Player Matchup

Kukulkan
Kukulkan
IADrummer
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,298 Elo+
Solo
Geb
Geb
Shiori269
Geb
Level 126
God Stats
13W - 10L
1,614 SR
Queue Stats
312W - 230L
1,492 Elo+
Party 1
Awilix
Awilix
Teddynator94
Awilix
Level 124
God Stats
13W - 9L
1,572 SR
Queue Stats
431W - 374L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Terrormauszi
Jing Wei
Level 143
God Stats
2W - 4L
1,519 SR
Queue Stats
539W - 523L
1,483 Elo+
Party 1
Janus
Janus
minko239
Janus
Level 120
God Stats
6W - 24L
1,259 SR
Queue Stats
756W - 806L
1,444 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,447 Elo+

VS

Team Averages
Level 87
1,473 SR
1,443 Elo+
Shiva
Shiva
Immer_Am_Toasten
Shiva
Level 120
God Stats
4W - 7L
1,451 SR
Queue Stats
58W - 47L
1,461 Elo+
Party 2
Ganesha
Ganesha
MeisterFubi
Ganesha
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,502 Elo+
Party 2
Thor
Thor
Mouritzen96
Thor
Level 63
God Stats
18W - 13L
1,519 SR
Queue Stats
319W - 255L
1,503 Elo+
Party 3
Izanami
Izanami
kyolisse
Izanami
Level 63
God Stats
2W - 3L
1,350 SR
Queue Stats
7W - 10L
1,267 Elo+
Solo
Nu Wa
Nu Wa
pm_mouritzen05
Nu Wa
Level 76
God Stats
10W - 8L
1,547 SR
Queue Stats
515W - 444L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IADrummer
Kukulkan
14
1 / 8 / 0
8,799
440
3,360
10,581
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 3
9,116
456
6,967
19,355
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
19
6 / 2 / 6
11,475
574
10,869
14,444
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Terrormauszi
Jing Wei
16
0 / 2 / 1
9,205
460
6,809
14,648
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
minko239
Janus
16
6 / 7 / 5
10,312
516
10,214
13,802
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,098
555
10,323
15,670
14,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
MeisterFubi
Ganesha
15
1 / 2 / 9
9,705
485
8,266
12,609
11,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 2 / 4
11,500
575
13,284
13,650
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
kyolisse
Izanami
16
4 / 2 / 4
9,971
499
5,768
9,592
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 8
10,519
526
14,125
12,012
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
22
22
Deaths
15
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IADrummer
Kukulkan
1
8
0
0.13
W
6
2
6
4.5
W
Ganesha
MeisterFubi
Ganesha
1
2
9
2.75
W
8
2
4
5
L
2
3
3
1.17
L
Awilix
6
2
6
4.5
L
Jing Wei
Terrormauszi
Jing Wei
0
2
1
0.25
W
Izanami
kyolisse
Izanami
4
2
4
3
L
Janus
minko239
Janus
6
7
5
1.21
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
51,766
72,830
Taken
63,533
36,068
Mitigated
38,258
21,409
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IADrummer
Kukulkan
3,360
334
0
960
10,581
3,008
0
2,161
8,420
43,531
0
W
10,323
2,001
0
6,067
15,670
14,545
600
3,997
11,673
0
73,392
W
Ganesha
MeisterFubi
Ganesha
8,266
754
2,048
3,310
12,609
11,865
0
3,957
8,652
36,190
0
W
13,284
4,118
0
5,667
13,650
5,079
0
3,662
9,988
0
78,326
L
6,967
251
322
2,632
19,355
18,744
174
5,943
13,412
32,283
874
L
Awilix
10,869
2,694
0
6,849
14,444
4,943
670
5,729
8,715
0
88,390
L
Jing Wei
Terrormauszi
Jing Wei
6,809
4,022
0
8,124
14,648
4,593
522
3,296
11,352
0
73,080
W
Izanami
kyolisse
Izanami
5,768
3,873
0
2,821
9,592
3,056
0
3,339
6,253
0
62,184
L
Janus
minko239
Janus
10,214
977
68
2,454
13,802
4,780
326
5,262
8,540
60,330
0
W
14,125
3,857
0
716
12,012
3,713
0
4,970
7,042
72,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
52,793
538
Minions Killed
546
0
Camps Cleared
0
1,887,572
Distance Traveled
1,830,377
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,799
440
97
5
0
344,693
4
W
Shiva
11,098
555
132
7
0
420,214
4
W
Ganesha
9,705
485
15
1
0
340,362
1
W
Thor
11,500
575
113
6
0
403,473
3
L
Geb
9,116
456
37
2
0
380,107
6
L
Awilix
11,475
574
146
7
0
467,483
5
L
Jing Wei
9,205
460
132
7
0
373,267
5
W
Izanami
9,971
499
156
8
0
343,829
2
L
Janus
10,312
516
126
6
0
322,022
4
W
Nu Wa
10,519
526
130
7
0
322,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role