Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kattalyst70
Baron Samedi
Level 154
God Stats
10W - 12L
1,518 SR
Queue Stats
68W - 106L
1,485 Elo+
Solo
Bellona
Bellona
blue12345678918
Bellona
Level 94
God Stats
4W - 3L
1,500 SR
Queue Stats
397W - 309L
1,557 Elo+
Solo
Team Averages
Level 125
1,506 SR
1,514 Elo+

VS

Team Averages
Level 150
1,476 SR
1,360 Elo+
Anubis
Anubis
DanielCR12
Anubis
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,044 Elo+
Solo
Ullr
Ullr
SpitFire2002
Ullr
Level 152
God Stats
5W - 2L
1,569 SR
Queue Stats
278W - 246L
1,596 Elo+
Solo
Mulan
Mulan
Vicious JuJu562
Mulan
Level 159
God Stats
2W - 3L
1,358 SR
Queue Stats
179W - 218L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 4 / 4
9,029
695
10,945
10,288
3,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Kattalyst70
Baron Samedi
13
1 / 6 / 7
8,741
672
7,911
12,164
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 7 / 4
8,788
676
6,801
15,775
9,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanielCR12
Anubis
14
1 / 4 / 13
9,257
712
6,429
11,488
4,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 1 / 5
11,440
880
13,578
9,087
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 3 / 11
10,235
787
14,272
12,547
9,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
17
17
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
4
1.5
W
Anubis
DanielCR12
Anubis
1
4
13
1.88
L
Baron Samedi
Kattalyst70
Baron Samedi
1
6
7
0.75
W
12
1
5
14.5
W
4
3
11
3.17
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
34,279
38,227
Taken
33,122
16,714
Mitigated
18,206
6,335
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,945
2,350
312
2,059
10,288
3,100
318
2,278
8,010
0
35,722
W
Anubis
DanielCR12
Anubis
6,429
251
227
3,681
11,488
4,398
0
2,932
8,556
37,162
0
L
Baron Samedi
Kattalyst70
Baron Samedi
7,911
52
1,071
2,260
12,164
4,251
0
1,550
10,614
28,270
0
W
13,578
4,419
0
2,925
9,087
3,898
1,327
3,206
5,881
0
40,537
W
14,272
1,462
200
1,891
12,547
9,910
0
3,154
9,393
0
30,198
L
6,801
630
0
633
15,775
9,363
0
2,678
13,097
0
15,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
30,932
128
Minions Killed
153
3
Camps Cleared
9
694,166
Distance Traveled
698,824
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,029
695
69
5
1
223,931
3
W
Anubis
9,257
712
58
4
4
193,396
4
L
Baron Samedi
8,741
672
39
3
0
223,451
5
W
Ullr
11,440
880
63
5
4
258,820
3
W
Mulan
10,235
787
32
2
1
246,608
2
L
Bellona
8,788
676
20
2
2
246,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role