Player Matchup

Bellona
Bellona
HIEMRHIEMR
Bellona
Level 25
God Stats
1W - 4L
1,234 SR
Queue Stats
17W - 12L
1,709 Elo+
Party 1
Sol
Sol
SlamMyCIam
Sol
Level 124
God Stats
4W - 3L
1,389 SR
Queue Stats
217W - 119L
1,787 Elo+
Party 1
Chaac
Chaac
TheCrackMuncher
Chaac
Level 40
God Stats
74W - 48L
1,782 SR
Queue Stats
563W - 364L
1,728 Elo+
Party 1
Team Averages
Level 63
1,468 SR
1,741 Elo+

VS

Team Averages
Level 63
1,596 SR
1,421 Elo+
King Arthur
King Arthur
ClanorNothing
King Arthur
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,333 Elo+
Solo
Zeus
Zeus
SKyzzy1696
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 97L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
ToTtErYsHrImP19
Danzaburou
Level 63
God Stats
4W - 5L
1,787 SR
Queue Stats
100W - 123L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HIEMRHIEMR
Bellona
11
2 / 4 / 11
7,821
869
3,335
10,928
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
13 / 2 / 6
9,596
1,066
18,958
9,282
3,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
8 / 2 / 10
8,570
952
10,273
10,779
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClanorNothing
King Arthur
11
3 / 7 / 3
6,647
739
6,414
15,383
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
2 / 9 / 2
6,539
727
4,220
9,218
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ToTtErYsHrImP19
Danzaburou
8
2 / 7 / 4
6,546
727
2,717
9,615
3,173
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
7
8
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ClanorNothing
King Arthur
3
7
3
0.64
W
Bellona
HIEMRHIEMR
Bellona
2
4
11
1.88
L
2
9
2
0.33
W
13
2
6
8
W
8
2
10
6.5
L
Danzaburou
ToTtErYsHrImP19
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,566
Damage
13,351
30,989
Taken
34,216
25,503
Mitigated
17,092
12,219
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ClanorNothing
King Arthur
6,414
1,836
0
1,001
15,383
11,114
0
9,492
5,763
0
12,589
W
Bellona
HIEMRHIEMR
Bellona
3,335
329
0
1,475
10,928
12,270
0
1,255
9,436
0
17,098
L
4,220
1,651
0
4
9,218
2,805
0
3,055
5,922
11,528
0
W
18,958
8,958
0
5,719
9,282
3,501
1,652
2,113
7,039
41,189
3,298
W
10,273
1,583
112
4,913
10,779
9,732
353
1,689
8,818
0
27,445
L
Danzaburou
ToTtErYsHrImP19
Danzaburou
2,717
1,273
0
266
9,615
3,173
0
4,547
4,882
0
5,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
19,732
110
Minions Killed
29
9
Camps Cleared
0
506,067
Distance Traveled
311,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,647
739
6
1
0
127,272
0
W
Bellona
7,821
869
17
2
3
171,375
1
L
Zeus
6,539
727
16
2
0
99,697
0
W
Sol
9,596
1,066
69
8
6
156,421
2
W
Chaac
8,570
952
24
3
0
178,271
1
L
Danzaburou
6,546
727
7
1
0
84,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role