
8,427
444
6,020
15,703
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
STR4PEX
Zeus
14
1 / 6 / 1
8,942
471
8,351
10,169
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Shelltox
Ravana
15
5 / 2 / 1
9,103
479
10,418
14,510
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
10
10
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Campeao
Izanami
2
7
3
0.5
L
Xing Tian
Encarnation
Xing Tian
2
1
5
4.5
W
Arachne
3
3
10
2.67
L
Erlang Shen
GGoBlin21Noob
Erlang Shen
0
5
3
0.3
W
Janus
R3Furyy
Janus
2
1
5
4.5
L
Zeus
STR4PEX
Zeus
1
6
1
0.25
L
Ravana
Shelltox
Ravana
5
2
1
2.75
W
10
1
1
10.5
W
Ares
0
4
5
0.63
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,096
Damage
45,969
70,186
Taken
74,917
44,856
Mitigated
48,652
25,836
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Campeao
Izanami
9,362
6,704
0
3,294
14,727
3,881
882
4,218
10,509
0
67,972
L
Xing Tian
Encarnation
Xing Tian
11,818
731
0
1,427
19,808
22,718
0
6,678
12,211
28,554
6,584
W
Arachne
10,448
7,242
0
7,048
13,990
6,611
114
3,853
10,003
402
68,616
L
Erlang Shen
GGoBlin21Noob
Erlang Shen
6,020
2,319
0
5,942
15,703
11,966
0
4,064
11,639
0
47,862
W
Janus
R3Furyy
Janus
14,918
530
143
2,410
9,652
2,982
0
3,167
6,315
73,885
1,201
L
Zeus
STR4PEX
Zeus
8,351
684
0
250
10,169
3,832
0
1,767
8,402
70,545
0
L
Ravana
Shelltox
Ravana
10,418
2,679
0
5,482
14,510
6,255
0
2,972
11,538
0
67,610
W
15,409
8,128
0
5,818
16,090
6,167
828
4,532
11,497
0
93,298
W
Ares
4,938
735
0
3,101
15,770
17,111
354
4,467
11,207
21,123
0
W
12,383
3,520
0
7,316
14,684
11,985
502
2,521
12,067
0
87,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
44,444
553
Minions Killed
539
0
Camps Cleared
0
1,859,069
Distance Traveled
1,837,100
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,067
477
146
8
0
316,555
6
L
Xing Tian
8,905
469
41
2
0
397,482
9
W
Arachne
9,954
524
105
6
0
401,603
3
L
Erlang Shen
8,427
444
100
5
0
361,528
3
W
Janus
9,307
490
133
7
0
393,045
1
L
Zeus
8,942
471
148
8
0
337,307
9
L
Ravana
9,103
479
104
5
0
424,228
7
W
Ullr
11,587
610
143
8
0
362,760
3
W
Ares
8,554
450
35
2
0
355,343
0
W
Loki
11,052
582
137
7
0
346,318
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role