Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CroKageh
Cliodhna
Level 53
God Stats
18W - 13L
1,472 SR
Queue Stats
74W - 68L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
KushKag3
Baron Samedi
Level 61
God Stats
34W - 31L
1,554 SR
Queue Stats
166W - 151L
1,474 Elo+
Party 2
Artemis
Artemis
klasadin
Artemis
Level 67
God Stats
73W - 66L
1,519 SR
Queue Stats
216W - 243L
1,432 Elo+
Solo
Team Averages
Level 85
1,509 SR
1,464 Elo+

VS

Team Averages
Level 53
1,463 SR
1,567 Elo+
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IIIGRiMIII
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
Timmeh64
Danzaburou
Level 30
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 5L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
Zulir
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,662 Elo+
Party 1
Nemesis
Nemesis
notXcalibur
Nemesis
Level 45
God Stats
14W - 17L
1,549 SR
Queue Stats
115W - 133L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 0 / 0
6,604
600
4,717
4,687
2,803
Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
 
Athena
8
2 / 2 / 8
5,613
510
2,677
9,864
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
CroKageh
Cliodhna
10
7 / 3 / 4
6,712
610
8,932
7,520
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
KushKag3
Baron Samedi
9
5 / 1 / 7
5,995
545
8,702
6,539
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
klasadin
Artemis
9
2 / 1 / 4
5,542
504
5,733
4,950
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 7 / 3
5,288
481
6,284
12,886
4,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
IIIGRiMIII
Cerberus
8
2 / 3 / 1
5,544
504
3,628
8,573
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Timmeh64
Danzaburou
9
2 / 2 / 3
5,361
487
5,561
6,084
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Zulir
Gilgamesh
9
0 / 1 / 0
5,045
459
1,967
7,433
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
notXcalibur
Nemesis
8
2 / 5 / 2
5,080
462
2,936
9,218
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
7
7
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Athena
 
Athena
2
2
8
3
L
Hades
 
Hades
1
7
3
0.36
W
Cliodhna
CroKageh
Cliodhna
7
3
4
3
L
Cerberus
IIIGRiMIII
Cerberus
2
3
1
0.83
W
Baron Samedi
KushKag3
Baron Samedi
5
1
7
8.5
L
Danzaburou
Timmeh64
Danzaburou
2
2
3
1.75
L
Gilgamesh
Zulir
Gilgamesh
0
1
0
0
W
Artemis
klasadin
Artemis
2
1
4
4
L
Nemesis
notXcalibur
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
20,376
33,560
Taken
44,194
14,540
Mitigated
15,927
10,638
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,717
1,528
75
1,140
4,687
2,803
0
0
4,441
0
34,794
W
Athena
 
Athena
2,677
991
0
2,851
9,864
5,587
0
2,441
7,423
12,995
0
L
Hades
 
Hades
6,284
1,058
99
4,373
12,886
4,499
0
5,260
7,626
26,877
0
W
Cliodhna
CroKageh
Cliodhna
8,932
2,231
0
1,642
7,520
2,368
0
2,312
5,208
0
37,120
L
Cerberus
IIIGRiMIII
Cerberus
3,628
348
0
2,526
8,573
3,886
0
1,955
6,618
10,386
0
W
Baron Samedi
KushKag3
Baron Samedi
8,702
2,163
654
2,858
6,539
2,429
267
3,258
3,281
27,315
0
L
Danzaburou
Timmeh64
Danzaburou
5,561
2,116
0
2,170
6,084
1,491
0
1,339
4,745
0
26,480
L
Gilgamesh
Zulir
Gilgamesh
1,967
388
0
3,093
7,433
3,394
0
0
7,433
0
20,225
W
Artemis
klasadin
Artemis
5,733
1,166
0
1,418
4,950
1,353
0
1,901
3,049
0
26,106
L
Nemesis
notXcalibur
Nemesis
2,936
1,079
0
2,023
9,218
2,657
0
2,825
6,393
0
21,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
26,318
252
Minions Killed
213
0
Camps Cleared
0
1,051,368
Distance Traveled
1,001,071
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,604
600
88
8
0
224,453
3
W
Athena
5,613
510
16
1
0
193,597
3
L
Hades
5,288
481
52
5
0
176,961
3
W
Cliodhna
6,712
610
64
6
0
233,791
0
L
Cerberus
5,544
504
20
2
0
201,588
1
W
Baron Samedi
5,995
545
30
3
0
202,838
1
L
Danzaburou
5,361
487
50
5
0
192,915
3
L
Gilgamesh
5,045
459
52
5
0
207,878
1
W
Artemis
5,542
504
54
5
0
196,689
2
L
Nemesis
5,080
462
39
4
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role