Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MarQoBoss
Hachiman
Level 104
God Stats
3W - 6L
1,387 SR
Queue Stats
240W - 267L
1,530 Elo+
Party 1
Yemoja
Yemoja
SunniLaBeouf
Yemoja
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,513 Elo+
Solo
Vamana
Vamana
Zûlfikâr
Vamana
Level 125
God Stats
2W - 2L
1,466 SR
Queue Stats
252W - 283L
1,523 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,513 Elo+

VS

Team Averages
Level 121
1,391 SR
1,453 Elo+
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Iurvik
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Hun Batz
Hun Batz
XxGGxXG0ldeNxX
Hun Batz
Level 132
God Stats
0W - 3L
1,297 SR
Queue Stats
429W - 341L
1,524 Elo+
Solo
Serqet
Serqet
aHester
Serqet
Level 124
God Stats
2W - 3L
1,157 SR
Queue Stats
108W - 111L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 3 / 15
12,540
836
18,912
20,229
34,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
 
Odin
17
3 / 4 / 19
10,785
719
15,616
27,945
26,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hachiman
MarQoBoss
Hachiman
19
12 / 2 / 12
12,074
805
23,184
12,704
6,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
18
3 / 1 / 20
10,459
697
5,844
10,449
9,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Zûlfikâr
Vamana
17
4 / 3 / 19
10,684
712
16,950
25,191
29,647
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
9 / 3 / 3
11,074
738
30,382
22,039
11,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
 
Yemoja
18
0 / 3 / 10
10,303
687
8,178
15,210
19,555
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
Iurvik
Rama
17
2 / 6 / 7
10,035
669
16,509
16,190
7,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
0 / 8 / 10
9,091
606
12,428
18,497
16,614
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
aHester
Serqet
15
2 / 9 / 3
9,100
607
9,472
14,542
7,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
29
Kills
13
13
Deaths
29
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
3
15
4.83
W
Odin
 
Odin
3
4
19
3.13
L
Freya
 
Freya
9
3
3
3.5
L
Yemoja
 
Yemoja
0
3
10
1.67
L
Rama
Iurvik
Rama
2
6
7
0.92
W
Hachiman
MarQoBoss
Hachiman
12
2
12
9
W
Yemoja
3
1
20
13
L
Hun Batz
0
8
10
0.63
W
Vamana
Zûlfikâr
Vamana
4
3
19
4.5
L
Serqet
aHester
Serqet
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,506
Damage
76,969
96,518
Taken
86,478
106,871
Mitigated
62,566
50,180
Healing
36,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,912
1,198
2,396
4,415
20,229
34,897
384
8,581
11,125
36,737
0
W
Odin
 
Odin
15,616
2,565
776
5,562
27,945
26,145
666
10,760
16,861
0
23,214
L
Freya
 
Freya
30,382
9,468
920
10,748
22,039
11,754
513
6,757
15,282
46,133
0
L
Yemoja
 
Yemoja
8,178
3,417
14,642
4,670
15,210
19,555
330
5,993
9,217
15,711
0
L
Rama
Iurvik
Rama
16,509
9,319
625
1,785
16,190
7,507
0
4,132
12,058
0
33,232
W
Hachiman
MarQoBoss
Hachiman
23,184
11,896
412
3,893
12,704
6,235
2,552
2,006
10,587
0
49,298
W
Yemoja
5,844
2,217
21,126
4,126
10,449
9,947
1,695
5,118
5,331
13,274
0
L
Hun Batz
12,428
2,515
1,474
857
18,497
16,614
581
3,952
14,545
0
24,494
W
Vamana
Zûlfikâr
Vamana
16,950
7,176
1,618
5,856
25,191
29,647
1,056
12,095
12,961
380
28,986
L
Serqet
aHester
Serqet
9,472
2,010
418
783
14,542
7,136
0
3,922
10,620
0
15,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
49,603
137
Minions Killed
141
0
Camps Cleared
0
1,339,731
Distance Traveled
1,201,299
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,540
836
34
2
0
296,689
0
W
Odin
10,785
719
20
1
0
257,364
0
L
Freya
11,074
738
28
2
0
259,846
1
L
Yemoja
10,303
687
18
1
0
231,013
0
L
Rama
10,035
669
53
4
0
220,547
1
W
Hachiman
12,074
805
54
4
0
267,788
0
W
Yemoja
10,459
697
11
1
0
252,870
1
L
Hun Batz
9,091
606
29
2
0
242,958
4
W
Vamana
10,684
712
18
1
0
265,020
0
L
Serqet
9,100
607
13
1
0
246,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role