Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Poctlek
Merlin
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 15L
1,199 Elo+
Party 2
Thor
Thor
infernalii
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,115 Elo+
Party 2
Team Averages
Level 44
1,567 SR
1,272 Elo+

VS

Team Averages
Level 50
1,500 SR
1,380 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BugBugBugBug
Khepri
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,196 Elo+
Party 1
Raijin
Raijin
GuardianTiger
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 6 / 0
6,948
632
6,051
8,563
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Poctlek
Merlin
11
0 / 5 / 0
7,011
637
5,469
6,335
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 2
6,466
588
3,077
11,828
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
11 / 0 / 6
10,062
915
12,020
7,311
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
13
2 / 0 / 16
8,259
751
2,310
7,081
6,304
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 2 / 10
9,009
819
10,234
7,410
2,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
0
0.33
W
Medusa
 
Medusa
11
0
6
14
W
Khepri
2
0
16
10
W
7
2
10
6
L
Merlin
Poctlek
Merlin
0
5
0
0
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
24,564
26,726
Taken
21,802
10,589
Mitigated
12,338
1,594
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,051
421
0
1,110
8,563
3,424
0
4,407
4,156
23,355
0
W
Medusa
 
Medusa
12,020
4,695
0
1,149
7,311
3,101
1,232
4,238
3,047
0
54,514
W
Khepri
2,310
108
0
919
7,081
6,304
0
3,695
3,240
4,047
0
W
10,234
1,516
156
670
7,410
2,933
605
4,063
3,178
34,825
0
L
Merlin
Poctlek
Merlin
5,469
259
0
268
6,335
1,646
0
2,028
4,307
25,215
0
L
3,077
1,109
0
216
11,828
5,519
0
6,331
5,497
0
8,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
27,330
96
Minions Killed
153
2
Camps Cleared
8
521,556
Distance Traveled
590,369
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,948
632
24
2
2
176,236
5
W
Medusa
10,062
915
74
7
7
205,600
1
W
Khepri
8,259
751
10
1
1
203,916
0
W
Raijin
9,009
819
69
6
0
180,853
2
L
Merlin
7,011
637
67
6
0
179,323
0
L
Thor
6,466
588
5
0
0
165,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role