Player Matchup

Hades
Hades
 
Hades
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AstralStriker
Nu Wa
Level 160
God Stats
1W - 1L
1,288 SR
Queue Stats
317W - 371L
1,545 Elo+
Party 3
Freya
Freya
Omkar21
Freya
Level 129
God Stats
6W - 6L
1,597 SR
Queue Stats
108W - 106L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
Rajgadh
Danzaburou
Level 154
God Stats
11W - 11L
1,287 SR
Queue Stats
182W - 161L
1,451 Elo+
Party 3
Cabrakan
Cabrakan
pimou1810
Cabrakan
Level 66
God Stats
11W - 10L
1,527 SR
Queue Stats
130W - 111L
1,512 Elo+
Solo
Team Averages
Level 124
1,440 SR
1,505 Elo+

VS

Team Averages
Level 97
1,452 SR
1,515 Elo+
Zhong Kui
Zhong Kui
BoodyPoggers
Zhong Kui
Level 82
God Stats
5W - 6L
1,405 SR
Queue Stats
249W - 219L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
DjFencePannel
Cabrakan
Level 55
God Stats
0W - 2L
1,185 SR
Queue Stats
56W - 48L
1,479 Elo+
Party 1
Hercules
Hercules
Sythe77
Hercules
Level 129
God Stats
35W - 39L
1,434 SR
Queue Stats
257W - 228L
1,466 Elo+
Party 2
Hades
Hades
Tarque
Hades
Level 98
God Stats
2W - 1L
1,757 SR
Queue Stats
40W - 25L
1,565 Elo+
Party 1
Izanami
Izanami
iMew9
Izanami
Level 122
God Stats
17W - 19L
1,479 SR
Queue Stats
296W - 297L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 0 / 8
10,421
613
12,930
13,641
6,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 5
9,726
572
10,164
6,268
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Omkar21
Freya
17
2 / 2 / 1
10,144
597
6,916
12,121
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rajgadh
Danzaburou
17
4 / 0 / 3
11,321
666
6,952
9,990
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
pimou1810
Cabrakan
12
1 / 2 / 10
9,086
534
3,816
11,899
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoodyPoggers
Zhong Kui
14
0 / 3 / 1
8,230
484
3,737
11,962
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DjFencePannel
Cabrakan
6
0 / 7 / 1
5,678
334
2,696
9,060
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Sythe77
Hercules
14
3 / 2 / 1
8,268
486
7,225
13,046
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Tarque
Hades
7
1 / 5 / 0
6,031
355
2,879
9,644
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
iMew9
Izanami
14
1 / 3 / 0
8,700
512
7,291
12,903
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
5
5
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
8
11
W
6
1
5
8.5
L
Zhong Kui
BoodyPoggers
Zhong Kui
0
3
1
0.17
L
Cabrakan
DjFencePannel
Cabrakan
0
7
1
0.07
W
Freya
Omkar21
Freya
2
2
1
1.25
W
Danzaburou
Rajgadh
Danzaburou
4
0
3
5.5
L
Hercules
Sythe77
Hercules
3
2
1
1.75
L
Hades
Tarque
Hades
1
5
0
0.2
L
Izanami
iMew9
Izanami
1
3
0
0.33
W
Cabrakan
pimou1810
Cabrakan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,778
Damage
23,828
53,919
Taken
56,615
30,900
Mitigated
24,216
23,588
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,930
2,081
401
7,589
13,641
6,916
735
3,355
9,618
62,468
0
W
10,164
2,750
0
1,866
6,268
2,596
2,078
802
5,420
64,533
9,010
L
Zhong Kui
BoodyPoggers
Zhong Kui
3,737
1,218
0
5,687
11,962
6,851
0
4,420
7,542
62,992
0
L
Cabrakan
DjFencePannel
Cabrakan
2,696
168
0
250
9,060
4,860
0
5,226
3,834
15,051
0
W
Freya
Omkar21
Freya
6,916
2,103
0
6,325
12,121
4,179
117
29
12,090
68,471
0
W
Danzaburou
Rajgadh
Danzaburou
6,952
2,980
0
5,364
9,990
4,862
7,479
1,486
8,478
0
80,116
L
Hercules
Sythe77
Hercules
7,225
3,080
0
1,741
13,046
4,606
0
7,549
5,497
0
50,860
L
Hades
Tarque
Hades
2,879
354
190
2,399
9,644
3,470
0
7,112
2,532
23,235
0
L
Izanami
iMew9
Izanami
7,291
4,940
0
4,735
12,903
4,429
614
8,934
3,969
0
63,982
W
Cabrakan
pimou1810
Cabrakan
3,816
902
0
2,043
11,899
12,347
227
3,393
8,417
18,277
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
36,907
491
Minions Killed
425
0
Camps Cleared
0
1,699,761
Distance Traveled
1,225,708
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,421
613
92
5
0
353,011
6
W
Nu Wa
9,726
572
99
6
0
350,606
4
L
Zhong Kui
8,230
484
124
7
0
296,263
4
L
Cabrakan
5,678
334
31
2
0
192,900
1
W
Freya
10,144
597
121
7
0
337,775
2
W
Danzaburou
11,321
666
153
9
0
328,475
6
L
Hercules
8,268
486
100
6
0
327,232
6
L
Hades
6,031
355
34
2
0
143,852
3
L
Izanami
8,700
512
136
8
0
265,461
6
W
Cabrakan
9,086
534
26
2
0
329,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role