Player Matchup

Scylla
Scylla
Dr_Flotur_
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 3
Serqet
Serqet
HAction114
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,365 Elo+
Party 4
Mulan
Mulan
MegaBiquette_76
Mulan
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 3
Charybdis
Charybdis
MidnightDave442
Charybdis
Level 109
God Stats
12W - 14L
1,468 SR
Queue Stats
185W - 211L
1,401 Elo+
Party 4
Vamana
Vamana
abosmra1481997
Vamana
Level 107
God Stats
0W - 1L
1,654 SR
Queue Stats
73W - 96L
1,486 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,343 Elo+

VS

Team Averages
Level 63
1,458 SR
1,438 Elo+
Medusa
Medusa
J-Wilss
Medusa
Level 68
God Stats
15W - 16L
1,481 SR
Queue Stats
39W - 57L
1,423 Elo+
Solo
Amaterasu
Amaterasu
OdinFusion-KInG
Amaterasu
Level 68
God Stats
7W - 5L
1,440 SR
Queue Stats
191W - 204L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
OtakuBoyyy
Ne Zha
Level 71
God Stats
3W - 3L
1,296 SR
Queue Stats
53W - 55L
1,436 Elo+
Party 2
Eset
Eset
Ovekue
Eset
Level 86
God Stats
4W - 0L
1,571 SR
Queue Stats
18W - 13L
1,436 Elo+
Party 2
Cerberus
Cerberus
playing_peachy
Cerberus
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 64L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dr_Flotur_
Scylla
11
0 / 8 / 2
6,777
424
6,091
13,114
3,018
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
HAction114
Serqet
12
4 / 5 / 0
7,544
472
3,811
10,692
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 1
7,069
442
4,811
9,409
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MidnightDave442
Charybdis
12
3 / 5 / 1
7,473
467
8,367
11,642
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 9 / 2
6,940
434
6,518
19,855
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J-Wilss
Medusa
16
10 / 0 / 6
10,153
635
13,376
8,771
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
OdinFusion-KInG
Amaterasu
16
2 / 0 / 6
10,213
638
5,937
9,011
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
OtakuBoyyy
Ne Zha
17
14 / 2 / 9
10,478
655
11,263
13,823
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Eset
Ovekue
Eset
15
6 / 4 / 14
9,516
595
13,252
9,756
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
0 / 4 / 18
8,111
507
2,304
13,625
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
8
Kills
32
32
Deaths
10
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dr_Flotur_
Scylla
0
8
2
0.13
L
Serqet
HAction114
Serqet
4
5
0
0.8
W
Medusa
J-Wilss
Medusa
10
0
6
13
L
0
5
1
0.1
L
Charybdis
MidnightDave442
Charybdis
3
5
1
0.7
W
Amaterasu
OdinFusion-KInG
Amaterasu
2
0
6
5
W
Ne Zha
OtakuBoyyy
Ne Zha
14
2
9
9.25
W
Eset
Ovekue
Eset
6
4
14
3.25
L
1
9
2
0.22
W
Cerberus
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
46,132
64,712
Taken
54,986
33,258
Mitigated
30,302
11,554
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dr_Flotur_
Scylla
6,091
260
35
1,551
13,114
3,018
0
5,877
7,237
39,276
0
L
Serqet
HAction114
Serqet
3,811
550
0
444
10,692
3,431
0
2,480
8,212
0
37,178
W
Medusa
J-Wilss
Medusa
13,376
6,663
0
4,984
8,771
3,303
2,536
1,146
7,625
0
72,202
L
4,811
1,230
0
1,252
9,409
6,022
0
544
8,865
0
35,469
L
Charybdis
MidnightDave442
Charybdis
8,367
5,217
0
3,555
11,642
3,016
98
1,445
10,197
0
52,670
W
Amaterasu
OdinFusion-KInG
Amaterasu
5,937
2,933
0
5,140
9,011
8,022
1,524
756
7,935
0
61,735
W
Ne Zha
OtakuBoyyy
Ne Zha
11,263
3,750
0
6,267
13,823
5,820
1,249
1,252
12,125
0
62,219
W
Eset
Ovekue
Eset
13,252
2,201
914
2,811
9,756
3,401
730
2,579
6,799
54,982
0
L
6,518
3,333
156
4,561
19,855
17,771
0
5,210
14,645
0
27,347
W
Cerberus
2,304
192
0
2,602
13,625
9,756
340
358
12,961
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
48,471
354
Minions Killed
470
0
Camps Cleared
0
1,463,185
Distance Traveled
1,669,208
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,777
424
62
4
0
278,966
4
L
Serqet
7,544
472
77
5
0
274,875
1
W
Medusa
10,153
635
122
8
0
348,729
0
L
Mulan
7,069
442
81
5
0
331,818
2
L
Charybdis
7,473
467
102
6
0
289,340
6
W
Amaterasu
10,213
638
128
8
0
350,673
4
W
Ne Zha
10,478
655
96
6
0
345,760
0
W
Eset
9,516
595
99
6
0
305,599
7
L
Vamana
6,940
434
32
2
0
288,186
1
W
Cerberus
8,111
507
25
2
0
318,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role