Player Matchup

Hel
Hel
Deikarion
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Tsukuyomi
Tsukuyomi
antoniomr6124-an
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Artemis
Artemis
javico02
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,136 Elo+

VS

Team Averages
Level 98
1,536 SR
1,295 Elo+
Ymir
Ymir
Forastero-Rubio
Ymir
Level 62
God Stats
16W - 21L
1,314 SR
Queue Stats
312W - 463L
1,299 Elo+
Solo
Izanami
Izanami
LostControL33
Izanami
Level 124
God Stats
1W - 0L
1,596 SR
Queue Stats
8W - 6L
1,267 Elo+
Solo
Ah Puch
Ah Puch
cr2005121
Ah Puch
Level 108
God Stats
2W - 1L
1,697 SR
Queue Stats
40W - 66L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,261
626
2,902
7,516
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
10
3 / 8 / 1
7,281
728
4,958
10,295
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
javico02
Artemis
11
1 / 7 / 3
6,921
692
8,343
9,631
2,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 16
9,497
950
4,317
10,820
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
11
3 / 3 / 13
8,093
809
6,499
6,925
2,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
cr2005121
Ah Puch
15
14 / 0 / 8
10,060
1,006
11,494
4,712
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
22
22
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
5
1
16
13
W
Izanami
3
3
13
3.17
L
Tsukuyomi
3
8
1
0.44
W
Ah Puch
cr2005121
Ah Puch
14
0
8
18
L
Artemis
javico02
Artemis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
22,310
27,442
Taken
22,457
8,613
Mitigated
14,678
2,453
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
408
893
848
7,516
2,606
0
4,379
3,137
19,468
0
W
4,317
260
439
4,116
10,820
10,324
431
949
9,707
15,016
0
W
Izanami
6,499
2,529
0
1,363
6,925
2,484
1,518
1,345
5,444
0
19,668
L
Tsukuyomi
4,958
1,094
0
427
10,295
3,041
0
5,480
4,815
0
16,002
W
Ah Puch
cr2005121
Ah Puch
11,494
200
0
2,667
4,712
1,870
857
467
4,197
36,877
0
L
Artemis
javico02
Artemis
8,343
3,198
35
250
9,631
2,966
0
6,256
3,375
0
21,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,463
Gold Earned
27,650
83
Minions Killed
109
2
Camps Cleared
7
450,399
Distance Traveled
535,219
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,261
626
25
3
1
148,946
2
W
Ymir
9,497
950
13
1
1
191,281
3
W
Izanami
8,093
809
41
4
4
146,492
3
L
Tsukuyomi
7,281
728
20
2
1
169,139
2
W
Ah Puch
10,060
1,006
55
6
2
197,446
4
L
Artemis
6,921
692
38
4
0
132,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role