Player Matchup

Thanatos
Thanatos
RitualMadnes
Thanatos
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
Scream_Potato
Sylvanus
Level 68
God Stats
4W - 4L
1,445 SR
Queue Stats
130W - 146L
1,490 Elo+
Solo
Medusa
Medusa
Suprazeus
Medusa
Level 65
God Stats
28W - 29L
1,523 SR
Queue Stats
57W - 48L
1,562 Elo+
Solo
Achilles
Achilles
killorbekill5252
Achilles
Level 145
God Stats
25W - 47L
1,481 SR
Queue Stats
2,223W - 2,414L
1,465 Elo+
Solo
Sol
Sol
nitromunky
Sol
Level 86
God Stats
2W - 4L
1,777 SR
Queue Stats
161W - 129L
1,556 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,486 Elo+

VS

Team Averages
Level 137
1,570 SR
1,493 Elo+
Atlas
Atlas
GURAQTINVU
Atlas
Level 160
God Stats
20W - 9L
1,678 SR
Queue Stats
628W - 524L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
LETHAL_INF3RN0UZ
Baron Samedi
Level 159
God Stats
8W - 13L
1,511 SR
Queue Stats
520W - 432L
1,544 Elo+
Party 1
Izanami
Izanami
bxpandorumx
Izanami
Level 153
God Stats
11W - 8L
1,643 SR
Queue Stats
428W - 367L
1,568 Elo+
Party 1
Shiva
Shiva
linspecteur117
Shiva
Level 108
God Stats
16W - 19L
1,516 SR
Queue Stats
163W - 184L
1,438 Elo+
Solo
Discordia
Discordia
sharmama786
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RitualMadnes
Thanatos
15
1 / 7 / 2
9,324
932
3,527
15,838
6,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Scream_Potato
Sylvanus
15
0 / 4 / 1
9,244
924
6,411
16,527
19,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Suprazeus
Medusa
15
3 / 2 / 1
10,494
1,049
10,031
11,483
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 1 / 3
9,629
963
4,628
6,878
6,772
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 3
10,023
1,002
11,037
12,613
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

194

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 1 / 15
10,112
1,011
11,917
14,418
19,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
LETHAL_INF3RN0UZ
Baron Samedi
16
3 / 0 / 12
10,254
1,025
10,171
3,821
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
bxpandorumx
Izanami
16
8 / 1 / 8
11,103
1,110
12,785
6,790
2,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 16
10,339
1,034
6,525
11,997
14,064
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
sharmama786
Discordia
17
4 / 0 / 10
11,138
1,114
17,613
4,177
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
4
Kills
18
18
Deaths
4
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
1
15
9.5
W
Baron Samedi
LETHAL_INF3RN0UZ
Baron Samedi
3
0
12
9
L
Thanatos
RitualMadnes
Thanatos
1
7
2
0.29
L
Sylvanus
Scream_Potato
Sylvanus
0
4
1
0.13
L
Medusa
Suprazeus
Medusa
3
2
1
1.75
W
Izanami
bxpandorumx
Izanami
8
1
8
12
L
0
1
3
1.5
W
1
2
16
4.5
L
0
4
3
0.38
W
Discordia
sharmama786
Discordia
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
59,011
63,339
Taken
41,203
43,218
Mitigated
40,121
8,253
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,917
3,398
0
1,178
14,418
19,103
0
4,588
8,978
17,774
0
W
Baron Samedi
LETHAL_INF3RN0UZ
Baron Samedi
10,171
500
3,557
1,939
3,821
2,756
0
2,033
1,788
20,599
0
L
Thanatos
RitualMadnes
Thanatos
3,527
794
0
1,223
15,838
6,708
0
10,749
5,089
0
7,752
L
Sylvanus
Scream_Potato
Sylvanus
6,411
1,251
1,356
2,000
16,527
19,690
0
8,586
7,941
19,849
0
L
Medusa
Suprazeus
Medusa
10,031
5,723
0
1,594
11,483
4,500
0
7,394
4,089
0
32,848
W
Izanami
bxpandorumx
Izanami
12,785
7,300
0
445
6,790
2,688
0
3,050
3,740
0
30,272
L
4,628
580
0
346
6,878
6,772
0
2,771
4,107
555
13,942
W
6,525
241
1,697
888
11,997
14,064
0
5,027
6,970
0
23,328
L
11,037
3,938
0
1,734
12,613
5,548
0
10,201
2,412
42,967
3,293
W
Discordia
sharmama786
Discordia
17,613
0
0
0
4,177
1,510
0
1,808
2,369
46,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
52,946
188
Minions Killed
191
11
Camps Cleared
6
800,701
Distance Traveled
931,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,112
1,011
6
1
0
184,065
0
W
Baron Samedi
10,254
1,025
37
4
0
172,500
0
L
Thanatos
9,324
932
11
1
0
180,123
0
L
Sylvanus
9,244
924
26
3
1
155,288
0
L
Medusa
10,494
1,049
39
4
1
164,667
0
W
Izanami
11,103
1,110
47
5
3
173,734
0
L
Achilles
9,629
963
24
2
4
141,051
1
W
Shiva
10,339
1,034
33
3
1
202,697
0
L
Sol
10,023
1,002
88
9
5
159,572
0
W
Discordia
11,138
1,114
68
7
2
198,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role