Player Matchup

Cerberus
Cerberus
DeadWeightMayCry
Cerberus
Level 27
God Stats
3W - 5L
1,178 SR
Queue Stats
76W - 88L
1,381 Elo+
Party 1
King Arthur
King Arthur
LonelyXQ
King Arthur
Level 85
God Stats
21W - 17L
1,562 SR
Queue Stats
449W - 428L
1,534 Elo+
Solo
Da Ji
Da Ji
MATorDDH
Da Ji
Level 40
God Stats
2W - 1L
1,805 SR
Queue Stats
32W - 25L
1,493 Elo+
Solo
Discordia
Discordia
joespam
Discordia
Level 86
God Stats
2W - 3L
1,255 SR
Queue Stats
23W - 25L
1,399 Elo+
Solo
Olorun
Olorun
xxxxLilithxxxx
Olorun
Level 122
God Stats
0W - 2L
1,153 SR
Queue Stats
86W - 91L
1,525 Elo+
Party 1
Team Averages
Level 72
1,391 SR
1,466 Elo+

VS

Team Averages
Level 123
1,487 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
Bekrus
Kumbhakarna
Level 135
God Stats
5W - 5L
1,509 SR
Queue Stats
12W - 12L
1,501 Elo+
Solo
Nu Wa
Nu Wa
SetoFire
Nu Wa
Level 85
God Stats
2W - 1L
1,471 SR
Queue Stats
156W - 145L
1,485 Elo+
Solo
Bellona
Bellona
WhiteStorm0
Bellona
Level 102
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 104L
1,408 Elo+
Solo
Ravana
Ravana
olejek66
Ravana
Level 137
God Stats
12W - 12L
1,388 SR
Queue Stats
182W - 178L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shatal
Ah Muzen Cab
Level 155
God Stats
82W - 70L
1,569 SR
Queue Stats
345W - 368L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 11
12,032
1,003
10,412
32,703
45,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
LonelyXQ
King Arthur
18
3 / 0 / 6
12,206
1,017
11,092
19,992
25,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
MATorDDH
Da Ji
18
5 / 15 / 3
12,500
1,042
11,138
25,478
12,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
joespam
Discordia
18
3 / 3 / 9
12,758
1,063
25,794
13,363
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 13 / 6
11,850
988
12,474
26,505
11,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bekrus
Kumbhakarna
19
4 / 3 / 24
13,295
1,108
8,600
20,691
27,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
SetoFire
Nu Wa
20
13 / 0 / 18
15,299
1,275
30,791
4,329
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
WhiteStorm0
Bellona
20
4 / 5 / 24
14,142
1,179
17,352
25,099
23,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
olejek66
Ravana
20
1 / 5 / 21
12,412
1,034
5,230
16,567
15,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
shatal
Ah Muzen Cab
20
18 / 0 / 16
16,180
1,348
49,426
7,485
2,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
143
13
Kills
40
40
Deaths
13
35
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bekrus
Kumbhakarna
4
3
24
5.33
L
0
9
11
0.61
L
King Arthur
LonelyXQ
King Arthur
3
0
6
6
L
Da Ji
MATorDDH
Da Ji
5
15
3
0.43
W
Nu Wa
SetoFire
Nu Wa
13
0
18
22
W
Bellona
WhiteStorm0
Bellona
4
5
24
3.2
L
Discordia
joespam
Discordia
3
3
9
2.5
W
Ravana
olejek66
Ravana
1
5
21
2.3
W
Ah Muzen Cab
shatal
Ah Muzen Cab
18
0
16
26
L
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
111,399
118,041
Taken
74,171
101,239
Mitigated
70,502
14,227
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bekrus
Kumbhakarna
8,600
475
0
0
20,691
27,349
0
11,977
8,260
16,654
0
L
10,412
640
0
4,949
32,703
45,766
0
9,242
23,461
25,610
0
L
King Arthur
LonelyXQ
King Arthur
11,092
1,156
0
0
19,992
25,675
0
7,158
12,834
105
39,327
L
Da Ji
MATorDDH
Da Ji
11,138
874
0
286
25,478
12,376
0
8,330
17,148
0
23,902
W
Nu Wa
SetoFire
Nu Wa
30,791
5,669
160
1,272
4,329
1,503
0
2,390
1,834
57,600
0
W
Bellona
WhiteStorm0
Bellona
17,352
4,337
2,025
1,823
25,099
23,546
0
17,176
7,692
2,670
27,992
L
Discordia
joespam
Discordia
25,794
3,849
295
2,291
13,363
5,790
0
4,508
8,855
56,882
0
W
Ravana
olejek66
Ravana
5,230
2,480
0
668
16,567
15,420
0
11,410
4,835
0
12,310
W
Ah Muzen Cab
shatal
Ah Muzen Cab
49,426
29,930
0
4,293
7,485
2,684
0
4,691
2,765
0
102,507
L
12,474
4,847
1,777
4,629
26,505
11,632
0
11,253
15,252
45,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
71,328
282
Minions Killed
240
5
Camps Cleared
13
1,168,013
Distance Traveled
1,187,395
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,295
1,108
11
1
0
227,837
1
L
Cerberus
12,032
1,003
55
5
0
233,822
0
L
King Arthur
12,206
1,017
52
4
1
287,994
4
L
Da Ji
12,500
1,042
29
2
2
221,885
0
W
Nu Wa
15,299
1,275
72
6
1
219,940
0
W
Bellona
14,142
1,179
39
3
1
239,524
3
L
Discordia
12,758
1,063
82
7
0
235,131
0
W
Ravana
12,412
1,034
18
2
1
212,842
0
W
Ah Muzen Cab
16,180
1,348
100
8
10
287,252
1
L
Olorun
11,850
988
64
5
2
189,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role