Player Matchup

Ganesha
Ganesha
Aleexdomin
Ganesha
Level 112
God Stats
1W - 4L
1,262 SR
Queue Stats
92W - 92L
1,435 Elo+
Solo
Merlin
Merlin
MrIcer
Merlin
Level 126
God Stats
3W - 1L
1,848 SR
Queue Stats
186W - 191L
1,463 Elo+
Solo
Thanatos
Thanatos
Xy_JACK-HERER_yX
Thanatos
Level 125
God Stats
6W - 6L
1,587 SR
Queue Stats
221W - 215L
1,538 Elo+
Solo
Cthulhu
Cthulhu
ilitak
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,706 Elo+
Solo
Fenrir
Fenrir
talovaan
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,436 Elo+
Solo
Team Averages
Level 129
1,539 SR
1,516 Elo+

VS

Team Averages
Level 100
1,511 SR
1,521 Elo+
Baba Yaga
Baba Yaga
Hausy88
Baba Yaga
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,591 Elo+
Solo
Thanatos
Thanatos
MrVeRnuM
Thanatos
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 31L
1,799 Elo+
Solo
The Morrigan
The Morrigan
Sylvas
The Morrigan
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 140L
1,270 Elo+
Solo
Athena
Athena
WorstSupp
Athena
Level 88
God Stats
2W - 1L
1,554 SR
Queue Stats
172W - 157L
1,420 Elo+
Solo
Agni
Agni
zSkinz
Agni
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 80L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aleexdomin
Ganesha
19
0 / 8 / 16
10,775
599
9,096
23,835
32,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
MrIcer
Merlin
19
5 / 8 / 9
12,797
711
16,471
15,019
7,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 7 / 9
12,491
694
15,088
16,929
8,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ilitak
Cthulhu
19
2 / 8 / 7
11,519
640
13,157
25,285
34,031
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
talovaan
Fenrir
19
7 / 6 / 10
12,019
668
13,732
16,743
21,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hausy88
Baba Yaga
20
7 / 2 / 15
14,302
795
14,423
12,706
6,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
MrVeRnuM
Thanatos
19
6 / 7 / 15
12,540
697
17,688
18,770
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sylvas
The Morrigan
19
9 / 7 / 21
13,072
726
17,556
14,165
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
WorstSupp
Athena
20
6 / 4 / 25
13,638
758
10,813
27,961
43,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
zSkinz
Agni
20
9 / 3 / 21
14,127
785
23,463
12,461
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
134
23
Kills
37
37
Deaths
23
51
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aleexdomin
Ganesha
0
8
16
1
W
Baba Yaga
Hausy88
Baba Yaga
7
2
15
7.25
L
Merlin
MrIcer
Merlin
5
8
9
1.19
W
Thanatos
MrVeRnuM
Thanatos
6
7
15
1.93
W
The Morrigan
Sylvas
The Morrigan
9
7
21
2.79
W
Athena
WorstSupp
Athena
6
4
25
4.63
L
9
7
9
1.93
L
Cthulhu
ilitak
Cthulhu
2
8
7
0.69
L
Fenrir
talovaan
Fenrir
7
6
10
2
W
Agni
zSkinz
Agni
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,544
Damage
83,943
97,811
Taken
86,063
103,570
Mitigated
73,378
27,960
Healing
38,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aleexdomin
Ganesha
9,096
368
2,018
2,009
23,835
32,685
49
13,931
9,488
24,916
0
W
Baba Yaga
Hausy88
Baba Yaga
14,423
1,230
985
4,736
12,706
6,966
2,197
6,420
6,123
45,633
0
L
Merlin
MrIcer
Merlin
16,471
693
1,109
960
15,019
7,539
142
11,888
2,990
43,511
0
W
Thanatos
MrVeRnuM
Thanatos
17,688
2,525
1,483
10,573
18,770
10,199
582
7,169
11,404
0
21,870
W
The Morrigan
Sylvas
The Morrigan
17,556
2,368
3,986
3,156
14,165
6,894
893
7,056
6,850
28,827
3,249
W
Athena
WorstSupp
Athena
10,813
3,080
2,694
6,123
27,961
43,672
185
9,796
17,942
16,890
0
L
15,088
1,544
126
8,217
16,929
8,025
140
11,643
5,181
0
20,876
L
Cthulhu
ilitak
Cthulhu
13,157
595
3,830
6,793
25,285
34,031
0
16,031
9,031
42,466
0
L
Fenrir
talovaan
Fenrir
13,732
3,687
294
2,604
16,743
21,290
979
10,598
5,881
0
26,487
W
Agni
zSkinz
Agni
23,463
2,366
2,132
2,366
12,461
5,647
2,042
8,283
4,143
56,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
67,679
179
Minions Killed
185
0
Camps Cleared
0
1,426,224
Distance Traveled
1,585,182
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,775
599
1
0
0
300,414
0
W
Baba Yaga
14,302
795
77
4
0
344,799
0
L
Merlin
12,797
711
66
4
0
248,360
0
W
Thanatos
12,540
697
9
1
0
339,568
0
W
The Morrigan
13,072
726
23
1
0
251,624
2
W
Athena
13,638
758
11
1
0
335,816
2
L
Thanatos
12,491
694
9
1
0
291,101
0
L
Cthulhu
11,519
640
68
4
0
291,104
3
L
Fenrir
12,019
668
35
2
0
295,245
0
W
Agni
14,127
785
65
4
0
313,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role