Player Matchup

Chronos
Chronos
Aizen-_-Uchiha_
Chronos
Level 89
God Stats
1W - 1L
1,294 SR
Queue Stats
100W - 98L
1,490 Elo+
Party 1
Discordia
Discordia
BANNEDONPS4
Discordia
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,493 Elo+
Party 1
Geb
Geb
DYBR
Geb
Level 16
God Stats
9W - 13L
1,462 SR
Queue Stats
61W - 64L
1,469 Elo+
Party 1
Pele
Pele
Febsho
Pele
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 46L
1,448 Elo+
Party 1
Bellona
Bellona
mason0807
Bellona
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 23L
1,357 Elo+
Solo
Team Averages
Level 42
1,451 SR
1,451 Elo+

VS

Team Averages
Level 42
1,535 SR
1,420 Elo+
Gilgamesh
Gilgamesh
AgingSundew553
Gilgamesh
Level 69
God Stats
11W - 13L
1,565 SR
Queue Stats
68W - 64L
1,444 Elo+
Party 2
Da Ji
Da Ji
Jewelioss
Da Ji
Level 29
God Stats
11W - 16L
1,458 SR
Queue Stats
35W - 47L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
LeDildax
Danzaburou
Level 18
God Stats
8W - 13L
1,467 SR
Queue Stats
21W - 27L
1,414 Elo+
Party 3
Cerberus
Cerberus
Supaboi
Cerberus
Level 60
God Stats
1W - 1L
1,685 SR
Queue Stats
85W - 96L
1,414 Elo+
Party 3
Ra
Ra
TrickWar
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,047
503
7,015
11,235
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
BANNEDONPS4
Discordia
20
3 / 0 / 7
11,907
662
7,598
5,305
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
DYBR
Geb
13
0 / 1 / 4
8,311
462
5,014
10,664
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Febsho
Pele
17
12 / 1 / 2
10,848
603
11,297
13,701
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
mason0807
Bellona
17
3 / 1 / 1
10,446
580
10,587
12,822
18,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgingSundew553
Gilgamesh
16
0 / 3 / 1
9,540
530
9,410
13,713
13,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Jewelioss
Da Ji
13
2 / 4 / 0
7,830
435
2,838
8,442
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LeDildax
Danzaburou
13
3 / 2 / 1
8,197
455
6,654
7,458
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Supaboi
Cerberus
13
1 / 2 / 4
8,818
490
5,539
11,793
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 8 / 1
9,292
516
5,635
12,752
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
6
6
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AgingSundew553
Gilgamesh
0
3
1
0.17
W
1
3
5
1.17
W
Discordia
BANNEDONPS4
Discordia
3
0
7
6.5
W
Geb
DYBR
Geb
0
1
4
2
W
Pele
Febsho
Pele
12
1
2
13
L
Da Ji
Jewelioss
Da Ji
2
4
0
0.5
L
Danzaburou
LeDildax
Danzaburou
3
2
1
1.75
L
Cerberus
Supaboi
Cerberus
1
2
4
1.5
L
0
8
1
0.06
W
Bellona
mason0807
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
30,076
53,727
Taken
54,158
36,803
Mitigated
34,067
17,495
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AgingSundew553
Gilgamesh
9,410
3,821
39
3,251
13,713
13,481
654
820
12,893
0
68,297
W
7,015
3,268
0
3,248
11,235
3,069
1,040
2,861
8,172
66,515
1,893
W
Discordia
BANNEDONPS4
Discordia
7,598
714
0
406
5,305
1,990
2,185
2,217
3,088
98,541
0
W
Geb
DYBR
Geb
5,014
557
761
2,574
10,664
7,836
214
2,430
8,234
19,492
0
W
Pele
Febsho
Pele
11,297
2,266
0
4,596
13,701
5,378
357
3,666
10,035
0
65,074
L
Da Ji
Jewelioss
Da Ji
2,838
668
0
2,499
8,442
3,321
473
1,611
6,831
0
29,649
L
Danzaburou
LeDildax
Danzaburou
6,654
2,086
0
2,049
7,458
2,655
551
4,918
2,540
0
47,161
L
Cerberus
Supaboi
Cerberus
5,539
260
0
2,334
11,793
10,117
169
6,895
4,898
30,087
0
L
5,635
164
133
1,533
12,752
4,493
320
5,331
7,421
63,036
0
W
Bellona
mason0807
Bellona
10,587
5,800
0
5,910
12,822
18,530
280
0
12,822
0
72,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
43,677
626
Minions Killed
503
0
Camps Cleared
0
1,814,594
Distance Traveled
1,755,162
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,540
530
155
9
0
358,428
7
W
Chronos
9,047
503
141
8
0
335,657
6
W
Discordia
11,907
662
191
11
0
366,681
5
W
Geb
8,311
462
25
1
0
361,079
5
W
Pele
10,848
603
105
6
0
441,027
6
L
Da Ji
7,830
435
71
4
0
398,227
5
L
Danzaburou
8,197
455
92
5
0
342,929
1
L
Cerberus
8,818
490
47
3
0
322,846
4
L
Ra
9,292
516
138
8
0
332,732
3
W
Bellona
10,446
580
164
9
0
310,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role