Player Matchup

Ao Kuang
Ao Kuang
Droggelibecher
Ao Kuang
Level 46
God Stats
10W - 10L
1,642 SR
Queue Stats
452W - 450L
1,446 Elo+
Party 4
Izanami
Izanami
Flyburrn
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 44L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
RoyalPati
Sylvanus
Level 44
God Stats
7W - 4L
1,500 SR
Queue Stats
123W - 157L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Zwergiiii
Gilgamesh
Level 129
God Stats
11W - 19L
1,369 SR
Queue Stats
108W - 114L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
mind_hunt3rrr
The Morrigan
Level 28
God Stats
5W - 8L
1,187 SR
Queue Stats
74W - 74L
1,429 Elo+
Party 4
Team Averages
Level 55
1,440 SR
1,451 Elo+

VS

Team Averages
Level 45
1,589 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DkingsKraken92
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Thor
Thor
HitDieThnxBye
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Them5v
Izanami
Level 27
God Stats
3W - 2L
1,947 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 1
Bacchus
Bacchus
jeckweng
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 0 / 2
6,128
557
1,590
5,530
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Flyburrn
Izanami
11
4 / 2 / 0
7,222
657
4,445
6,784
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RoyalPati
Sylvanus
12
4 / 1 / 5
7,009
637
5,826
5,867
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Zwergiiii
Gilgamesh
11
5 / 0 / 5
6,667
606
4,783
4,091
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
mind_hunt3rrr
The Morrigan
11
0 / 2 / 1
6,304
573
312
4,455
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 1 / 0
7,350
668
4,970
3,450
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
5,226
475
2,664
7,230
6,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,028
457
1,092
5,701
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Them5v
Izanami
7
0 / 3 / 0
4,639
422
2,099
4,567
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
jeckweng
Bacchus
7
0 / 4 / 0
4,668
424
1,906
6,368
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
1
0
5
L
0
5
2
0.2
W
Ao Kuang
2
0
2
3
W
Izanami
Flyburrn
Izanami
4
2
0
2
L
0
2
1
0.25
W
Sylvanus
RoyalPati
Sylvanus
4
1
5
6.5
L
Izanami
Them5v
Izanami
0
3
0
0
W
Gilgamesh
Zwergiiii
Gilgamesh
5
0
5
7.5
L
Bacchus
jeckweng
Bacchus
0
4
0
0
W
The Morrigan
mind_hunt3rrr
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
12,731
26,727
Taken
27,316
13,842
Mitigated
13,520
8,176
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,970
562
0
347
3,450
881
0
153
3,233
49,286
0
L
2,664
985
0
714
7,230
6,319
0
899
6,301
0
19,527
W
Ao Kuang
1,590
512
0
1,709
5,530
1,658
0
271
5,259
35,716
0
W
Izanami
Flyburrn
Izanami
4,445
2,903
0
2,632
6,784
2,328
1,160
1,102
5,682
0
42,809
L
1,092
206
0
2,521
5,701
1,298
0
919
4,740
0
21,291
W
Sylvanus
RoyalPati
Sylvanus
5,826
2,269
533
1,699
5,867
5,410
0
1,994
3,873
25,894
13,233
L
Izanami
Them5v
Izanami
2,099
1,557
0
410
4,567
622
0
2,208
2,331
0
23,298
W
Gilgamesh
Zwergiiii
Gilgamesh
4,783
1,533
192
444
4,091
3,011
517
1,399
2,692
0
27,250
L
Bacchus
jeckweng
Bacchus
1,906
280
0
515
6,368
4,400
0
1,788
4,460
9,641
0
W
The Morrigan
mind_hunt3rrr
The Morrigan
312
91
0
967
4,455
1,435
120
2,110
2,338
33,140
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
26,911
361
Minions Killed
259
0
Camps Cleared
0
1,019,169
Distance Traveled
1,062,763
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,350
668
100
9
0
238,907
2
L
Shiva
5,226
475
39
4
0
202,786
0
W
Ao Kuang
6,128
557
66
6
0
227,924
3
W
Izanami
7,222
657
103
9
0
178,581
1
L
Thor
5,028
457
51
5
0
221,856
0
W
Sylvanus
7,009
637
67
6
0
181,838
2
L
Izanami
4,639
422
54
5
0
169,138
0
W
Gilgamesh
6,667
606
51
5
0
234,793
2
L
Bacchus
4,668
424
15
1
0
230,076
0
W
The Morrigan
6,304
573
74
7
0
196,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role