Player Matchup

Cthulhu
Cthulhu
AHItsSkeletor
Cthulhu
Level 4
God Stats
4W - 6L
1,802 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 3
Ullr
Ullr
Dlwg
Ullr
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 66L
1,424 Elo+
Solo
Da Ji
Da Ji
Moroshu
Da Ji
Level 135
God Stats
1W - 3L
1,716 SR
Queue Stats
21W - 20L
1,709 Elo+
Party 3
Nike
Nike
WordOfOne
Nike
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
495W - 533L
1,384 Elo+
Solo
Poseidon
Poseidon
thecroftinator
Poseidon
Level 114
God Stats
20W - 19L
1,191 SR
Queue Stats
451W - 501L
1,425 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,531 Elo+

VS

Team Averages
Level 83
1,570 SR
1,544 Elo+
Baron Samedi
Baron Samedi
AussieMrsK
Baron Samedi
Level 129
God Stats
14W - 16L
1,444 SR
Queue Stats
214W - 223L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
MrRubicsCube
Cernunnos
Level 158
God Stats
8W - 7L
1,529 SR
Queue Stats
264W - 285L
1,472 Elo+
Party 2
Ares
Ares
ShaungtpII
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 1
Chaac
Chaac
slcoolj
Chaac
Level 62
God Stats
43W - 40L
1,655 SR
Queue Stats
244W - 217L
1,564 Elo+
Party 1
Arachne
Arachne
zDreadMauXz
Arachne
Level 40
God Stats
23W - 10L
1,723 SR
Queue Stats
208W - 187L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 7 / 7
9,032
475
5,933
18,188
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Dlwg
Ullr
12
2 / 10 / 6
8,308
437
7,336
14,707
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Moroshu
Da Ji
15
7 / 4 / 4
10,648
560
9,636
12,098
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
0 / 8 / 3
8,322
438
8,098
22,954
11,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
6 / 4 / 3
10,767
567
11,288
10,368
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AussieMrsK
Baron Samedi
16
2 / 2 / 5
10,517
554
6,797
9,383
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MrRubicsCube
Cernunnos
18
6 / 4 / 11
11,509
606
12,427
14,516
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 3 / 17
10,905
574
8,075
20,816
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
slcoolj
Chaac
18
6 / 3 / 4
11,917
627
14,822
23,337
20,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
zDreadMauXz
Arachne
18
17 / 5 / 6
12,454
655
19,141
16,242
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
17
Kills
33
33
Deaths
17
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
7
0.79
W
Baron Samedi
AussieMrsK
Baron Samedi
2
2
5
2.25
L
Ullr
Dlwg
Ullr
2
10
6
0.5
L
Da Ji
Moroshu
Da Ji
7
4
4
2.25
W
Cernunnos
MrRubicsCube
Cernunnos
6
4
11
2.88
W
2
3
17
3.5
L
Nike
0
8
3
0.19
W
Chaac
slcoolj
Chaac
6
3
4
2.67
L
Poseidon
6
4
3
1.88
W
Arachne
zDreadMauXz
Arachne
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,291
Damage
61,262
78,315
Taken
84,294
37,569
Mitigated
64,390
11,056
Healing
29,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,933
497
76
788
18,188
14,643
46
3,507
14,681
23,799
0
W
Baron Samedi
AussieMrsK
Baron Samedi
6,797
403
1,974
2,900
9,383
4,369
1,811
4,278
5,105
72,009
0
L
Ullr
Dlwg
Ullr
7,336
3,044
0
1,805
14,707
3,906
0
1,898
12,809
0
39,236
L
Da Ji
Moroshu
Da Ji
9,636
1,375
0
3,059
12,098
4,262
0
2,450
9,648
0
54,361
W
Cernunnos
MrRubicsCube
Cernunnos
12,427
5,691
0
5,977
14,516
6,047
4,980
3,959
10,557
0
87,678
W
8,075
917
617
4,816
20,816
25,615
467
6,829
13,987
25,267
4,162
L
Nike
8,098
1,354
0
3,527
22,954
11,948
516
3,298
19,656
1,676
50,165
W
Chaac
slcoolj
Chaac
14,822
3,850
0
9,049
23,337
20,955
1,006
3,754
19,583
0
89,608
L
Poseidon
11,288
1,167
0
1,801
10,368
2,810
0
3,538
6,830
65,746
0
W
Arachne
zDreadMauXz
Arachne
19,141
14,856
0
4,432
16,242
7,404
645
2,749
13,493
0
70,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
57,302
408
Minions Killed
530
0
Camps Cleared
0
1,758,468
Distance Traveled
1,902,474
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,032
475
33
2
0
376,701
6
W
Baron Samedi
10,517
554
111
6
0
348,259
7
L
Ullr
8,308
437
61
3
0
292,703
1
L
Da Ji
10,648
560
84
4
0
385,611
7
W
Cernunnos
11,509
606
125
7
0
342,803
6
W
Ares
10,905
574
36
2
0
382,752
1
L
Nike
8,322
438
97
5
0
330,256
3
W
Chaac
11,917
627
176
9
0
390,599
2
L
Poseidon
10,767
567
133
7
0
373,197
7
W
Arachne
12,454
655
82
4
0
438,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role