Player Matchup

Fenrir
Fenrir
TheOriginalProZ-
Fenrir
Level 102
God Stats
2W - 4L
1,323 SR
Queue Stats
49W - 59L
1,417 Elo+
Party 2
Izanami
Izanami
domi__2112
Izanami
Level 58
God Stats
23W - 17L
1,611 SR
Queue Stats
265W - 294L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
lXeNox-
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ymir
Ymir
qLuXxi-xT
Ymir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Party 4
Chaac
Chaac
xXstiffxX
Chaac
Level 88
God Stats
5W - 5L
1,663 SR
Queue Stats
268W - 315L
1,403 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,396 Elo+

VS

Team Averages
Level 103
1,594 SR
1,609 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Harmakhiz
Loki
Level 158
God Stats
3W - 1L
1,723 SR
Queue Stats
134W - 35L
1,865 Elo+
Party 1
Cthulhu
Cthulhu
Massif_Legund
Cthulhu
Level 102
God Stats
33W - 41L
1,459 SR
Queue Stats
228W - 253L
1,407 Elo+
Party 3
Shiva
Shiva
MrDomoArigato
Shiva
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
252W - 275L
1,443 Elo+
Party 3
Zhong Kui
Zhong Kui
Oggy6960
Zhong Kui
Level 26
God Stats
7W - 0L
1,787 SR
Queue Stats
108W - 19L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,338
534
4,091
7,560
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
domi__2112
Izanami
7
2 / 3 / 1
4,649
465
3,848
6,392
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lXeNox-
Kukulkan
8
0 / 3 / 0
4,388
439
3,545
3,833
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
6
1 / 3 / 2
4,567
457
2,568
9,315
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
xXstiffxX
Chaac
8
0 / 5 / 0
4,599
460
2,471
8,695
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 2 / 4
6,241
624
8,003
5,552
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
7 / 1 / 2
7,509
751
9,664
5,800
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
2 / 3 / 3
5,487
549
2,139
7,667
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 3
6,019
602
3,441
5,737
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Oggy6960
Zhong Kui
12
4 / 0 / 1
6,541
654
4,489
5,229
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
18
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
4
2.5
W
Loki
7
1
2
8
W
Cthulhu
2
3
3
1.17
W
2
0
3
3.5
W
Zhong Kui
Oggy6960
Zhong Kui
4
0
1
4.5
L
1
4
2
0.5
L
Izanami
domi__2112
Izanami
2
3
1
0.83
L
Kukulkan
lXeNox-
Kukulkan
0
3
0
0
L
Ymir
1
3
2
0.67
L
Chaac
xXstiffxX
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
27,736
35,795
Taken
29,985
10,309
Mitigated
12,774
8,382
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,003
4,618
0
2,710
5,552
1,306
89
147
5,405
0
38,479
W
Loki
9,664
3,872
0
1,245
5,800
1,966
0
205
5,595
0
49,051
W
Cthulhu
2,139
312
115
1,358
7,667
3,973
81
3,384
4,283
9,398
0
W
3,441
890
90
3,394
5,737
2,015
201
731
5,006
0
35,589
W
Zhong Kui
Oggy6960
Zhong Kui
4,489
975
0
2,857
5,229
3,514
670
1,646
3,583
38,700
0
L
4,091
1,494
0
1,367
7,560
1,587
0
872
6,688
0
16,040
L
Izanami
domi__2112
Izanami
3,848
3,137
0
2,008
6,392
802
0
1,393
4,999
0
19,617
L
Kukulkan
lXeNox-
Kukulkan
3,545
590
0
250
3,833
1,081
0
1,957
1,876
19,301
0
L
Ymir
2,568
554
174
2,038
9,315
3,291
0
2,064
7,251
9,668
0
L
Chaac
xXstiffxX
Chaac
2,471
589
0
2,545
8,695
3,548
0
342
8,353
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
31,797
141
Minions Killed
340
0
Camps Cleared
0
873,770
Distance Traveled
945,614
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,241
624
60
6
0
174,946
4
W
Loki
7,509
751
116
12
0
203,191
2
W
Cthulhu
5,487
549
17
2
0
180,975
2
W
Shiva
6,019
602
72
7
0
204,090
3
W
Zhong Kui
6,541
654
75
8
0
182,412
4
L
Fenrir
5,338
534
33
3
0
183,113
2
L
Izanami
4,649
465
21
2
0
166,599
1
L
Kukulkan
4,388
439
28
3
0
187,383
0
L
Ymir
4,567
457
23
2
0
176,783
2
L
Chaac
4,599
460
36
4
0
159,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role