Player Matchup

Sylvanus
Sylvanus
AinzOoalGown_3
Sylvanus
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
He Bo
He Bo
Brad xx9422
He Bo
Level 88
God Stats
4W - 3L
1,800 SR
Queue Stats
156W - 132L
1,540 Elo+
Solo
Kukulkan
Kukulkan
DarrenGaming-353
Kukulkan
Level 69
God Stats
0W - 1L
1,880 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 1
Hercules
Hercules
Narberalgamma353
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 1
Camazotz
Camazotz
sleyer-353
Camazotz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 1
Team Averages
Level 106
1,636 SR
1,508 Elo+

VS

Team Averages
Level 87
1,487 SR
1,451 Elo+
Neith
Neith
Blaspemí
Neith
Level 158
God Stats
10W - 9L
1,463 SR
Queue Stats
726W - 793L
1,396 Elo+
Solo
Khepri
Khepri
KessCZ
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,381 Elo+
Party 2
Sol
Sol
Sipisir
Sol
Level 48
God Stats
2W - 0L
1,691 SR
Queue Stats
18W - 27L
1,403 Elo+
Party 2
Terra
Terra
kataklizzzm
Terra
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,508 Elo+
Solo
Chronos
Chronos
wmlolz
Chronos
Level 87
God Stats
3W - 2L
1,282 SR
Queue Stats
104W - 84L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 7 / 10
9,904
660
10,220
22,929
35,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 11 / 3
11,715
781
14,618
14,222
4,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 7 / 6
10,346
690
18,406
17,717
7,904
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 10 / 8
10,182
679
15,380
29,437
20,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
sleyer-353
Camazotz
17
2 / 9 / 11
10,371
691
10,902
23,407
27,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blaspemí
Neith
20
17 / 4 / 18
13,545
903
26,836
16,033
10,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
KessCZ
Khepri
17
1 / 4 / 23
11,387
759
11,182
23,235
36,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
18
7 / 4 / 20
11,292
753
24,078
14,360
8,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 3 / 24
12,034
802
8,141
19,718
38,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
wmlolz
Chronos
20
14 / 3 / 19
12,675
845
20,331
17,585
14,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
148
18
Kills
44
44
Deaths
18
38
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
10
1
W
Neith
Blaspemí
Neith
17
4
18
6.5
L
7
11
3
0.77
L
3
7
6
0.86
W
Khepri
KessCZ
Khepri
1
4
23
3.13
L
4
10
8
0.8
W
Sol
7
4
20
4.25
W
5
3
24
5.67
L
Camazotz
sleyer-353
Camazotz
2
9
11
0.83
W
Chronos
wmlolz
Chronos
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,526
Damage
90,568
107,712
Taken
90,931
96,586
Mitigated
107,281
31,948
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,220
2,224
7,086
7,157
22,929
35,858
33
10,240
12,689
15,995
0
W
Neith
Blaspemí
Neith
26,836
9,361
1,694
2,765
16,033
10,463
1,448
7,768
8,154
0
42,775
L
14,618
236
161
690
14,222
4,995
0
8,136
6,086
22,841
0
L
18,406
2,754
0
3,611
17,717
7,904
107
11,919
5,798
53,586
0
W
Khepri
KessCZ
Khepri
11,182
683
1,558
2,781
23,235
36,367
188
12,551
10,464
18,283
0
L
15,380
3,990
453
4,960
29,437
20,226
569
20,844
8,593
4,975
19,956
W
Sol
24,078
9,322
550
5,413
14,360
8,104
2,848
6,201
8,039
35,851
0
W
8,141
2,480
5,481
4,489
19,718
38,252
424
10,028
9,345
17,372
0
L
Camazotz
sleyer-353
Camazotz
10,902
1,850
625
7,205
23,407
27,603
0
12,593
10,814
0
17,927
W
Chronos
wmlolz
Chronos
20,331
10,173
2,519
5,252
17,585
14,095
1,408
8,868
8,577
40,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
60,933
123
Minions Killed
128
0
Camps Cleared
0
1,066,801
Distance Traveled
1,262,384
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,904
660
9
1
0
218,111
0
W
Neith
13,545
903
43
3
0
242,625
1
L
He Bo
11,715
781
16
1
0
194,715
0
L
Kukulkan
10,346
690
69
5
0
220,691
0
W
Khepri
11,387
759
13
1
0
263,245
2
L
Hercules
10,182
679
20
1
0
196,454
0
W
Sol
11,292
753
26
2
0
232,434
0
W
Terra
12,034
802
14
1
0
259,773
0
L
Camazotz
10,371
691
9
1
0
236,830
0
W
Chronos
12,675
845
32
2
0
264,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role