Player Matchup

Ullr
Ullr
Arrancar88
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,562 Elo+
Solo
Vulcan
Vulcan
Nederland
Vulcan
Level 125
God Stats
5W - 3L
1,290 SR
Queue Stats
142W - 143L
1,513 Elo+
Solo
Raijin
Raijin
Redzii
Raijin
Level 107
God Stats
1W - 1L
1,776 SR
Queue Stats
103W - 74L
1,621 Elo+
Solo
Bakasura
Bakasura
oGingerDragon
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,755 Elo+
Solo
Erlang Shen
Erlang Shen
Αlexander
Erlang Shen
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 208L
1,553 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,601 Elo+

VS

Team Averages
Level 116
1,587 SR
1,532 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TehFrozenWizard
Scylla
Level 108
God Stats
2W - 5L
1,548 SR
Queue Stats
180W - 191L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Tuvanbi
Gilgamesh
Level 141
God Stats
2W - 0L
1,927 SR
Queue Stats
69W - 61L
1,509 Elo+
Solo
Artemis
Artemis
yankokura
Artemis
Level 60
God Stats
3W - 4L
1,459 SR
Queue Stats
214W - 215L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,264
807
4,732
6,045
2,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Nederland
Vulcan
13
0 / 4 / 3
7,157
795
10,743
6,490
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Redzii
Raijin
13
3 / 3 / 2
7,805
867
9,616
7,008
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
oGingerDragon
Bakasura
12
1 / 4 / 5
7,034
782
4,759
10,992
14,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
Αlexander
Erlang Shen
13
2 / 3 / 4
7,162
796
5,805
13,445
15,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 2 / 13
8,520
947
4,470
11,514
11,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
13
2 / 2 / 11
7,813
868
6,633
7,577
3,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 8
8,431
937
13,392
6,977
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tuvanbi
Gilgamesh
12
2 / 3 / 11
8,259
918
5,651
13,297
13,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
yankokura
Artemis
14
5 / 1 / 8
8,250
917
10,606
11,051
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
16
16
Deaths
9
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
13
4.25
W
Ullr
 
Ullr
2
2
11
3.75
L
3
2
2
2
L
Vulcan
Nederland
Vulcan
0
4
3
0.38
L
Raijin
Redzii
Raijin
3
3
2
1.33
W
5
1
8
9
W
Gilgamesh
Tuvanbi
Gilgamesh
2
3
11
2.5
L
Bakasura
oGingerDragon
Bakasura
1
4
5
0.88
W
Artemis
yankokura
Artemis
5
1
8
9
L
Erlang Shen
Αlexander
Erlang Shen
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
40,752
43,980
Taken
50,416
39,463
Mitigated
37,261
12,769
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,470
1,317
2,505
2,576
11,514
11,289
280
3,970
7,213
0
12,545
W
Ullr
 
Ullr
6,633
2,295
1,214
1,458
7,577
3,591
2,244
2,979
4,363
0
18,851
L
4,732
678
473
981
6,045
2,592
812
3,126
2,919
0
12,808
L
Vulcan
Nederland
Vulcan
10,743
5,046
236
555
6,490
4,484
515
1,719
4,771
25,124
0
L
Raijin
Redzii
Raijin
9,616
562
606
962
7,008
3,063
378
1,623
5,385
17,759
0
W
13,392
972
758
962
6,977
3,155
1,139
3,591
3,228
31,360
0
W
Gilgamesh
Tuvanbi
Gilgamesh
5,651
1,287
3,266
2,343
13,297
13,751
217
4,367
8,479
0
8,852
L
Bakasura
oGingerDragon
Bakasura
4,759
2,965
640
3,500
10,992
14,278
0
2,705
8,287
0
3,971
W
Artemis
yankokura
Artemis
10,606
4,845
422
3,731
11,051
5,475
1,317
5,452
5,174
0
26,450
L
Erlang Shen
Αlexander
Erlang Shen
5,805
2,031
1,114
3,702
13,445
15,046
0
4,219
9,226
0
9,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
41,273
73
Minions Killed
107
0
Camps Cleared
0
824,334
Distance Traveled
889,752
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,520
947
15
2
0
193,751
0
W
Ullr
7,813
868
25
3
0
172,464
0
L
Ullr
7,264
807
20
2
0
156,828
4
L
Vulcan
7,157
795
21
2
0
157,645
1
L
Raijin
7,805
867
22
2
0
158,090
3
W
Scylla
8,431
937
41
5
0
182,533
1
W
Gilgamesh
8,259
918
5
1
0
174,382
6
L
Bakasura
7,034
782
8
1
0
170,126
0
W
Artemis
8,250
917
21
2
0
166,622
0
L
Erlang Shen
7,162
796
2
0
0
181,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role