Player Matchup

Cupid
Cupid
Awuthes
Cupid
Level 42
God Stats
0W - 4L
1,374 SR
Queue Stats
35W - 35L
1,471 Elo+
Solo
Chaac
Chaac
ChrisARk3
Chaac
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 28L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Metaxas0085
Baron Samedi
Level 87
God Stats
12W - 5L
1,569 SR
Queue Stats
227W - 206L
1,488 Elo+
Solo
Cerberus
Cerberus
Orical124
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
muaythai201
Baba Yaga
Level 95
God Stats
21W - 11L
1,201 SR
Queue Stats
74W - 72L
1,455 Elo+
Solo
Team Averages
Level 59
1,429 SR
1,464 Elo+

VS

Team Averages
Level 101
1,482 SR
1,468 Elo+
Kukulkan
Kukulkan
LaQuica1993
Kukulkan
Level 38
God Stats
21W - 20L
1,503 SR
Queue Stats
44W - 58L
1,423 Elo+
Solo
Neith
Neith
Luxally
Neith
Level 94
God Stats
18W - 23L
1,596 SR
Queue Stats
79W - 67L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
THAEternalone25
Gilgamesh
Level 123
God Stats
3W - 5L
1,544 SR
Queue Stats
68W - 77L
1,492 Elo+
Solo
Nemesis
Nemesis
Vulkaan13
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,397 Elo+
Solo
Ah Puch
Ah Puch
oxcar103
Ah Puch
Level 143
God Stats
2W - 0L
1,266 SR
Queue Stats
42W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Awuthes
Cupid
17
1 / 14 / 4
11,052
1,005
3,504
23,074
7,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ChrisARk3
Chaac
17
0 / 8 / 5
11,125
1,011
6,932
24,242
22,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Metaxas0085
Baron Samedi
17
4 / 2 / 3
12,164
1,106
12,120
10,191
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Orical124
Cerberus
17
2 / 12 / 5
11,159
1,014
5,920
27,309
8,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
muaythai201
Baba Yaga
17
3 / 4 / 6
12,207
1,110
14,047
15,561
5,339
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaQuica1993
Kukulkan
19
11 / 0 / 17
12,898
1,173
23,579
3,962
1,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Luxally
Neith
20
10 / 3 / 16
13,012
1,183
21,570
8,620
2,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
THAEternalone25
Gilgamesh
18
7 / 4 / 17
12,937
1,176
12,802
14,573
12,214
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Vulkaan13
Nemesis
20
8 / 3 / 22
13,413
1,219
16,307
12,402
10,275
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
oxcar103
Ah Puch
20
4 / 0 / 29
13,462
1,224
22,602
7,615
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
10
Kills
40
40
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cupid
Awuthes
Cupid
1
14
4
0.21
L
Chaac
ChrisARk3
Chaac
0
8
5
0.31
W
Kukulkan
LaQuica1993
Kukulkan
11
0
17
19.5
W
Neith
Luxally
Neith
10
3
16
6
L
Baron Samedi
Metaxas0085
Baron Samedi
4
2
3
2.75
L
Cerberus
Orical124
Cerberus
2
12
5
0.38
W
Gilgamesh
THAEternalone25
Gilgamesh
7
4
17
3.88
W
Nemesis
Vulkaan13
Nemesis
8
3
22
6.33
L
Baba Yaga
muaythai201
Baba Yaga
3
4
6
1.5
W
Ah Puch
oxcar103
Ah Puch
4
0
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
96,860
100,377
Taken
47,172
47,805
Mitigated
29,279
10,477
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Awuthes
Cupid
3,504
1,545
123
886
23,074
7,594
0
9,799
12,941
0
18,048
L
Chaac
ChrisARk3
Chaac
6,932
571
244
3,177
24,242
22,126
0
11,608
12,381
6,714
30,906
W
Kukulkan
LaQuica1993
Kukulkan
23,579
673
0
782
3,962
1,535
0
2,874
1,088
47,100
0
W
Neith
Luxally
Neith
21,570
7,925
0
2,147
8,620
2,795
0
5,919
2,701
0
51,599
L
Baron Samedi
Metaxas0085
Baron Samedi
12,120
174
1,326
1,163
10,191
3,972
0
4,046
6,063
31,939
0
L
Cerberus
Orical124
Cerberus
5,920
110
0
1,192
27,309
8,774
0
16,021
10,993
14,150
0
W
Gilgamesh
THAEternalone25
Gilgamesh
12,802
2,714
0
2,006
14,573
12,214
0
10,351
4,222
2,912
25,324
W
Nemesis
Vulkaan13
Nemesis
16,307
9,364
0
1,052
12,402
10,275
0
9,127
3,275
0
23,438
L
Baba Yaga
muaythai201
Baba Yaga
14,047
1,843
119
2,247
15,561
5,339
0
4,901
10,532
33,043
0
W
Ah Puch
oxcar103
Ah Puch
22,602
443
0
4,065
7,615
2,460
0
5,341
2,274
48,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
65,722
258
Minions Killed
245
6
Camps Cleared
12
1,046,527
Distance Traveled
1,154,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,052
1,005
41
4
1
173,138
0
L
Chaac
11,125
1,011
68
6
0
228,444
0
W
Kukulkan
12,898
1,173
71
6
1
251,029
1
W
Neith
13,012
1,183
58
5
6
219,596
0
L
Baron Samedi
12,164
1,106
74
7
1
240,757
0
L
Cerberus
11,159
1,014
27
2
1
193,412
0
W
Gilgamesh
12,937
1,176
28
3
5
170,521
2
W
Nemesis
13,413
1,219
19
2
0
262,560
0
L
Baba Yaga
12,207
1,110
48
4
3
210,776
1
W
Ah Puch
13,462
1,224
69
6
0
250,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role