Player Matchup

Merlin
Merlin
CyBorG698
Merlin
Level 62
God Stats
1W - 2L
1,302 SR
Queue Stats
31W - 38L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goujian13
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 49L
1,565 Elo+
Party 2
Thor
Thor
HarDtraiN
Thor
Level 14
God Stats
26W - 9L
1,431 SR
Queue Stats
69W - 28L
1,576 Elo+
Party 2
Zeus
Zeus
jesu122
Zeus
Level 68
God Stats
1W - 2L
1,682 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rubtergar115
Cu Chulainn
Level 62
God Stats
0W - 1L
1,303 SR
Queue Stats
56W - 61L
1,399 Elo+
Party 1
Team Averages
Level 66
1,444 SR
1,510 Elo+

VS

Team Averages
Level 71
1,709 SR
1,527 Elo+
Mulan
Mulan
Alfons52
Mulan
Level 69
God Stats
8W - 6L
1,522 SR
Queue Stats
92W - 108L
1,509 Elo+
Solo
Cupid
Cupid
Cannibapple
Cupid
Level 65
God Stats
10W - 18L
1,369 SR
Queue Stats
61W - 67L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Vinezahird
Gilgamesh
Level 18
God Stats
1W - 0L
1,951 SR
Queue Stats
56W - 49L
1,603 Elo+
Party 3
Vamana
Vamana
iFatalityRose
Vamana
Level 124
God Stats
6W - 1L
1,667 SR
Queue Stats
38W - 32L
1,600 Elo+
Party 3
Anubis
Anubis
iggyAnimations
Anubis
Level 78
God Stats
11W - 1L
2,039 SR
Queue Stats
46W - 32L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyBorG698
Merlin
20
2 / 8 / 23
15,041
1,074
23,260
25,055
11,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Goujian13
Morgan Le Fay
20
4 / 7 / 21
15,527
1,109
17,414
24,675
13,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
20
5 / 10 / 19
14,855
1,061
14,416
21,769
10,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
jesu122
Zeus
20
17 / 9 / 13
18,486
1,320
34,187
20,899
9,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
rubtergar115
Cu Chulainn
20
6 / 4 / 21
15,460
1,104
15,000
21,622
23,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alfons52
Mulan
19
0 / 4 / 10
12,498
893
3,630
10,202
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 6 / 13
16,774
1,198
20,011
21,604
4,739
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Vinezahird
Gilgamesh
20
8 / 9 / 21
17,048
1,218
20,805
25,417
33,601
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 8 / 19
18,130
1,295
41,345
38,715
34,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 7 / 14
16,700
1,193
20,728
20,446
12,575
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
114
34
Kills
37
38
Deaths
34
97
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alfons52
Mulan
0
4
10
1.25
W
8
6
13
2.42
L
Merlin
CyBorG698
Merlin
2
8
23
1.69
L
Morgan Le Fay
Goujian13
Morgan Le Fay
4
7
21
2.07
L
Thor
5
10
19
1.45
W
Gilgamesh
Vinezahird
Gilgamesh
8
9
21
2.06
W
12
8
19
2.69
W
9
7
14
2.29
L
Zeus
jesu122
Zeus
17
9
13
2.61
L
Cu Chulainn
rubtergar115
Cu Chulainn
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,277
Damage
106,519
114,020
Taken
116,384
68,791
Mitigated
92,115
5,785
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alfons52
Mulan
3,630
900
116
1,618
10,202
6,460
0
6,249
3,953
0
10,305
W
20,011
12,642
394
7,401
21,604
4,739
0
15,168
6,436
0
64,398
L
Merlin
CyBorG698
Merlin
23,260
1,197
502
1,062
25,055
11,851
0
5,734
19,047
53,777
0
L
Morgan Le Fay
Goujian13
Morgan Le Fay
17,414
2,645
284
3,311
24,675
13,683
0
5,209
19,100
62,961
0
L
Thor
14,416
1,627
0
0
21,769
10,316
0
5,609
15,913
0
29,015
W
Gilgamesh
Vinezahird
Gilgamesh
20,805
6,565
0
847
25,417
33,601
0
17,016
8,097
0
36,465
W
41,345
22,241
1,913
8,091
38,715
34,740
0
24,277
14,438
4,619
57,290
W
20,728
578
0
3,784
20,446
12,575
0
12,259
8,187
72,934
0
L
Zeus
jesu122
Zeus
34,187
7,254
0
626
20,899
9,913
0
3,978
16,811
53,951
0
L
Cu Chulainn
rubtergar115
Cu Chulainn
15,000
3,493
0
0
21,622
23,028
0
4,206
17,057
108
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,369
Gold Earned
81,150
269
Minions Killed
296
5
Camps Cleared
16
1,278,540
Distance Traveled
1,240,053
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,498
893
19
1
2
106,373
3
W
Cupid
16,774
1,198
92
7
6
279,704
0
L
Merlin
15,041
1,074
76
5
1
256,328
0
L
Morgan Le Fay
15,527
1,109
84
6
1
247,416
0
L
Thor
14,855
1,061
32
2
1
261,339
0
W
Gilgamesh
17,048
1,218
34
2
3
290,659
1
W
Vamana
18,130
1,295
46
3
2
313,754
3
W
Anubis
16,700
1,193
105
8
3
249,563
3
L
Zeus
18,486
1,320
50
4
1
256,358
0
L
Cu Chulainn
15,460
1,104
27
2
1
257,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role