Player Matchup

Hercules
Hercules
CoolN00b 25
Hercules
Level 123
God Stats
5W - 7L
1,539 SR
Queue Stats
359W - 186L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
Not MxsonP9
Kuzenbo
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
258W - 124L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
SloopyNoodle468
Gilgamesh
Level 146
God Stats
1W - 2L
1,198 SR
Queue Stats
81W - 38L
1,640 Elo+
Party 1
Team Averages
Level 98
1,412 SR
1,613 Elo+

VS

Team Averages
Level 116
1,553 SR
1,518 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Always Be Woke
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FilthyGandhi
Ah Puch
Level 124
God Stats
59W - 52L
1,659 SR
Queue Stats
613W - 731L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoolN00b 25
Hercules
15
5 / 2 / 5
9,423
785
9,169
12,373
9,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Not MxsonP9
Kuzenbo
13
2 / 2 / 6
8,407
701
3,325
10,654
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SloopyNoodle468
Gilgamesh
14
3 / 3 / 7
8,904
742
10,931
11,932
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 4
7,762
647
7,496
10,075
10,220
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 4
7,195
600
4,943
9,131
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
FilthyGandhi
Ah Puch
12
5 / 3 / 2
8,843
737
16,146
7,695
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
7
7
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
4
1.33
L
0
4
4
0.5
W
Hercules
CoolN00b 25
Hercules
5
2
5
3.75
L
Ah Puch
FilthyGandhi
Ah Puch
5
3
2
2
W
Kuzenbo
Not MxsonP9
Kuzenbo
2
2
6
2.5
W
Gilgamesh
SloopyNoodle468
Gilgamesh
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
28,585
34,959
Taken
26,901
23,855
Mitigated
15,435
5,588
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,496
781
180
991
10,075
10,220
31
1,346
8,534
0
19,298
L
4,943
1,405
0
181
9,131
2,708
36
754
8,377
0
18,028
W
Hercules
CoolN00b 25
Hercules
9,169
2,696
419
3,032
12,373
9,392
441
5,649
6,221
0
25,391
L
Ah Puch
FilthyGandhi
Ah Puch
16,146
544
0
1,852
7,695
2,507
0
1,271
6,337
35,568
0
W
Kuzenbo
Not MxsonP9
Kuzenbo
3,325
1,256
0
606
10,654
5,693
410
4,886
5,458
22,071
0
W
Gilgamesh
SloopyNoodle468
Gilgamesh
10,931
3,124
0
1,531
11,932
8,770
541
4,940
6,625
0
42,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
23,800
136
Minions Killed
128
8
Camps Cleared
1
714,958
Distance Traveled
623,707
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,762
647
25
2
0
236,304
3
L
Artemis
7,195
600
34
3
1
195,090
2
W
Hercules
9,423
785
42
4
2
243,089
3
L
Ah Puch
8,843
737
69
6
0
192,313
5
W
Kuzenbo
8,407
701
46
4
0
241,234
0
W
Gilgamesh
8,904
742
48
4
6
230,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role