Player Matchup

Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Lakai93
Cerberus
Gold IV
Level 156
God Stats
2W - 8L
1,184 SR
Queue Stats
123W - 122L
1,419 MMR
Solo
Bacchus
Bacchus
Bronze IV
Shidom92
Bacchus
Bronze IV
Level 124
God Stats
2W - 3L
1,447 SR
Queue Stats
12W - 14L
1,361 MMR
Solo
Chiron
Chiron
Gold IV
mrpro3621
Chiron
Gold IV
Level 108
God Stats
3W - 3L
1,664 SR
Queue Stats
83W - 85L
1,466 MMR
Party 1
Medusa
Medusa
Silver I
reder-_-ghost986
Medusa
Silver I
Level 136
God Stats
20W - 14L
1,668 SR
Queue Stats
83W - 86L
1,271 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,493 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,562 SR
1,385 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Daveyzz
Tsukuyomi
Bronze III
Level 151
God Stats
3W - 5L
1,365 SR
Queue Stats
55W - 74L
1,362 MMR
Solo
Izanami
Izanami
Gold IV
Ezequi351
Izanami
Gold IV
Level 109
God Stats
3W - 2L
1,578 SR
Queue Stats
45W - 49L
1,391 MMR
Solo
Hel
Hel
Gold IV
Termit1488
Hel
Gold IV
Level 158
God Stats
0W - 1L
1,818 SR
Queue Stats
330W - 350L
1,449 MMR
Solo
Horus
Horus
Silver I
lucifrere31
Horus
Silver I
Level 160
God Stats
6W - 6L
1,549 SR
Queue Stats
139W - 131L
1,334 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
svenouthuis
Kuzenbo
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
15 / 2 / 12
15,257
587
23,771
24,604
10,610
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Lakai93
Cerberus
20
4 / 4 / 11
13,231
509
14,215
28,884
32,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Shidom92
Bacchus
17
2 / 4 / 20
12,548
483
12,043
27,045
32,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
mrpro3621
Chiron
20
9 / 4 / 14
14,610
562
22,880
21,424
8,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 9
13,763
529
17,103
18,975
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAgniShivaAtlas

VS

Bans
SolApolloDanzaburouBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daveyzz
Tsukuyomi
18
3 / 9 / 6
12,009
462
14,548
24,852
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ezequi351
Izanami
20
6 / 6 / 4
13,662
525
15,382
20,173
8,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 11 / 5
11,191
430
11,475
21,633
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 8 / 3
11,759
452
18,484
26,735
26,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
svenouthuis
Kuzenbo
16
5 / 3 / 9
12,276
472
15,805
27,205
46,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
37
Kills
18
18
Deaths
37
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
15
2
12
10.5
L
Tsukuyomi
Daveyzz
Tsukuyomi
3
9
6
0.67
L
Izanami
Ezequi351
Izanami
6
6
4
1.33
W
Cerberus
Lakai93
Cerberus
4
4
11
2.38
W
Bacchus
Shidom92
Bacchus
2
4
20
3
L
1
11
5
0.32
L
3
8
3
0.56
W
Chiron
mrpro3621
Chiron
9
4
14
4
W
7
4
9
2.88
L
Kuzenbo
svenouthuis
Kuzenbo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,012
Damage
75,694
120,932
Taken
120,598
91,030
Mitigated
101,245
51,919
Healing
27,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
23,771
2,395
0
14,028
24,604
10,610
3,065
7,559
16,981
0
121,225
L
Tsukuyomi
Daveyzz
Tsukuyomi
14,548
3,152
0
5,571
24,852
10,598
0
4,862
19,985
0
86,081
L
Izanami
Ezequi351
Izanami
15,382
10,927
0
5,892
20,173
8,711
1,312
4,303
15,870
0
107,043
W
Cerberus
Lakai93
Cerberus
14,215
1,090
0
13,431
28,884
32,671
367
2,320
25,832
71,241
0
W
Bacchus
Shidom92
Bacchus
12,043
1,104
585
6,157
27,045
32,650
373
8,071
16,885
27,107
3,134
L
11,475
547
4,448
5,515
21,633
9,324
0
2,524
19,109
85,674
0
L
18,484
7,485
993
3,484
26,735
26,413
304
8,168
18,567
0
68,622
W
Chiron
mrpro3621
Chiron
22,880
6,759
806
7,215
21,424
8,921
3,980
7,270
14,046
0
112,460
W
17,103
11,011
0
9,697
18,975
6,178
3,267
5,848
12,982
0
96,382
L
Kuzenbo
svenouthuis
Kuzenbo
15,805
4,846
0
1,883
27,205
46,199
0
4,970
22,162
37,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,409
Gold Earned
60,897
620
Minions Killed
552
0
Camps Cleared
0
2,384,443
Distance Traveled
2,251,061
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,257
587
138
5
0
575,051
3
L
Tsukuyomi
12,009
462
123
5
0
479,936
2
L
Izanami
13,662
525
170
7
0
448,181
9
W
Cerberus
13,231
509
146
6
0
395,225
9
W
Bacchus
12,548
483
35
1
0
463,513
13
L
Hel
11,191
430
115
4
0
413,873
7
L
Horus
11,759
452
114
4
0
405,339
3
W
Chiron
14,610
562
152
6
0
471,382
4
W
Medusa
13,763
529
149
6
0
479,272
2
L
Kuzenbo
12,276
472
30
1
0
503,732
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role