Player Matchup

Apollo
Apollo
Buff_Star
Apollo
Level 114
God Stats
20W - 18L
1,519 SR
Queue Stats
306W - 295L
1,500 Elo+
Party 1
Arachne
Arachne
CandHglasgow
Arachne
Level 83
God Stats
11W - 2L
1,871 SR
Queue Stats
27W - 26L
1,393 Elo+
Solo
Chaac
Chaac
Oareunteur
Chaac
Level 111
God Stats
6W - 4L
1,650 SR
Queue Stats
183W - 162L
1,489 Elo+
Party 1
Tiamat
Tiamat
ViPeR_xNeoTiiK
Tiamat
Level 108
God Stats
99W - 97L
1,494 SR
Queue Stats
367W - 368L
1,413 Elo+
Party 1
Cerberus
Cerberus
thijs2503
Cerberus
Level 65
God Stats
3W - 0L
1,607 SR
Queue Stats
116W - 157L
1,285 Elo+
Solo
Team Averages
Level 96
1,628 SR
1,416 Elo+

VS

Team Averages
Level 82
1,514 SR
1,389 Elo+
Cliodhna
Cliodhna
Ban8218
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Solo
Zhong Kui
Zhong Kui
COL deltary
Zhong Kui
Level 55
God Stats
4W - 3L
1,490 SR
Queue Stats
209W - 227L
1,416 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 145
God Stats
459W - 348L
1,584 SR
Queue Stats
846W - 907L
1,486 Elo+
Solo
Ymir
Ymir
gismogoto
Ymir
Level 82
God Stats
4W - 11L
1,293 SR
Queue Stats
79W - 71L
1,419 Elo+
Solo
Izanami
Izanami
kaneki97400
Izanami
Level 66
God Stats
2W - 2L
1,706 SR
Queue Stats
58W - 56L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buff_Star
Apollo
13
2 / 2 / 7
7,439
531
13,310
10,523
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
CandHglasgow
Arachne
12
5 / 3 / 1
7,468
533
4,750
10,071
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
11
3 / 1 / 9
6,662
476
6,729
12,143
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 3
7,386
528
6,510
7,471
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
thijs2503
Cerberus
12
1 / 3 / 4
7,402
529
3,821
9,577
5,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ban8218
Cliodhna
10
3 / 4 / 2
6,379
456
4,729
8,565
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
COL deltary
Zhong Kui
13
5 / 2 / 0
7,855
561
8,259
9,872
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
12
1 / 1 / 3
7,617
544
7,692
5,419
3,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
10
0 / 3 / 5
6,460
461
2,885
14,763
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
kaneki97400
Izanami
11
1 / 6 / 3
6,451
461
4,983
10,867
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
10
11
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ban8218
Cliodhna
3
4
2
1
W
Apollo
Buff_Star
Apollo
2
2
7
2.75
L
Zhong Kui
COL deltary
Zhong Kui
5
2
0
2.5
W
Arachne
CandHglasgow
Arachne
5
3
1
1.83
W
Chaac
3
1
9
7.5
W
5
2
3
3.25
L
Cabrakan
1
1
3
2.5
L
Ymir
0
3
5
0.83
L
Izanami
kaneki97400
Izanami
1
6
3
0.42
W
Cerberus
thijs2503
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
28,548
49,785
Taken
49,486
26,236
Mitigated
24,688
18,463
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ban8218
Cliodhna
4,729
222
267
920
8,565
5,983
0
1,061
7,438
0
28,994
W
Apollo
Buff_Star
Apollo
13,310
9,655
0
5,831
10,523
3,330
102
3,793
6,730
0
56,569
L
Zhong Kui
COL deltary
Zhong Kui
8,259
449
0
5,083
9,872
5,168
117
3,456
6,095
42,948
0
W
Arachne
CandHglasgow
Arachne
4,750
3,453
0
4,816
10,071
4,111
0
4,038
6,033
0
50,423
W
Chaac
6,729
1,295
0
3,475
12,143
7,678
0
2,790
8,871
0
24,928
W
6,510
700
0
1,808
7,471
5,123
225
4,511
2,960
36,136
0
L
Cabrakan
7,692
1,180
0
1,731
5,419
3,243
0
1,997
3,332
46,408
0
L
Ymir
2,885
242
0
2,513
14,763
7,682
0
2,985
11,394
19,706
0
L
Izanami
kaneki97400
Izanami
4,983
3,435
0
2,811
10,867
2,612
623
413
10,309
0
41,122
W
Cerberus
thijs2503
Cerberus
3,821
598
100
2,433
9,577
5,994
0
3,704
5,605
38,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
34,762
383
Minions Killed
376
0
Camps Cleared
0
1,413,270
Distance Traveled
1,291,363
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,379
456
47
3
0
295,371
1
W
Apollo
7,439
531
89
6
0
254,770
4
L
Zhong Kui
7,855
561
99
7
0
263,207
1
W
Arachne
7,468
533
79
6
0
325,511
6
W
Chaac
6,662
476
32
2
0
285,640
3
W
Tiamat
7,386
528
70
5
0
292,585
4
L
Cabrakan
7,617
544
108
8
0
246,326
0
L
Ymir
6,460
461
34
2
0
234,534
3
L
Izanami
6,451
461
88
6
0
251,925
4
W
Cerberus
7,402
529
113
8
0
254,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role