Player Matchup

Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bonmac
Camazotz
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
115W - 66L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
G Rae10
Tsukuyomi
Level 89
God Stats
12W - 10L
1,666 SR
Queue Stats
54W - 51L
1,478 Elo+
Party 1
Mulan
Mulan
J Sandwich 22
Mulan
Level 100
God Stats
2W - 5L
1,383 SR
Queue Stats
67W - 70L
1,473 Elo+
Party 1
Thoth
Thoth
xixil
Thoth
Level 71
God Stats
0W - 3L
1,231 SR
Queue Stats
127W - 153L
1,479 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,506 Elo+

VS

Team Averages
Level 76
1,471 SR
1,423 Elo+
Ao Kuang
Ao Kuang
CrowTsu
Ao Kuang
Level 48
God Stats
9W - 6L
1,431 SR
Queue Stats
69W - 84L
1,450 Elo+
Solo
Mulan
Mulan
Grandmarshal
Mulan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,519 Elo+
Solo
Discordia
Discordia
cripton747
Discordia
Level 58
God Stats
3W - 3L
1,374 SR
Queue Stats
4W - 12L
1,219 Elo+
Solo
Neith
Neith
madera22
Neith
Level 47
God Stats
4W - 2L
1,331 SR
Queue Stats
133W - 146L
1,471 Elo+
Solo
Bacchus
Bacchus
pulnake
Bacchus
Level 69
God Stats
5W - 1L
1,719 SR
Queue Stats
263W - 275L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 1 / 1
6,866
687
2,776
8,249
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
Bonmac
Camazotz
14
1 / 3 / 2
7,646
765
6,499
11,608
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
G Rae10
Tsukuyomi
12
1 / 5 / 0
6,691
669
5,168
9,467
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 1
6,818
682
3,227
10,550
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
xixil
Thoth
13
2 / 7 / 1
7,098
710
6,785
7,657
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrowTsu
Ao Kuang
13
2 / 3 / 9
7,138
714
5,856
9,611
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 0 / 7
7,937
794
8,485
6,765
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
cripton747
Discordia
15
8 / 0 / 6
8,170
817
11,885
3,355
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
madera22
Neith
15
2 / 2 / 8
8,092
809
6,967
6,431
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
pulnake
Bacchus
14
5 / 0 / 13
8,525
853
6,352
9,084
9,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
21
21
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
1
0.5
L
Camazotz
Bonmac
Camazotz
1
3
2
0.67
W
Ao Kuang
CrowTsu
Ao Kuang
2
3
9
2.17
L
Tsukuyomi
G Rae10
Tsukuyomi
1
5
0
0.2
W
4
0
7
7.5
L
1
5
1
0.3
W
Discordia
cripton747
Discordia
8
0
6
11
W
Neith
madera22
Neith
2
2
8
3
W
Bacchus
pulnake
Bacchus
5
0
13
11.5
L
Thoth
xixil
Thoth
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
39,545
47,531
Taken
35,246
28,821
Mitigated
22,113
8,994
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,776
181
0
1,836
8,249
7,330
0
4,504
3,712
14,966
0
L
Camazotz
Bonmac
Camazotz
6,499
889
0
3,681
11,608
4,406
0
4,285
7,201
0
29,908
W
Ao Kuang
CrowTsu
Ao Kuang
5,856
1,520
0
911
9,611
3,826
0
1,965
7,558
12,850
0
L
Tsukuyomi
G Rae10
Tsukuyomi
5,168
1,277
0
1,571
9,467
3,283
0
4,899
4,354
0
16,160
W
8,485
1,079
0
1,540
6,765
5,345
0
1,632
5,065
0
33,007
L
3,227
317
245
1,311
10,550
11,019
0
5,983
4,360
0
12,449
W
Discordia
cripton747
Discordia
11,885
503
0
313
3,355
1,159
171
1,153
2,202
25,914
0
W
Neith
madera22
Neith
6,967
2,414
0
2,464
6,431
2,412
1,172
2,435
3,996
0
33,257
W
Bacchus
pulnake
Bacchus
6,352
624
1,708
2,368
9,084
9,371
0
2,376
6,581
12,573
0
L
Thoth
xixil
Thoth
6,785
371
0
350
7,657
2,783
0
4,422
3,167
20,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
39,862
165
Minions Killed
193
0
Camps Cleared
0
966,016
Distance Traveled
1,079,379
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,866
687
13
1
0
190,701
0
L
Camazotz
7,646
765
58
6
0
215,360
3
W
Ao Kuang
7,138
714
19
2
0
212,663
1
L
Tsukuyomi
6,691
669
36
4
0
192,568
0
W
Mulan
7,937
794
44
4
0
221,555
1
L
Mulan
6,818
682
24
2
0
184,033
1
W
Discordia
8,170
817
43
4
0
224,072
1
W
Neith
8,092
809
75
8
0
190,628
6
W
Bacchus
8,525
853
12
1
0
230,461
0
L
Thoth
7,098
710
34
3
0
183,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role