Player Matchup

Hades
Hades
Arawyek4991
Hades
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
73W - 101L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CxrsedLayX
Tsukuyomi
Level 84
God Stats
0W - 1L
1,693 SR
Queue Stats
56W - 93L
1,344 Elo+
Party 2
Ymir
Ymir
Thibaud2652
Ymir
Level 27
God Stats
0W - 2L
1,186 SR
Queue Stats
7W - 22L
1,332 Elo+
Party 2
King Arthur
King Arthur
jlmika
King Arthur
Level 14
God Stats
1W - 3L
1,258 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Izanami
Izanami
xMoqa_Lalax
Izanami
Level 69
God Stats
2W - 2L
1,578 SR
Queue Stats
14W - 25L
1,379 Elo+
Solo
Team Averages
Level 56
1,486 SR
1,354 Elo+

VS

Team Averages
Level 31
1,549 SR
1,424 Elo+
Eset
Eset
Espressosuchti
Eset
Level 36
God Stats
3W - 5L
1,410 SR
Queue Stats
128W - 150L
1,401 Elo+
Party 3
Hades
Hades
Käfflesuchti
Hades
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 144L
1,402 Elo+
Party 3
Horus
Horus
LeDukeLebowsky
Horus
Level 24
God Stats
3W - 0L
1,731 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
PickHeroPerfect
Gilgamesh
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 27L
1,467 Elo+
Party 1
Thor
Thor
jamievdw
Thor
Level 46
God Stats
2W - 1L
1,602 SR
Queue Stats
44W - 46L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,245
725
10,121
11,351
7,155
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
CxrsedLayX
Tsukuyomi
12
1 / 9 / 6
6,979
698
8,836
12,032
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 6
7,315
732
2,111
10,827
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
jlmika
King Arthur
12
3 / 6 / 4
7,209
721
2,698
11,071
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
xMoqa_Lalax
Izanami
14
3 / 4 / 4
7,856
786
7,888
8,063
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 17
8,691
869
11,621
6,949
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 18
8,793
879
13,689
9,393
5,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 1 / 16
9,062
906
6,489
13,895
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PickHeroPerfect
Gilgamesh
17
9 / 1 / 14
10,011
1,001
12,381
10,567
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
2 / 4 / 16
8,117
812
3,980
7,858
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
8
Kills
29
29
Deaths
9
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Tsukuyomi
CxrsedLayX
Tsukuyomi
1
9
6
0.44
W
6
1
17
14.5
W
6
2
18
7.5
W
6
1
16
14
W
Gilgamesh
PickHeroPerfect
Gilgamesh
9
1
14
16
L
0
5
6
0.6
W
Thor
2
4
16
2.5
L
King Arthur
jlmika
King Arthur
3
6
4
0.83
L
Izanami
xMoqa_Lalax
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
48,160
53,344
Taken
48,662
27,218
Mitigated
33,398
7,914
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,121
516
367
1,889
11,351
7,155
0
4,228
6,717
28,045
0
L
Tsukuyomi
CxrsedLayX
Tsukuyomi
8,836
1,515
0
383
12,032
2,709
0
5,324
6,239
0
17,454
W
11,621
1,180
1,355
1,728
6,949
2,553
1,677
3,144
3,773
27,100
0
W
13,689
1,795
1,984
3,921
9,393
5,681
1,804
2,647
6,693
26,229
0
W
6,489
2,098
2,575
3,890
13,895
12,534
61
2,718
11,082
0
10,266
W
Gilgamesh
PickHeroPerfect
Gilgamesh
12,381
3,395
0
1,436
10,567
8,973
192
1,632
8,911
0
40,896
L
2,111
505
874
969
10,827
6,793
0
7,596
2,831
4,860
0
W
Thor
3,980
1,103
0
225
7,858
3,657
286
2,091
5,706
0
18,624
L
King Arthur
jlmika
King Arthur
2,698
420
655
1,575
11,071
7,289
0
4,462
6,290
0
3,465
L
Izanami
xMoqa_Lalax
Izanami
7,888
4,141
578
624
8,063
3,272
0
2,643
5,180
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
44,674
136
Minions Killed
205
0
Camps Cleared
0
975,463
Distance Traveled
1,071,936
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,245
725
46
5
0
192,691
0
L
Tsukuyomi
6,979
698
15
2
0
200,040
0
W
Eset
8,691
869
63
6
0
214,298
3
W
Hades
8,793
879
41
4
0
194,418
2
W
Horus
9,062
906
5
1
0
227,783
2
W
Gilgamesh
10,011
1,001
64
6
0
250,517
4
L
Ymir
7,315
732
11
1
0
182,824
0
W
Thor
8,117
812
32
3
0
184,920
2
L
King Arthur
7,209
721
1
0
0
203,496
0
L
Izanami
7,856
786
63
6
0
196,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role