Player Matchup

Baba Yaga
Baba Yaga
Darwin1234567890
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
LadyReappeR
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 127L
1,448 Elo+
Solo
Thor
Thor
LegionRevenant
Thor
Level 24
God Stats
0W - 1L
1,251 SR
Queue Stats
9W - 22L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
Timmijin
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,472 Elo+
Solo
Sol
Sol
wylace
Sol
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 276L
1,422 Elo+
Solo
Team Averages
Level 53
1,450 SR
1,432 Elo+

VS

Team Averages
Level 102
1,581 SR
1,508 Elo+
Ne Zha
Ne Zha
CptGlucose11
Ne Zha
Level 117
God Stats
1W - 0L
1,571 SR
Queue Stats
122W - 95L
1,535 Elo+
Party 1
Hades
Hades
DigemSmack223
Hades
Level 139
God Stats
6W - 1L
1,695 SR
Queue Stats
206W - 175L
1,515 Elo+
Party 1
Nemesis
Nemesis
Sweep14
Nemesis
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 91L
1,530 Elo+
Party 1
Achilles
Achilles
felipeajuda21
Achilles
Level 126
God Stats
5W - 3L
1,639 SR
Queue Stats
402W - 448L
1,462 Elo+
Solo
Cthulhu
Cthulhu
idek2124
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
6
0 / 2 / 2
4,555
911
318
2,362
739
Ravana
11
1 / 1 / 2
5,197
1,039
2,663
3,246
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
5,155
1,031
2,794
4,346
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Timmijin
Erlang Shen
11
2 / 1 / 3
5,747
1,149
3,473
5,963
3,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
wylace
Sol
9
0 / 3 / 2
4,962
992
1,462
3,488
1,016
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 5
5,865
1,173
4,298
2,767
1,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 4
6,394
1,279
4,851
4,605
2,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Sweep14
Nemesis
10
1 / 1 / 5
5,740
1,148
2,131
4,507
2,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
felipeajuda21
Achilles
11
1 / 0 / 7
5,983
1,197
2,767
5,050
3,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
idek2124
Cthulhu
10
1 / 1 / 5
5,753
1,151
2,127
4,150
1,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
4
Kills
8
8
Deaths
5
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
5
2.25
L
Baba Yaga
0
2
2
0.5
W
3
1
4
5
L
Ravana
1
1
2
2
L
1
1
2
2
W
Nemesis
Sweep14
Nemesis
1
1
5
3.5
L
Erlang Shen
Timmijin
Erlang Shen
2
1
3
3.5
W
Achilles
felipeajuda21
Achilles
1
0
7
4.5
W
Cthulhu
idek2124
Cthulhu
1
1
5
3.5
L
Sol
wylace
Sol
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
16,174
19,405
Taken
21,079
9,917
Mitigated
11,262
6,380
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,298
203
1,198
445
2,767
1,092
83
385
2,353
0
9,050
L
Baba Yaga
318
25
0
423
2,362
739
0
1,119
1,243
672
0
W
4,851
200
915
1,556
4,605
2,706
186
249
4,331
8,591
0
L
Ravana
2,663
321
497
903
3,246
2,094
0
1,192
2,054
0
5,179
L
2,794
228
0
1,027
4,346
2,086
0
2,034
2,312
0
6,033
W
Nemesis
Sweep14
Nemesis
2,131
1,018
257
975
4,507
2,212
373
668
3,736
0
3,759
L
Erlang Shen
Timmijin
Erlang Shen
3,473
1,623
1,040
2,354
5,963
3,982
0
1,483
4,480
0
6,791
W
Achilles
felipeajuda21
Achilles
2,767
437
495
2,270
5,050
3,401
239
292
4,633
0
7,631
W
Cthulhu
idek2124
Cthulhu
2,127
134
1,060
908
4,150
1,851
94
186
3,738
8,717
0
L
Sol
wylace
Sol
1,462
1,143
0
136
3,488
1,016
0
1,150
2,338
7,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
29,735
29
Minions Killed
45
0
Camps Cleared
0
529,856
Distance Traveled
644,101
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,865
1,173
10
2
0
118,907
2
L
Baba Yaga
4,555
911
0
0
0
67,882
1
W
Hades
6,394
1,279
13
3
0
126,461
3
L
Ravana
5,197
1,039
10
2
0
115,122
0
L
Thor
5,155
1,031
2
0
0
115,826
0
W
Nemesis
5,740
1,148
4
1
0
135,368
0
L
Erlang Shen
5,747
1,149
6
1
0
127,065
2
W
Achilles
5,983
1,197
12
2
0
141,741
2
W
Cthulhu
5,753
1,151
6
1
0
121,624
0
L
Sol
4,962
992
11
2
0
103,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role