Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raizan_Shiden
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,776 Elo+
Party 1
Khepri
Khepri
V_Muerte_V
Khepri
Level 126
God Stats
1W - 0L
1,646 SR
Queue Stats
5W - 2L
1,872 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,716 Elo+

VS

Team Averages
Level 128
1,652 SR
1,720 Elo+
Medusa
Medusa
ChaosManager
Medusa
Level 148
God Stats
44W - 31L
1,698 SR
Queue Stats
389W - 225L
1,720 Elo+
Solo
Artio
Artio
Mariia11407
Artio
Level 147
God Stats
5W - 8L
1,695 SR
Queue Stats
434W - 384L
1,571 Elo+
Solo
Ra
Ra
Pox Crusader
Ra
Level 89
God Stats
0W - 1L
1,564 SR
Queue Stats
21W - 16L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
11 / 6 / 4
9,901
900
15,700
13,631
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Raizan_Shiden
Morgan Le Fay
14
5 / 1 / 10
9,053
823
15,534
8,444
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
V_Muerte_V
Khepri
13
1 / 0 / 15
8,592
781
4,629
9,196
10,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 5 / 0
8,629
784
9,930
12,382
4,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 4
7,585
690
5,561
16,369
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 3
7,703
700
4,204
9,820
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
7
7
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
6
4
2.17
L
Medusa
5
5
0
1
L
1
6
4
0.5
L
1
6
3
0.42
W
Morgan Le Fay
Raizan_Shiden
Morgan Le Fay
5
1
10
10
W
Khepri
V_Muerte_V
Khepri
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
19,695
31,271
Taken
38,571
24,658
Mitigated
22,736
7,954
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,700
3,385
0
2,172
13,631
10,270
76
4,496
8,890
0
28,485
L
Medusa
9,930
3,830
0
575
12,382
4,585
0
5,610
6,494
0
32,799
L
5,561
568
1,406
4,511
16,369
14,895
0
10,947
5,253
12,974
0
L
4,204
231
1,035
1,481
9,820
3,256
0
3,987
5,662
21,206
0
W
Morgan Le Fay
Raizan_Shiden
Morgan Le Fay
15,534
2,557
0
1,672
8,444
4,116
233
2,007
6,221
47,579
0
W
Khepri
V_Muerte_V
Khepri
4,629
293
1,070
3,040
9,196
10,272
0
2,745
6,319
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
23,917
128
Minions Killed
120
5
Camps Cleared
3
675,192
Distance Traveled
583,197
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,901
900
35
3
2
217,003
5
L
Medusa
8,629
784
62
6
2
196,072
3
L
Artio
7,585
690
13
1
1
184,399
5
L
Ra
7,703
700
45
4
0
202,726
2
W
Morgan Le Fay
9,053
823
79
7
2
218,381
2
W
Khepri
8,592
781
14
1
1
239,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role