Player Matchup

Gilgamesh
Gilgamesh
HungWayLo12
Gilgamesh
Level 127
God Stats
18W - 30L
1,441 SR
Queue Stats
454W - 682L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Lordfarquad67
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,278 Elo+
Solo
Jing Wei
Jing Wei
xXDARKSHARK88Xx
Jing Wei
Level 90
God Stats
7W - 13L
1,218 SR
Queue Stats
296W - 459L
1,327 Elo+
Solo
Team Averages
Level 107
1,386 SR
1,313 Elo+

VS

Team Averages
Level 93
1,711 SR
1,380 Elo+
Agni
Agni
GROOVY9UZAMAKI
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Erlang Shen
Erlang Shen
HabitualGerm4
Erlang Shen
Level 109
God Stats
2W - 1L
1,895 SR
Queue Stats
29W - 31L
1,515 Elo+
Solo
Aphrodite
Aphrodite
JillValentineBR
Aphrodite
Level 104
God Stats
6W - 5L
1,739 SR
Queue Stats
175W - 257L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HungWayLo12
Gilgamesh
12
4 / 3 / 1
8,666
667
6,620
17,834
8,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Lordfarquad67
Baron Samedi
12
1 / 4 / 4
8,018
617
11,467
12,437
4,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
11
0 / 7 / 3
7,434
572
5,928
10,650
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
8,006
616
2,886
7,062
2,118
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
HabitualGerm4
Erlang Shen
16
10 / 1 / 4
10,737
826
16,884
17,161
14,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
JillValentineBR
Aphrodite
16
3 / 0 / 7
9,976
767
15,006
8,590
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
14
14
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Erlang Shen
HabitualGerm4
Erlang Shen
10
1
4
12
L
Gilgamesh
HungWayLo12
Gilgamesh
4
3
1
1.5
W
Aphrodite
JillValentineBR
Aphrodite
3
0
7
6.5
L
Baron Samedi
Lordfarquad67
Baron Samedi
1
4
4
0.75
L
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
34,776
40,921
Taken
32,813
16,918
Mitigated
21,189
12,843
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,886
265
0
65
7,062
2,118
39
1,723
5,339
6,531
0
W
Erlang Shen
HabitualGerm4
Erlang Shen
16,884
9,787
0
3,508
17,161
14,749
1,583
6,982
10,179
0
37,051
L
Gilgamesh
HungWayLo12
Gilgamesh
6,620
1,883
145
4,176
17,834
8,876
0
6,473
11,361
0
17,869
W
Aphrodite
JillValentineBR
Aphrodite
15,006
384
6,083
6,646
8,590
4,322
833
3,114
5,476
52,605
0
L
Baron Samedi
Lordfarquad67
Baron Samedi
11,467
1,930
3,030
4,345
12,437
4,695
0
6,455
5,982
28,965
0
L
Jing Wei
5,928
4,586
447
700
10,650
3,347
0
5,288
5,362
0
19,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
28,719
101
Minions Killed
142
2
Camps Cleared
7
619,992
Distance Traveled
649,041
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,006
616
14
1
0
151,617
1
W
Erlang Shen
10,737
826
33
3
3
246,085
0
L
Gilgamesh
8,666
667
23
2
0
222,087
1
W
Aphrodite
9,976
767
95
7
4
251,339
5
L
Baron Samedi
8,018
617
42
3
0
179,841
2
L
Jing Wei
7,434
572
36
3
2
218,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role