Player Matchup

Thoth
Thoth
Masters
DoesntGetTotem
Thoth
Masters
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 106L
2,768 MMR
Solo
Apollo
Apollo
Masters
GigglesTheDummy
Apollo
Masters
Level 159
God Stats
12W - 6L
1,815 SR
Queue Stats
114W - 76L
2,757 MMR
Solo
Fenrir
Fenrir
Diamond I
Resinta
Fenrir
Diamond I
Level 155
God Stats
5W - 8L
1,617 SR
Queue Stats
299W - 218L
2,612 MMR
Solo
Sobek
Sobek
Masters
WWEisFake
Sobek
Masters
Level 105
God Stats
3W - 3L
1,686 SR
Queue Stats
188W - 164L
2,523 MMR
Solo
Nike
Nike
Masters
threeMANIACS
Nike
Masters
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 176L
2,895 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,624 SR
2,711 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,616 SR
2,506 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond I
AphrosBootySweat
Heimdallr
Diamond I
Level 66
God Stats
2W - 1L
1,868 SR
Queue Stats
44W - 19L
2,693 MMR
Solo
Athena
Athena
Diamond I
Lite Impact
Athena
Diamond I
Level 127
God Stats
10W - 6L
1,648 SR
Queue Stats
269W - 250L
2,491 MMR
Solo
He Bo
He Bo
Grandmaster
Turnublamb
He Bo
Grandmaster
Level 109
God Stats
1W - 5L
1,557 SR
Queue Stats
703W - 542L
2,962 MMR
Party 1
Cu Chulainn
Cu Chulainn
Grandmaster
XileyQins
Cu Chulainn
Grandmaster
Level 160
God Stats
2W - 5L
1,509 SR
Queue Stats
459W - 388L
2,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
9,599
505
10,033
8,397
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
11,325
596
10,678
12,637
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Resinta
Fenrir
19
14 / 5 / 4
12,299
647
16,216
18,061
9,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
WWEisFake
Sobek
17
4 / 3 / 16
11,207
590
9,656
25,582
30,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 3 / 14
10,431
549
14,361
20,078
21,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetArachnePersephoneChaac

VS

Bans
MercuryAtlasCliodhnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 6 / 3
9,390
494
8,347
14,560
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
18
5 / 5 / 2
10,949
576
11,305
16,033
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
4 / 3 / 6
10,022
527
6,876
16,444
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
16
3 / 6 / 4
9,949
524
7,988
14,042
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
XileyQins
Cu Chulainn
15
0 / 7 / 3
9,095
479
9,657
19,393
16,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
27
Kills
13
14
Deaths
27
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
3
0.42
L
Heimdallr
5
5
2
1.2
W
2
0
11
7.5
W
5
3
7
2.83
L
Athena
4
3
6
2.33
W
Fenrir
Resinta
Fenrir
14
5
4
3.2
L
He Bo
3
6
4
0.83
W
Sobek
WWEisFake
Sobek
4
3
16
4
L
Cu Chulainn
XileyQins
Cu Chulainn
0
7
3
0.21
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,944
Damage
44,173
84,755
Taken
80,472
69,174
Mitigated
51,988
29,308
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,347
3,817
0
3,363
14,560
5,968
0
5,799
8,686
0
65,207
L
Heimdallr
11,305
5,590
0
5,116
16,033
6,044
1,288
4,580
11,412
0
90,964
W
10,033
446
0
2,329
8,397
3,059
464
1,166
7,231
58,172
0
W
10,678
6,564
0
5,625
12,637
4,117
5,280
2,437
10,200
0
86,817
L
Athena
6,876
2,194
0
1,608
16,444
18,536
0
4,638
11,652
21,092
7,330
W
Fenrir
Resinta
Fenrir
16,216
5,490
0
2,374
18,061
9,521
360
4,179
13,882
0
88,251
L
He Bo
7,988
244
0
211
14,042
4,778
0
3,062
10,781
67,787
0
W
Sobek
WWEisFake
Sobek
9,656
835
0
11,457
25,582
30,587
131
4,609
19,357
35,158
0
L
Cu Chulainn
XileyQins
Cu Chulainn
9,657
2,209
0
2,907
19,393
16,662
0
3,479
15,364
0
57,483
W
14,361
2,195
0
7,523
20,078
21,890
441
4,003
16,075
8,092
67,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
49,405
522
Minions Killed
548
0
Camps Cleared
0
1,972,707
Distance Traveled
1,767,439
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,390
494
131
7
0
348,463
4
L
Heimdallr
10,949
576
158
8
0
320,775
5
W
Thoth
9,599
505
86
5
0
397,894
6
W
Apollo
11,325
596
146
8
0
369,767
4
L
Athena
10,022
527
49
3
0
401,416
4
W
Fenrir
12,299
647
118
6
0
397,189
8
L
He Bo
9,949
524
104
5
0
361,721
2
W
Sobek
11,207
590
49
3
0
419,138
3
L
Cu Chulainn
9,095
479
106
6
0
335,064
5
W
Nike
10,431
549
123
6
0
388,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role