Player Matchup

Ne Zha
Ne Zha
Ripplebone
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,478 Elo+
Party 1
Ymir
Ymir
TetronQ
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,559 Elo+
Party 1
Yemoja
Yemoja
wolfmanter
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,504 Elo+

VS

Team Averages
Level 91
1,615 SR
1,578 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
pepemanolas
Cliodhna
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
tacharrero69
Cupid
Level 159
God Stats
2W - 2L
1,663 SR
Queue Stats
129W - 63L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ripplebone
Ne Zha
11
3 / 9 / 3
8,185
819
5,609
11,801
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
TetronQ
Ymir
10
1 / 9 / 3
6,862
686
3,940
16,110
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
wolfmanter
Yemoja
11
3 / 4 / 2
7,484
748
7,341
14,379
6,940
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
9 / 2 / 9
9,031
903
17,752
8,483
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
pepemanolas
Cliodhna
13
6 / 3 / 9
8,312
831
10,809
8,248
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 2 / 10
8,802
880
10,731
8,934
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
9
6.75
L
Ne Zha
Ripplebone
Ne Zha
3
9
3
0.5
L
Ymir
TetronQ
Ymir
1
9
3
0.28
W
Cliodhna
pepemanolas
Cliodhna
6
3
9
3.5
W
7
2
10
6
L
Yemoja
wolfmanter
Yemoja
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
39,292
42,290
Taken
25,665
21,852
Mitigated
8,913
1,684
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,752
655
0
2,440
8,483
2,942
377
4,256
4,107
32,948
0
L
Ne Zha
Ripplebone
Ne Zha
5,609
1,733
0
500
11,801
3,571
0
4,366
7,105
0
9,288
L
Ymir
TetronQ
Ymir
3,940
1,470
0
317
16,110
11,341
0
7,370
8,331
9,711
0
W
Cliodhna
pepemanolas
Cliodhna
10,809
1,296
0
1,614
8,248
2,858
677
3,230
4,855
0
26,714
W
10,731
5,894
201
2,009
8,934
3,113
945
4,281
4,532
0
31,811
L
Yemoja
wolfmanter
Yemoja
7,341
2,051
669
198
14,379
6,940
0
4,977
9,102
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,531
Gold Earned
26,145
31
Minions Killed
118
0
Camps Cleared
9
474,546
Distance Traveled
527,261
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,031
903
40
4
3
171,824
2
L
Ne Zha
8,185
819
8
1
0
158,452
0
L
Ymir
6,862
686
11
1
0
141,239
1
W
Cliodhna
8,312
831
37
4
3
183,958
3
W
Cupid
8,802
880
41
4
3
171,479
0
L
Yemoja
7,484
748
12
1
0
174,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role