Player Matchup

Serqet
Serqet
McAeGi
Serqet
Level 84
God Stats
6W - 1L
1,864 SR
Queue Stats
33W - 21L
1,670 Elo+
Solo
Cerberus
Cerberus
MrM00M00
Cerberus
Level 41
God Stats
2W - 3L
1,682 SR
Queue Stats
58W - 47L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Shivaax3
Nu Wa
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
94W - 75L
1,588 Elo+
Party 3
Chiron
Chiron
VeitinoX
Chiron
Level 138
God Stats
10W - 12L
1,498 SR
Queue Stats
224W - 192L
1,557 Elo+
Party 3
Cliodhna
Cliodhna
Vennaya
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,448 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,568 Elo+

VS

Team Averages
Level 49
1,540 SR
1,501 Elo+
Charybdis
Charybdis
Espressosuchti
Charybdis
Level 36
God Stats
0W - 5L
1,242 SR
Queue Stats
12W - 22L
1,235 Elo+
Party 1
Hades
Hades
Käfflesuchti
Hades
Level 28
God Stats
0W - 3L
1,525 SR
Queue Stats
99W - 88L
1,235 Elo+
Party 1
Horus
Horus
RampagingRobot
Horus
Level 108
God Stats
15W - 15L
1,846 SR
Queue Stats
96W - 79L
1,605 Elo+
Party 2
Shiva
Shiva
SenpaiiiiiiiUwU
Shiva
Level 25
God Stats
1W - 4L
1,451 SR
Queue Stats
54W - 27L
1,769 Elo+
Party 2
Nu Wa
Nu Wa
UrtenGang
Nu Wa
Level 48
God Stats
3W - 2L
1,637 SR
Queue Stats
123W - 76L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
McAeGi
Serqet
13
2 / 2 / 12
8,694
543
6,704
14,282
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
MrM00M00
Cerberus
14
1 / 1 / 3
8,364
523
9,634
14,560
10,960
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Shivaax3
Nu Wa
10
0 / 6 / 7
6,847
428
6,222
8,895
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
VeitinoX
Chiron
16
10 / 1 / 4
9,537
596
17,066
9,988
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Vennaya
Cliodhna
15
6 / 5 / 4
9,089
568
8,661
13,430
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Espressosuchti
Charybdis
11
1 / 4 / 2
6,852
428
5,975
11,120
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
6,576
411
4,858
13,033
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
6,401
400
5,900
13,375
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 1 / 1
9,091
568
8,346
11,281
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
UrtenGang
Nu Wa
15
3 / 5 / 7
8,743
546
18,914
11,484
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
19
Kills
14
15
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Espressosuchti
Charybdis
1
4
2
0.5
L
0
5
3
0.3
W
Serqet
McAeGi
Serqet
2
2
12
4
W
Cerberus
MrM00M00
Cerberus
1
1
3
2.5
L
1
4
1
0.38
L
9
1
1
9.5
W
Nu Wa
Shivaax3
Nu Wa
0
6
7
0.58
L
Nu Wa
UrtenGang
Nu Wa
3
5
7
1.3
W
Chiron
VeitinoX
Chiron
10
1
4
12
W
Cliodhna
Vennaya
Cliodhna
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
43,993
61,155
Taken
60,293
29,802
Mitigated
25,781
15,218
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Espressosuchti
Charybdis
5,975
2,246
0
2,343
11,120
2,155
0
1,027
10,093
0
41,968
L
4,858
1,022
361
2,938
13,033
7,179
0
1,096
11,869
12,244
0
W
Serqet
McAeGi
Serqet
6,704
1,375
0
1,901
14,282
10,013
0
6,211
8,039
0
28,466
W
Cerberus
MrM00M00
Cerberus
9,634
472
0
5,912
14,560
10,960
183
4,070
10,117
52,450
0
L
5,900
2,727
613
2,948
13,375
9,304
0
7,688
5,687
735
24,435
L
8,346
3,344
355
2,241
11,281
4,253
0
3,006
8,275
0
40,991
W
Nu Wa
Shivaax3
Nu Wa
6,222
1,431
57
749
8,895
1,807
316
5,411
3,453
29,353
0
L
Nu Wa
UrtenGang
Nu Wa
18,914
4,928
0
2,217
11,484
2,890
1,026
3,039
7,666
69,945
0
W
Chiron
VeitinoX
Chiron
17,066
7,092
1,167
4,141
9,988
2,900
1,958
3,380
6,476
0
74,561
W
Cliodhna
Vennaya
Cliodhna
8,661
621
0
1,291
13,430
4,122
341
4,854
8,543
0
66,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
37,663
471
Minions Killed
305
0
Camps Cleared
0
1,595,713
Distance Traveled
1,486,593
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,852
428
77
5
0
297,011
4
L
Hades
6,576
411
17
1
0
285,024
3
W
Serqet
8,694
543
46
3
0
342,944
12
W
Cerberus
8,364
523
127
8
0
309,278
6
L
Horus
6,401
400
48
3
0
309,038
0
L
Shiva
9,091
568
54
3
0
328,737
0
W
Nu Wa
6,847
428
47
3
0
282,256
0
L
Nu Wa
8,743
546
109
7
0
266,783
2
W
Chiron
9,537
596
134
8
0
315,559
3
W
Cliodhna
9,089
568
117
7
0
345,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role