Player Matchup

Kumbhakarna
Kumbhakarna
HaKai OkiBo
Kumbhakarna
Level 7
God Stats
1W - 2L
1,520 SR
Queue Stats
10W - 19L
1,196 Elo+
Party 2
Rama
Rama
Theking hot dog
Rama
Level 66
God Stats
0W - 3L
1,295 SR
Queue Stats
40W - 51L
1,392 Elo+
Party 2
Chang'e
Chang'e
yejime
Chang'e
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Team Averages
Level 65
1,438 SR
1,363 Elo+

VS

Team Averages
Level 33
1,500 SR
1,411 Elo+
Cliodhna
Cliodhna
ElGatoBrrr
Cliodhna
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Pacoelmichi
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Zasca94
Vamana
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 76L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HaKai OkiBo
Kumbhakarna
15
1 / 3 / 4
10,272
604
5,348
19,944
21,197
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 5 / 2
11,729
690
8,202
13,535
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
yejime
Chang'e
18
4 / 2 / 3
12,235
720
10,496
12,891
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElGatoBrrr
Cliodhna
15
4 / 3 / 5
11,064
651
14,371
10,762
3,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
Pacoelmichi
Kukulkan
15
2 / 4 / 2
10,761
633
14,973
8,397
3,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Zasca94
Vamana
16
4 / 1 / 6
11,471
675
8,707
12,698
15,881
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
10
10
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ElGatoBrrr
Cliodhna
4
3
5
2.17
L
Kumbhakarna
HaKai OkiBo
Kumbhakarna
1
3
4
1
W
Kukulkan
Pacoelmichi
Kukulkan
2
4
2
0.75
L
3
5
2
0.8
W
Vamana
Zasca94
Vamana
4
1
6
7
L
Chang'e
yejime
Chang'e
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
38,051
46,370
Taken
31,857
29,272
Mitigated
22,830
14,822
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ElGatoBrrr
Cliodhna
14,371
2,200
0
2,528
10,762
3,593
182
6,760
4,002
0
30,064
L
Kumbhakarna
HaKai OkiBo
Kumbhakarna
5,348
264
0
1,860
19,944
21,197
0
7,141
12,803
19,057
0
W
Kukulkan
Pacoelmichi
Kukulkan
14,973
132
576
1,287
8,397
3,356
371
4,339
4,058
57,275
0
L
8,202
4,583
0
616
13,535
4,187
451
3,657
9,878
0
53,890
W
Vamana
Zasca94
Vamana
8,707
3,278
117
4,286
12,698
15,881
323
5,233
7,465
0
27,517
L
Chang'e
yejime
Chang'e
10,496
857
4,183
8,163
12,891
3,888
760
5,172
7,719
46,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
33,296
194
Minions Killed
161
11
Camps Cleared
5
886,855
Distance Traveled
954,969
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,064
651
37
2
0
325,091
5
L
Kumbhakarna
10,272
604
14
1
0
278,673
4
W
Kukulkan
10,761
633
84
5
5
287,192
3
L
Rama
11,729
690
96
6
6
278,807
1
W
Vamana
11,471
675
40
2
0
342,686
4
L
Chang'e
12,235
720
84
5
5
329,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role