Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KeepUsSoHigh6
Vulcan
Level 146
God Stats
8W - 17L
1,392 SR
Queue Stats
454W - 510L
1,484 Elo+
Party 2
Loki
Loki
Redsnake3623
Loki
Level 41
God Stats
0W - 2L
1,683 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
sneakymoose21
Cerberus
Level 75
God Stats
2W - 2L
1,803 SR
Queue Stats
173W - 165L
1,529 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,503 Elo+

VS

Team Averages
Level 127
1,491 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DouffyAlbinos
Ymir
Level 149
God Stats
3W - 3L
1,402 SR
Queue Stats
317W - 188L
1,592 Elo+
Party 3
Bellona
Bellona
MomoThePlague
Bellona
Level 76
God Stats
20W - 12L
1,500 SR
Queue Stats
122W - 103L
1,335 Elo+
Solo
Hun Batz
Hun Batz
douweed29
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
shoran1
Danzaburou
Level 128
God Stats
20W - 15L
1,554 SR
Queue Stats
76W - 61L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 2
6,576
598
3,989
7,245
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
 
Izanami
10
1 / 2 / 0
6,124
557
1,262
5,569
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
6,087
553
4,376
3,989
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,923
448
1,252
5,139
2,320
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
sneakymoose21
Cerberus
12
2 / 3 / 0
6,603
600
5,371
7,384
6,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 2
6,825
620
4,566
4,143
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 2
5,970
543
1,964
6,202
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
11
3 / 1 / 2
7,019
638
3,700
7,530
4,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
douweed29
Hun Batz
10
2 / 3 / 1
5,882
535
2,308
5,897
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
shoran1
Danzaburou
11
1 / 2 / 0
6,299
573
3,920
6,608
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
2
3
L
Izanami
 
Izanami
1
2
0
0.5
W
Sol
 
Sol
1
0
2
2
W
1
0
2
2
L
1
2
2
1
W
Bellona
3
1
2
4
L
0
1
1
0.5
W
Hun Batz
douweed29
Hun Batz
2
3
1
0.83
W
Danzaburou
shoran1
Danzaburou
1
2
0
0.5
L
Cerberus
sneakymoose21
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
16,458
29,326
Taken
30,380
13,108
Mitigated
12,629
6,111
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,989
2,656
0
1,942
7,245
2,179
0
344
6,901
0
39,419
L
Izanami
 
Izanami
1,262
906
0
1,293
5,569
1,128
932
814
4,755
0
28,308
W
Sol
 
Sol
4,566
955
0
2,112
4,143
1,022
929
1,557
2,536
44,916
0
W
1,964
591
0
2,054
6,202
3,177
0
1,965
4,092
14,199
0
L
4,376
880
0
530
3,989
1,387
1,084
1,584
2,405
33,073
0
W
Bellona
3,700
2,079
0
3,311
7,530
4,715
0
3,494
3,871
0
36,737
L
1,252
249
0
0
5,139
2,320
315
1,955
3,184
0
20,044
W
Hun Batz
douweed29
Hun Batz
2,308
503
0
1,853
5,897
1,668
0
1,320
4,205
0
26,110
W
Danzaburou
shoran1
Danzaburou
3,920
1,066
0
2,436
6,608
2,047
821
995
4,748
0
42,743
L
Cerberus
sneakymoose21
Cerberus
5,371
264
0
2,346
7,384
6,094
248
1,833
5,551
36,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
31,995
369
Minions Killed
362
0
Camps Cleared
0
1,116,796
Distance Traveled
1,111,003
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,576
598
98
9
0
280,230
2
L
Izanami
6,124
557
79
7
0
198,774
1
W
Sol
6,825
620
97
9
0
208,227
3
W
Ymir
5,970
543
40
4
0
233,321
5
L
Vulcan
6,087
553
64
6
0
191,952
0
W
Bellona
7,019
638
90
8
0
240,198
2
L
Loki
4,923
448
30
3
0
232,504
3
W
Hun Batz
5,882
535
56
5
0
244,166
4
W
Danzaburou
6,299
573
79
7
0
185,091
1
L
Cerberus
6,603
600
98
9
0
213,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role