Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AyeDrewSkiii
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
Little ajaxdog
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,425 Elo+
Party 1
Chang'e
Chang'e
ShesThatGirI
Chang'e
Level 48
God Stats
3W - 2L
1,679 SR
Queue Stats
22W - 21L
1,563 Elo+
Solo
Izanami
Izanami
frogfog
Izanami
Level 86
God Stats
8W - 7L
1,416 SR
Queue Stats
69W - 63L
1,505 Elo+
Solo
Team Averages
Level 73
1,519 SR
1,462 Elo+

VS

Team Averages
Level 95
1,516 SR
1,436 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Cheetahra VLG
Vamana
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Handkranker
Baron Samedi
Level 156
God Stats
25W - 30L
1,507 SR
Queue Stats
307W - 337L
1,480 Elo+
Party 2
Artemis
Artemis
Lacercus
Artemis
Level 31
God Stats
12W - 5L
1,545 SR
Queue Stats
303W - 320L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
MeerBogen295160
Sun Wukong
Level 73
God Stats
4W - 1L
1,530 SR
Queue Stats
48W - 39L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 3
10,625
1,063
10,093
8,338
3,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 2
9,201
920
1,973
14,150
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Little ajaxdog
Danzaburou
15
0 / 7 / 3
9,650
965
7,497
13,729
5,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ShesThatGirI
Chang'e
15
2 / 5 / 1
10,040
1,004
6,613
15,689
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
frogfog
Izanami
15
1 / 2 / 2
10,294
1,029
11,942
11,032
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 0 / 14
11,556
1,156
10,550
3,962
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 1 / 16
11,258
1,126
9,393
10,785
9,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Handkranker
Baron Samedi
18
6 / 0 / 17
11,551
1,155
13,225
6,261
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lacercus
Artemis
18
5 / 1 / 16
11,156
1,116
13,390
7,021
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MeerBogen295160
Sun Wukong
17
4 / 2 / 10
11,208
1,121
11,784
14,573
12,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
4
Kills
24
24
Deaths
4
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
3
2.5
W
Nox
 
Nox
6
0
14
13
L
0
9
2
0.11
W
3
1
16
11
W
Baron Samedi
Handkranker
Baron Samedi
6
0
17
14.5
W
Artemis
Lacercus
Artemis
5
1
16
13
L
Danzaburou
Little ajaxdog
Danzaburou
0
7
3
0.21
W
Sun Wukong
MeerBogen295160
Sun Wukong
4
2
10
4.5
L
Chang'e
ShesThatGirI
Chang'e
2
5
1
0.5
L
Izanami
frogfog
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
58,342
62,938
Taken
42,602
25,801
Mitigated
27,698
8,502
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,093
92
0
1,365
8,338
3,081
0
2,525
5,813
44,283
0
W
Nox
 
Nox
10,550
230
0
743
3,962
1,316
0
1,952
2,010
26,547
0
L
1,973
433
0
678
14,150
7,126
0
5,451
8,699
0
5,889
W
9,393
3,893
0
1,688
10,785
9,174
0
4,752
5,954
0
19,698
W
Baron Samedi
Handkranker
Baron Samedi
13,225
361
4,461
3,023
6,261
2,241
0
2,108
4,089
33,602
0
W
Artemis
Lacercus
Artemis
13,390
6,333
0
1,629
7,021
2,191
0
3,630
3,391
0
31,228
L
Danzaburou
Little ajaxdog
Danzaburou
7,497
3,663
0
796
13,729
5,370
0
5,835
7,894
0
18,571
W
Sun Wukong
MeerBogen295160
Sun Wukong
11,784
2,792
0
3,499
14,573
12,776
0
4,264
10,065
0
34,088
L
Chang'e
ShesThatGirI
Chang'e
6,613
389
1,201
2,704
15,689
5,844
0
6,668
9,021
18,402
0
L
Izanami
frogfog
Izanami
11,942
8,023
0
1,758
11,032
4,380
0
3,296
7,736
0
40,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
56,729
190
Minions Killed
208
6
Camps Cleared
10
860,052
Distance Traveled
1,043,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,625
1,063
67
7
2
190,593
0
W
Nox
11,556
1,156
58
6
1
211,029
0
L
Set
9,201
920
11
1
1
126,003
0
W
Vamana
11,258
1,126
18
2
1
244,579
0
W
Baron Samedi
11,551
1,155
47
5
0
210,296
0
W
Artemis
11,156
1,116
37
4
1
179,994
0
L
Danzaburou
9,650
965
16
2
0
183,554
0
W
Sun Wukong
11,208
1,121
48
5
7
197,829
0
L
Chang'e
10,040
1,004
32
3
0
175,937
0
L
Izanami
10,294
1,029
64
6
3
183,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role