Player Matchup

Izanami
Izanami
Il-Magu10
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,452 Elo+
Solo
Merlin
Merlin
Kingkris_8
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 304L
1,498 Elo+
Solo
Horus
Horus
Nokerido
Horus
Level 131
God Stats
25W - 19L
1,304 SR
Queue Stats
354W - 361L
1,459 Elo+
Solo
Loki
Loki
Velrino
Loki
Level 127
God Stats
2W - 1L
1,727 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
the-tiger_0005
Erlang Shen
Level 125
God Stats
39W - 40L
1,406 SR
Queue Stats
188W - 187L
1,416 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,465 Elo+

VS

Team Averages
Level 56
1,496 SR
1,487 Elo+
Chronos
Chronos
 
Chronos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
PhoenixFlamez494
Mercury
Level 84
God Stats
1W - 4L
1,268 SR
Queue Stats
197W - 194L
1,512 Elo+
Party 1
Ullr
Ullr
TaYsoN5010
Ullr
Level 9
God Stats
12W - 15L
1,500 SR
Queue Stats
461W - 446L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
XxShayaan-_-786
Erlang Shen
Level 59
God Stats
4W - 3L
1,711 SR
Queue Stats
31W - 43L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Il-Magu10
Izanami
18
7 / 1 / 3
10,644
665
12,618
12,082
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Kingkris_8
Merlin
14
2 / 2 / 4
8,735
546
7,556
6,191
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Nokerido
Horus
13
0 / 1 / 11
8,404
525
6,301
14,079
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Velrino
Loki
17
9 / 1 / 8
9,909
619
11,704
10,609
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
the-tiger_0005
Erlang Shen
15
3 / 1 / 4
9,632
602
10,011
11,201
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 3 / 2
7,556
472
6,637
9,962
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
11
1 / 2 / 0
6,749
422
6,677
14,276
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 1
8,419
526
7,059
14,162
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 1
7,333
458
5,167
13,199
3,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
XxShayaan-_-786
Erlang Shen
11
0 / 6 / 1
6,698
419
7,354
14,059
11,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
6
6
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
2
0.67
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
W
Izanami
Il-Magu10
Izanami
7
1
3
8.5
W
Merlin
Kingkris_8
Merlin
2
2
4
2
W
Horus
Nokerido
Horus
0
1
11
5.5
L
4
4
1
1.13
L
0
6
1
0.08
W
Loki
Velrino
Loki
9
1
8
13
L
Erlang Shen
XxShayaan-_-786
Erlang Shen
0
6
1
0.08
W
Erlang Shen
the-tiger_0005
Erlang Shen
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,190
Damage
32,894
54,162
Taken
65,658
33,899
Mitigated
41,232
24,582
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,637
2,627
0
1,635
9,962
3,426
182
2,645
7,317
39,431
0
L
Kuzenbo
 
Kuzenbo
6,677
2,663
0
4,112
14,276
16,787
130
1,382
12,894
20,196
0
W
Izanami
Il-Magu10
Izanami
12,618
9,734
120
7,460
12,082
5,107
3,184
2,609
9,473
0
97,937
W
Merlin
Kingkris_8
Merlin
7,556
152
0
2,152
6,191
2,602
468
2,433
3,758
48,204
0
W
Horus
Nokerido
Horus
6,301
3,205
1,661
5,375
14,079
12,623
20
4,573
9,506
0
21,012
L
7,059
3,031
0
710
14,162
5,439
0
1,151
13,011
0
54,839
L
5,167
2,227
0
1,730
13,199
3,968
0
0
13,199
0
54,656
W
Loki
Velrino
Loki
11,704
3,600
0
2,778
10,609
4,492
175
1,521
9,088
0
55,606
L
Erlang Shen
XxShayaan-_-786
Erlang Shen
7,354
3,217
83
3,810
14,059
11,612
0
2,594
11,465
0
35,806
W
Erlang Shen
the-tiger_0005
Erlang Shen
10,011
5,315
0
5,036
11,201
9,075
2,087
3,319
7,882
0
61,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
36,755
509
Minions Killed
362
0
Camps Cleared
0
1,639,292
Distance Traveled
1,580,929
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,556
472
91
6
0
316,739
7
L
Kuzenbo
6,749
422
22
1
0
308,883
5
W
Izanami
10,644
665
190
12
0
286,397
3
W
Merlin
8,735
546
99
6
0
309,994
2
W
Horus
8,404
525
33
2
0
337,479
2
L
Mercury
8,419
526
93
6
0
384,044
0
L
Ullr
7,333
458
86
5
0
268,367
5
W
Loki
9,909
619
90
6
0
373,096
3
L
Erlang Shen
6,698
419
70
4
0
302,896
1
W
Erlang Shen
9,632
602
97
6
0
332,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role