Player Matchup

Eset
Eset
AFEMan
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
Benjamine1285
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Emberless22
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,530 Elo+
Party 1
Ra
Ra
Hachiman2023
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
PyBroo
Zhong Kui
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,531 Elo+

VS

Team Averages
Level 113
1,476 SR
1,440 Elo+
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FeanorTheElf
Heimdallr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 69L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
Rheagan17
Ne Zha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,357 Elo+
Solo
Discordia
Discordia
Sairia
Discordia
Level 160
God Stats
5W - 6L
1,235 SR
Queue Stats
193W - 204L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Trikes
Sun Wukong
Level 148
God Stats
3W - 2L
1,645 SR
Queue Stats
33W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AFEMan
Eset
14
2 / 10 / 10
9,124
702
6,645
13,860
3,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Benjamine1285
Discordia
17
5 / 8 / 5
10,138
780
7,057
11,417
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 8 / 9
9,642
742
11,950
17,381
5,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 7
9,983
768
10,950
13,163
5,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PyBroo
Zhong Kui
16
4 / 10 / 9
9,882
760
11,609
17,454
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 2 / 25
11,225
863
5,297
16,499
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
FeanorTheElf
Heimdallr
20
18 / 5 / 16
12,675
975
22,097
12,818
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Rheagan17
Ne Zha
14
3 / 7 / 8
9,314
716
5,062
10,648
4,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sairia
Discordia
18
8 / 4 / 23
11,114
855
19,641
11,574
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Trikes
Sun Wukong
18
8 / 4 / 14
11,599
892
14,733
15,248
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
20
Kills
41
41
Deaths
22
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
25
8.25
L
Eset
AFEMan
Eset
2
10
10
0.7
L
Discordia
Benjamine1285
Discordia
5
8
5
0.94
L
6
8
9
1.31
W
Heimdallr
FeanorTheElf
Heimdallr
18
5
16
5.2
L
3
5
7
1.3
L
Zhong Kui
PyBroo
Zhong Kui
4
10
9
0.85
W
Ne Zha
Rheagan17
Ne Zha
3
7
8
1
W
Discordia
Sairia
Discordia
8
4
23
4.88
W
Sun Wukong
Trikes
Sun Wukong
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
66,830
73,275
Taken
66,787
27,873
Mitigated
51,214
17,676
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,297
895
5,214
7,267
16,499
22,534
56
11,130
5,369
11,305
0
L
Eset
AFEMan
Eset
6,645
318
212
699
13,860
3,801
147
3,254
10,439
12,587
0
L
Discordia
Benjamine1285
Discordia
7,057
735
80
433
11,417
3,710
160
5,226
6,066
17,056
0
L
11,950
3,780
1,264
3,784
17,381
5,974
308
7,505
9,712
18,158
0
W
Heimdallr
FeanorTheElf
Heimdallr
22,097
4,920
460
1,787
12,818
5,726
2,505
9,208
3,610
0
41,474
L
10,950
477
3,941
4,610
13,163
5,281
276
3,744
9,262
37,076
0
L
Zhong Kui
PyBroo
Zhong Kui
11,609
1,186
1,382
1,271
17,454
9,107
182
5,209
11,980
23,302
0
W
Ne Zha
Rheagan17
Ne Zha
5,062
1,207
1,293
1,746
10,648
4,635
775
7,517
3,131
0
9,347
W
Discordia
Sairia
Discordia
19,641
540
1,136
1,913
11,574
4,637
1,275
9,608
1,966
38,161
0
W
Sun Wukong
Trikes
Sun Wukong
14,733
742
527
4,496
15,248
13,682
0
10,748
4,500
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
55,927
128
Minions Killed
128
0
Camps Cleared
0
1,201,236
Distance Traveled
1,272,293
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,225
863
7
1
0
275,159
3
L
Eset
9,124
702
13
1
0
233,435
0
L
Discordia
10,138
780
26
2
0
249,762
0
L
Freya
9,642
742
17
1
0
248,236
0
W
Heimdallr
12,675
975
34
3
0
249,072
1
L
Ra
9,983
768
58
4
0
257,946
1
L
Zhong Kui
9,882
760
14
1
0
211,857
0
W
Ne Zha
9,314
716
14
1
0
240,992
1
W
Discordia
11,114
855
40
3
0
244,612
1
W
Sun Wukong
11,599
892
33
3
0
262,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role