Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BeenInvolved
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
KimoseKC31
Jormungandr
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 55L
1,448 Elo+
Party 1
Awilix
Awilix
MasterMotado
Awilix
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 93L
1,383 Elo+
Party 1
Anubis
Anubis
RugbyChief07
Anubis
Level 67
God Stats
12W - 6L
1,668 SR
Queue Stats
67W - 73L
1,403 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,459 Elo+

VS

Team Averages
Level 126
1,606 SR
1,376 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Tha faded 1
Bastet
Level 158
God Stats
53W - 46L
1,741 SR
Queue Stats
516W - 580L
1,491 Elo+
Solo
Cliodhna
Cliodhna
Viking_Submarine
Cliodhna
Level 142
God Stats
10W - 7L
1,540 SR
Queue Stats
427W - 493L
1,408 Elo+
Solo
Cupid
Cupid
cryptic-pimple4
Cupid
Level 39
God Stats
0W - 2L
1,749 SR
Queue Stats
9W - 10L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 7
10,755
598
6,759
8,394
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
BeenInvolved
Gilgamesh
17
5 / 2 / 4
11,082
616
12,212
14,310
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KimoseKC31
Jormungandr
15
2 / 2 / 10
10,837
602
5,565
12,909
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
3 / 3 / 7
10,217
568
5,054
12,162
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
11 / 1 / 3
11,811
656
13,214
9,360
4,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 2
7,835
435
5,961
4,980
1,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
 
Ganesha
12
0 / 3 / 6
7,443
414
5,295
15,579
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
10
3 / 1 / 2
7,443
414
4,987
7,110
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,533
474
8,575
20,168
12,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 13 / 0
6,326
351
837
12,406
2,352

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
9
9
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
7
7.5
L
Anubis
 
Anubis
4
2
2
2.5
L
Ganesha
 
Ganesha
0
3
6
1
W
Gilgamesh
BeenInvolved
Gilgamesh
5
2
4
3.5
W
Jormungandr
KimoseKC31
Jormungandr
2
2
10
3.5
W
Awilix
3
3
7
2.17
W
Anubis
11
1
3
12.5
L
Bastet
3
1
2
4
L
1
7
1
0.21
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,804
Damage
25,655
57,135
Taken
60,243
35,064
Mitigated
36,115
21,370
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,759
2,760
934
3,350
8,394
2,860
6,218
1,537
6,857
0
74,413
L
Anubis
 
Anubis
5,961
264
0
1,908
4,980
1,693
88
3,084
1,896
36,226
0
L
Ganesha
 
Ganesha
5,295
422
0
1,407
15,579
17,720
0
5,240
10,196
34,710
0
W
Gilgamesh
BeenInvolved
Gilgamesh
12,212
4,078
192
5,071
14,310
12,001
2,078
2,332
11,978
0
55,347
W
Jormungandr
KimoseKC31
Jormungandr
5,565
1,448
0
1,659
12,909
11,198
2,191
3,903
9,006
42,997
0
W
Awilix
5,054
2,015
0
4,230
12,162
4,346
700
1,790
10,224
0
48,351
W
Anubis
13,214
830
0
5,934
9,360
4,659
4,322
1,694
7,437
72,496
1,972
L
Bastet
4,987
1,496
0
4,026
7,110
2,001
0
930
6,134
0
30,102
L
8,575
445
0
4,791
20,168
12,349
0
3,689
15,721
0
54,023
L
837
509
0
18
12,406
2,352
0
5,577
6,829
0
7,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
37,580
554
Minions Killed
295
0
Camps Cleared
0
1,785,170
Distance Traveled
1,452,984
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,755
598
118
7
0
343,073
1
L
Anubis
7,835
435
79
4
0
225,425
8
L
Ganesha
7,443
414
28
2
0
373,384
4
W
Gilgamesh
11,082
616
121
7
0
382,550
4
W
Jormungandr
10,837
602
81
5
0
340,415
2
W
Awilix
10,217
568
96
5
0
378,881
1
W
Anubis
11,811
656
138
8
0
340,251
0
L
Bastet
7,443
414
64
4
0
257,509
5
L
Cliodhna
8,533
474
111
6
0
329,137
1
L
Cupid
6,326
351
13
1
0
267,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role