Player Matchup

Izanami
Izanami
Armegedon91
Izanami
Level 142
God Stats
1W - 6L
1,234 SR
Queue Stats
183W - 176L
1,569 Elo+
Party 1
Cerberus
Cerberus
Axathoth
Cerberus
Level 148
God Stats
0W - 3L
1,531 SR
Queue Stats
196W - 206L
1,607 Elo+
Solo
Hercules
Hercules
Drakovelus
Hercules
Level 103
God Stats
0W - 2L
1,727 SR
Queue Stats
27W - 38L
1,810 Elo+
Party 2
Nox
Nox
Lunfer
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,810 Elo+
Party 2
Scylla
Scylla
jeroen0304
Scylla
Level 126
God Stats
7W - 11L
1,302 SR
Queue Stats
132W - 121L
1,554 Elo+
Party 1
Team Averages
Level 128
1,459 SR
1,670 Elo+

VS

Team Averages
Level 129
1,474 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MuletLeFragile
Hercules
Level 133
God Stats
6W - 4L
1,505 SR
Queue Stats
676W - 710L
1,560 Elo+
Solo
Bacchus
Bacchus
Rhinndy
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Svenerater
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,611 SR
Queue Stats
62W - 44L
1,638 Elo+
Party 3
Cupid
Cupid
daikrus
Cupid
Level 126
God Stats
6W - 2L
1,254 SR
Queue Stats
463W - 500L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armegedon91
Izanami
9
2 / 2 / 0
4,284
857
1,853
2,741
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Axathoth
Cerberus
7
0 / 1 / 1
4,011
802
937
2,793
1,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Drakovelus
Hercules
9
1 / 1 / 0
4,311
862
1,423
4,657
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Nox
Lunfer
Nox
8
0 / 2 / 1
3,961
792
1,458
3,313
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
jeroen0304
Scylla
9
0 / 1 / 3
4,292
858
3,283
2,333
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 3
5,152
1,030
3,207
2,225
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
4 / 1 / 3
5,035
1,007
1,707
4,523
3,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Rhinndy
Bacchus
8
0 / 1 / 4
4,122
824
1,260
2,866
2,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Svenerater
Morgan Le Fay
10
2 / 0 / 3
4,757
951
2,886
1,954
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
daikrus
Cupid
8
0 / 1 / 5
4,276
855
2,750
2,346
695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
7
7
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Izanami
Armegedon91
Izanami
2
2
0
1
L
Cerberus
Axathoth
Cerberus
0
1
1
0.5
L
Hercules
Drakovelus
Hercules
1
1
0
1
L
Nox
Lunfer
Nox
0
2
1
0.25
W
Hercules
4
1
3
5.5
W
Bacchus
Rhinndy
Bacchus
0
1
4
2
W
Morgan Le Fay
Svenerater
Morgan Le Fay
2
0
3
3.5
W
Cupid
daikrus
Cupid
0
1
5
2.5
L
Scylla
jeroen0304
Scylla
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,954
Damage
11,810
15,837
Taken
13,914
6,184
Mitigated
8,002
2,461
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,207
778
0
814
2,225
652
416
430
1,771
23,225
0
L
Izanami
Armegedon91
Izanami
1,853
830
0
410
2,741
887
0
1,471
1,146
0
8,096
L
Cerberus
Axathoth
Cerberus
937
0
361
598
2,793
1,363
0
1,000
1,793
2,943
0
L
Hercules
Drakovelus
Hercules
1,423
303
99
621
4,657
2,128
0
2,041
2,581
0
4,454
L
Nox
Lunfer
Nox
1,458
161
0
12
3,313
1,082
0
1,601
1,658
7,181
0
W
Hercules
1,707
439
0
1,510
4,523
3,705
560
2,126
2,169
0
3,499
W
Bacchus
Rhinndy
Bacchus
1,260
82
133
859
2,866
2,202
0
1,071
1,660
4,552
0
W
Morgan Le Fay
Svenerater
Morgan Le Fay
2,886
0
0
766
1,954
748
0
337
1,591
12,141
0
W
Cupid
daikrus
Cupid
2,750
993
290
530
2,346
695
364
1,369
879
0
9,695
L
Scylla
jeroen0304
Scylla
3,283
305
0
360
2,333
724
0
985
1,306
10,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,859
Gold Earned
23,342
68
Minions Killed
94
0
Camps Cleared
0
468,912
Distance Traveled
533,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,152
1,030
52
10
0
114,486
1
L
Izanami
4,284
857
13
3
0
101,390
1
L
Cerberus
4,011
802
6
1
0
54,984
0
L
Hercules
4,311
862
11
2
0
122,958
0
L
Nox
3,961
792
12
2
0
93,256
1
W
Hercules
5,035
1,007
2
0
0
105,060
2
W
Bacchus
4,122
824
4
1
0
95,107
0
W
Morgan Le Fay
4,757
951
16
3
0
110,801
0
W
Cupid
4,276
855
20
4
0
108,399
2
L
Scylla
4,292
858
26
5
0
96,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role